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Why do you think there are not too many femdom games?

papel

Member
Game Developer
Sep 2, 2018
293
416
Niche market
That's true for pretty much any game with a focus a number of fetishes. Some niches have a wider audience, but they're still niches. Also, as stated, sometimes mixing some fetishes might reduce the total number of interested people instead of increasing it.

Also, a point almost entirely ignored until now: not enough developers interested in making a game with that focus. Pretty sure most devs start creating a game they'd enjoy themselves, which I also think explains the prevalence of harem fantasies.

It's one of the reasons I've decided to actually make a game myself (currently on a very long pause because reasons). It's something I'm creating because:
1 - To my knowledge, there's nothing like it available right now (SNES Zelda style exploration and item finding that unlocks customization options for your waifu)
2 - I want to play a game like that
 

mimininos

New Member
Oct 4, 2018
8
11
Then we have "Karlsson's Gambit", which is very good and has a very dependable developer.
Karlsson's Gambit looks very cool and stylish!

I remember Tower of Trample, it was good. But yes, development was very slow and it seems its still very slow...
 

mimininos

New Member
Oct 4, 2018
8
11
1 - To my knowledge, there's nothing like it available right now (SNES Zelda style exploration and item finding that unlocks customization options for your waifu)
2 - I want to play a game like that
I guess motivation for making a good game comes from what you're saying. I don't know if you heard of Katana Zero. It's not an adult game but it's a very very cool game. I remember in an interview on Youtube, the developer (I don't remember his name now) was saying the same things you're saying when he was talking about why he started developing the game.
 

AlisaB

Member
Jun 19, 2018
267
607
Its a very niche fetish. Sites like F95 attracts certain type of audience which is nowhere near representative of general population.
Being strong(mentally and physically), confident, aggressive, dominant etc. are all stereotypically masculine traits.
Even during regular sexual intercourse a male has more dominant and active role.
 

Jaike

Well-Known Member
Aug 24, 2020
1,356
4,585
There is also exactly 1k maledom games, so where is your agument that one is more popular than the other?

total of 747 maledom only, 724 femdom only and 319 with both tags, sounds very balanced to me.
The tagging of femdom and maledom is very asymmetrical, it's not rare for a game with a woman who's half-arsed assertive to get the femdom tag. Halfway House is a good example, the most femdom stuff about that are a few brats and one punk giving the MC a footjob while scolding him, I bet several other of the games with multiple LIs also qualify. By contrast games with the maledom tag normally have actual dominance and submissiveness even if it falls short of what's usually seen as domination and submission.

Then there are a couple of games in the femdom only selection that are just missing a maledom tag, like The Company (character creation) and Seed of Chaos (has straight and gay maledom).

Why are you tossing these together? You can have a femdom game that's light on BDSM elements. Not calling you out or anything, just curious - is it because the femdom community expects BDSM in most of their games?
You can't have femdom or maledom without domination and submission, so that means they necessarily contain BDSM. Doesn't mean that every femdom or maledom game should get tagged with BDSM if it's pretty light on that across the board, but that may be the OP's line of thought.
 
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Twistedrem

Mindkiller Dev and Woman Respecter
Game Developer
Sep 7, 2019
105
200
Speaking as someone who was developing a game with some femdom elements, before I put it on indefinite hiatus-- I can tell you that this community just seems very opposed to anything that threatens their preconceived notions of masculinity. This is purely anecdotal, but it's just the vibe I got. I had a few tags (other than the femdom tag itself) that suggested the protag might be put in situations where they didn't have complete power, sexually, and a few people *lost their minds*. But I know that IRL, most of the dudes I know in my personal life have either openly stated, or privately confided in me, that they wouldn't mind being dominated by a woman. I forget who it was, but someone further up suggested that maybe it's tied to age, and I wonder if there's a component to that. Younger dudes are more concerned with what it means to be a "real man".

Meanwhile, I'm over here in my thirties going, "G-spot's in the back-end, baby, lesss gooooooo....!" :p
 
Last edited:

AlisaB

Member
Jun 19, 2018
267
607
No, it has nothing to with age.
"Preconceived notions of masculinity" is more likely the reason but why do you make it sound like it's a bad thing?
Thats just how it is, the natural order of things.
 

Crazy_Chameleon

Active Member
Game Developer
Jun 1, 2019
517
985
Depends a lot on what you mean by femdom. If you mean simply the woman being in charge it's all over the place. But if you're talking about emasculation/humiliation etc then yes it's rather a niche market. I mean you can get why. Being gelded isn't exactly what most men dream of .. either psychologically or physically. I mean I'm not kink shaming here. It's just a fact that if you go too extreme with it it's not that popular.

In general people play porn games to fulfill their fantasies not to be denied them. And trying to target a niche market is what killed my first game. (I tried to make a bisexual game.) And well .. when half your content doesn't appeal to straight people and half your content doesn't appeal to gay people you're left with only bisexual people as your possible fanbase.

In the end niche games are only really going to be made by hobbyists. Anyone trying to make a serious success of their game is going to stick to firmer ground if they're smart. Unless they have a really solid brand name to back it up.
 

Deleted member 440241

Active Member
Feb 14, 2018
755
1,621
Depends a lot on what you mean by femdom. If you mean simply the woman being in charge it's all over the place. But if you're talking about emasculation/humiliation etc then yes it's rather a niche market. I mean you can get why. Being gelded isn't exactly what most men dream of .. either psychologically or physically. I mean I'm not kink shaming here. It's just a fact that if you go too extreme with it it's not that popular.

In general people play porn games to fulfill their fantasies not to be denied them. And trying to target a niche market is what killed my first game. (I tried to make a bisexual game.) And well .. when half your content doesn't appeal to straight people and half your content doesn't appeal to gay people you're left with only bisexual people as your possible fanbase.

In the end niche games are only really going to be made by hobbyists. Anyone trying to make a serious success of their game is going to stick to firmer ground if they're smart. Unless they have a really solid brand name to back it up.
Did you not give people the option to turn down LIs/sex scenes? Seems like a really easy fix to "people are actively turned off by half my content" is making content optional.
 
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Rafster

Bear chaser
Game Developer
Mar 23, 2019
1,997
3,902
Seems like a really easy fix to "people are actively turned off by half my content" is making content optional.
I agree. If people can avoid LI/sex encounters that they don't desire, they will be more open to try your game.
 

TessSadist

Well-Known Member
Donor
Game Developer
Aug 4, 2019
1,298
5,523
Speaking from my perspective as a dev with a femdom based environment, I felt before I started that my game was going to be niche, so I had low expectations in terms of financial metrics. I even researched the Patreon performance of as many femdom games as I could find out of sheer curiosity, and the truth is that certain genres/styles IMHO have an easier time to generate financial traction. I was okay with that because I just enjoyed the prospect of telling a story I wanted to try. (although to be honest, I had NO CLUE at the time how hard it was to make, haha!)

I originally had another pure femdom/lesdom game that was much more grounded in my real life understandings...(it was going to be a sorority based game which I could write books about to be frank) and a more "mainstream" massive/epic kind of branching choice game with tons of role playing depth, etc. (The closest game I can think of I have seen would be Persona 5) It would have had a femdom element somewhere, but definitely would not be a primary aspect of the game.

Even with my decision for KG, I felt very strongly about having a more well rounded game with a male domination type path to offset the femdom/sub path. Mostly because I felt it would be more fun to write it that way and a better story, but also because I wanted to later throw in a kind of "secret submissive" path later in the story (a normal or dominant guy in day to day life, but quietly submissive to a specific female(s) in bed as a real relationship) and I felt I couldn't do it super well with a completely submissive path 100% so to speak. (or more accurate to say I didn't believe I could write it super well) I consider this third option the most realistic to me for actual day to day life, but I was so worried it was too boring for too many players.

I also make more hardcore femdom stuff in my mind (which to me are primarily pegging and pee, will never put some harder things like scat in there at all) optional for even femdom players, and try to give warnings for "darker" scenes in the choices in game in an attempt to avoid triggering players not wanting to see certain things. The goal is just for people to have fun so you do what you can...I use a minor cheat by sometimes have the female "pick" a punishment with a harsher one often one of the avoidable choices so it maintains the femdom aspect, but still gives the player some agency in avoiding the harsher punishments, etc.
 

Deleted member 423149

Active Member
Feb 5, 2018
830
275
There are over 6000 games with a male protagonist. Most of them have the protagonist being about as dominating as the women in many of those games tagged with female domination, if not moreso. For example, Summertime Saga is one of the 100 games with all the tags I listed in my previous post. The only "dominating" character in that game is the principal who carries around a riding crop. I suppose you could call the sister and cheerleader dominating but the closest they get to BDSM is the sister using fake handcuffs while streaming her sex with MC. Meanwhile Cummy Bender has neither domination tag, but as a trainer game includes physical punishments, tying Korra up, and orgasm denial.

I have to rely on the tags to talk about the broad stats when a thread like this comes up. That doesn't mean I haven't seen the same disparity OP talked about when browsing updated games.
I think you lack any dignity and or male hormones at all. When you enter a metaverce with emasculated beings (because you are not a man) you will find almost 100 percent of games to be good femdom games. Until you are in internet connected to mass male population lacking female attention it will stay like this.
 
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Diagnosed

Newbie
Game Developer
May 12, 2022
31
47
I saw one recently called "Femdom kingdom" or something like that wish I could remember the name cause im sure you would want to check it out
 

DaisyChained

Newbie
Feb 3, 2019
72
198
The problem with tags on this site is that people think EVERYTHING qualifies.

One black character with 5 minutes of screen time in 8 hours of play time and the dev slaps interracial up.

One prego character you see in a subway scene, now you've got prego.

One particularly effeminate looking dude who's anything but effeminate in the grand scheme of the game and now you've got the sissy tag.

NTR for a game where another dude just LOOKS at the MCs girl/guy.

Beasty because the family dog pisses on a hydrant and you can see the red rocket for .3456784 seconds.

If tagging a game were strictly enforced, ah who am I kidding.

Yes this so much, no matter if you're trying to find something specific or trying to filter something out this site does not use tags well. 4elementstrainer has 1000+ scenes, 2-3 futa/gay that are optional. If you filter gay/futa out, you lose out on this game while those that want games with large amount of gay/futa content will be deceived when searching for those tags.

This could be solved pretty easily by adding a bunch of extra tags that adds -only to it. So gay-only, straight-only, futa-only, femdom-only etc along with the regular tags. Would solve the issue of them being saturated and make searching easier.

Another example is text_based. Usually that would mean a text editor/text adventure game, not a text heavy game. Teraurge is a good example, it's a text heavy game tagged text based. Yet it's not a text based game, it has a map, it has interactive elements, it has illustrated scenes for both characters, the environment and sex. And I'm not talking about user ported image packs of random hentai from the internet in completely different styles, but actual art made by the dev. It's an interactive game and much more game than most VN's, yet lots of people miss out on it due to filtering out the text-based tag.

I've stopped using this site for finding new games to play, and essentially only use the piracy part of it + forum pages for some specific games I already like. Finding games of specific fetishes and tags is so much easier using other sources, through google, where you can easily glean how heavily different fetishes occur in the game as opposed to a boolean "occurs once = yes".