An interesting concept of the game with medieval, fantasy, and modern mix to it. As graphics and atmosphere is nice, the combat lacks balance and faster pace to it, especially for the player.
Pros:
— Graphics are great, expected for an Unreal Engine game.
— Character customization is small, but adequate.
— Vast types of skills.
— Animations are smooth and subtle, both H and everything else.
— Slightly optimized, can run it on high with 1080 and i7-9700k
— Music is enjoyable, but not a lot of it in the game.
— Intriguing inventory management.
— Extensive crafting system which allows you to craft almost anything from junk.
Cons:
— Small inventory space, hoping for some sort of bag or backpack in the future to get more space with the engineering ability.
— Unexplained controls, especially when grabbed, as the game doesn't show any tooltip on how to escape as grab.
— No option to break instead of draining health/stamina off the enemy in H mini-game.
— Overexaggerating amount of enemies, especially with how slow Judy is.
— Enemies usually ignore any stagger done by the melee and gun ability that gets enemies staggered when their limbs are broken.
— Inability to switch weapons while aiming.
— Lag when camera collides with the character.
— Lag when enemies are spawning in flocks.
— Random freezes. Can't really tell why, but surely not a PC problem.
— Nothing is voiced, but it isn't much of an issue.
Overall below average as I found slightly more cons than pros, but the game is still enjoyable. I will be patient to see where this game goes, as this review will change.
Pros:
— Graphics are great, expected for an Unreal Engine game.
— Character customization is small, but adequate.
— Vast types of skills.
— Animations are smooth and subtle, both H and everything else.
— Slightly optimized, can run it on high with 1080 and i7-9700k
— Music is enjoyable, but not a lot of it in the game.
— Intriguing inventory management.
— Extensive crafting system which allows you to craft almost anything from junk.
Cons:
— Small inventory space, hoping for some sort of bag or backpack in the future to get more space with the engineering ability.
— Unexplained controls, especially when grabbed, as the game doesn't show any tooltip on how to escape as grab.
— No option to break instead of draining health/stamina off the enemy in H mini-game.
— Overexaggerating amount of enemies, especially with how slow Judy is.
— Enemies usually ignore any stagger done by the melee and gun ability that gets enemies staggered when their limbs are broken.
— Inability to switch weapons while aiming.
— Lag when camera collides with the character.
— Lag when enemies are spawning in flocks.
— Random freezes. Can't really tell why, but surely not a PC problem.
— Nothing is voiced, but it isn't much of an issue.
Overall below average as I found slightly more cons than pros, but the game is still enjoyable. I will be patient to see where this game goes, as this review will change.