Unity - Completed - Zombie Shooting Star [v1.01.2] [Twins Halo]

  1. 4.00 star(s)

    Dodecahedron125

    This game seems to have gotten a lot of hate on here (from the relatively few people who didn't ignore it completely), even though it has decent reviews elsewhere. The lack of sexual content probably partially explains the tiepid response on this website, but besides that the game does have some serious issues, even though I still think it is a very fun game notwithstanding its flaws.

    The reason I gave it 4 stars rather than 5 stars is that the vehicles are nearly impossible to use (the physics is f*cked up and it feels like the vehicles have no weight whatsoever, as they fly around like leaves in the wind). Other than that though, the rest of the game is very enjoyable. The plot is basically non-existent, which is actually a good thing in my opinion since you get down to the action right away instead of plodding through endless dialogues that are likely to be uninteresting anyway. You have a decent variety of weapons, though I think the "homing lasers" are slightly overpowered (you can hit any enemy from anywhere, even through walls) but then again many enemies tend to have a fair bit of HP and there is a lot of them, so I suppose the homing lasers don't make the game too easy.

    Your main weapons are assault rifle (good for mid-range combat), sniper rifle (long-range), and shotgun (short-range). The weapons share the same ammo but use different amounts of it: one shot of the assault rifle uses one ammo, one shot of the sniper rifle uses 10 ammo, and one shot of the shotgun uses 15 ammo. Each magazine contains 60 ammo, which means you can fire the assault rifle 60 times before reloading, you can fire the sniper rifle 6 times before reloading, and you can fire the shotgun 4 times before reloading. (Generously, even if you have less than 10 ammo left, you can still shoot one last shot with the shotgun or sniper rifle. For example, if you have 4 ammo left, you can still shoot with the shotgun even though normally it would take 15 ammo for one shotgun shot. The last shot will simply deplete your ammo to zero and then you will have to reload.) Your ammo regenerates over time, and hitting enemies with the assault rifle makes it regenerate faster (so if you're low on ammo you should stick to the assault rifle). You can accumulate a maximum of 9 magazines: once you have nine magazines your ammo won't regenerate more than that. And you should only reload when your magazine is almost empty, since any leftover ammo in your current magazine will be lost. (For example, if you have 45 ammo left in your magazine and you reload, you will use up one magazine and the 45 ammo left in your current magazine will be lost.)

    There is a fourth main weapon which is a plasma/gravity gun that doesn't use up your normal ammo but rather uses up your "focus" bar. The focus bar can be used to fire the plasma gun or it can be used to activate bullet time, where enemy movement slows down and you have more time to aim (good for head shots with the sniper rifle). The focus bar regenerates automaticlaly over time. You also get 2 grenades (which also regenerate over time) and you can deploy autonomous turrets that shoot nearby enemies (useful when a horde of enemy is coming at you: just place one or two turrets in front of you to slow the enemies down). And you get an attack drone that shoots rockets wherever you are aiming (this is probably the most powerful weapon in the game, but activating the drone uses up a whopping 5 magazines of your ammo and the drone only lingers for a short while before disappearing).

    The levels are extremely linear and you don't have to worry much about missing out on hidden secrets, you can just have fun blasting through hordes of zombies.

    There is no sexual content to speak of, through you get some ryona scenes when you get a game over (which I think would have been better off not to put in the game in the first place, and there is a "censored" (i.e., no ryona) version of the game called "Zombie Shooting Star Arcade" that takes out the ryona).

    Many enemies can one-hit you and some people seem to complain a lot about these lethal enemies. The game is indeed somewhat difficult, but not too much. The enemies aren't particularly smart, so even the instant-death enemies aren't too much to handle. You even get hints (just go near the question marks to see the hints) and some of the hints show you the best ways to dispose of the instant-death enemies. (For example, the best way to handle the chainsaw guys is to allow them to get near you, then hit them with the melee attack before they impale you on their chainsaw. The melee attack will destroy their chainsaw and throw them on the ground, but they can still one-hit you even without chainsaw so you are supposed to throw a grenade at them before they get up.)

    Some levels have a lot of platform action which isn't bad but occasionally there is too much platforming and not enough shooting to be done which is a little boring.

    There are 36 main levels plus 30 "arcade levels" which are just extra levels with no plot (the main levels also don't have a lot of plot anyway). The arcade levels are probably even more fun than the main game since I feel like they're usually faster (less platform sections) though some of them offer stupid challenges that aren't that great.

    Last but not least, the heroine's model is very sexy and cute. The jiggle physics on that ass is great.

    Also, the game seems to have been made with Unreal, even though on this website it is currently marked as being made with Unity for some mysterious reason.

    For being a Korean indie game made by a small development team it is quite entertaining in my opinion. Actually, being an indie game probably is what allows this game to exist in the first place. Nowadays AAA games try to be more like interactive movies than just pure gameplay, but personally I prefer these kinds of games with an arcade feeling to them.
  2. 1.00 star(s)

    cooldude33

    I don't understand why developers continue to do this. Either make a porn game or don't. This half-assed route with no sexual content doesn't satisfy anyone.

    Clunky third person gameplay with unresponsive platforming and little to no story, generic shiny graphics and assets that look like they've been taken from some basic anime packs in the Unity asset store that everyone else uses.

    I will never understand the purpose of "games" like this one. Do they even sell any copies on Steam? With no sex content, crappy gameplay and the usual generic shiny graphics and stock assets, who exactly is the target demographic for this? It doesn't even have any sort of meme factor that would compel someone to buy it as a joke gift.

    Oh also it's 10Gb lmao
  3. 1.00 star(s)

    Dickhole23

    Ok so I finally beat the thing... It's hard cause the physics are bonked to hell. There is no sexual content but it looks like the intention of adding sexual content is there. The character squirts when she dies (or pees.... It's a Japanese developer so...). The zombies have a very small headshot hitbox that moves around (again physics bonked). While the story is very minimal it's not very interesting. The reward for beating the game is the same bullshit drawings in the loading screen and the main menu...this game is a hard pass for me in the future...I took it on as a challenge to beat it...but it's definitely not worth it...
  4. 1.00 star(s)

    NitroSM

    Levels are built like someone's custom death run maps in fortnite. Levels are just divided sections of one giant map.
    Fuck chainsaw guys. The most annoying enemy type. Instant death if he touches you. Can't get distance from him very well during his sprint phase. Grenades most effective.

    35 Levels to do. Have only got to about half. Many annoying areas, either due to enemies or crappy platforming with semi full momentum physics (grapple parts kill momentum after animation done). Platforming wouldnt be so bad if camera can be viewed further away during some parts. Fuck chainsaw guys.
    Weird common cinematic parts in some middle levels that were used sparingly in earlier levels. Some lasting too long.
    Can be stun locked, but thankfully can still escape with dodge.
    Prone mechanic that is rarely used and is very slow to move with. Mainly good for looking at ass. Fuck chainsaw guys.
    Has gore for zombies and other monster gibs. Player has gore but only can be cut in half by chainsaw guys or swinging blades.
    Weird bicycle sections.
    Car and tank parts were fun, but driving them was also not fun. Tank had almost no traction, so you'll spin out frequently.
    Lewd content, as far as I seen, is just running around as scantily clad anime girl.

    Game feels like a tech demo project with different game mechanics the dev was trying out all within a deathrun like map.