I retracted my vote and deleted my post. My new response is, who the fuck gives a shit about html games, hahah. I don't.
No one in their right mind should be using HTML to make a game. Using ANY other engine or means would be ten times better. Using HTML to make a porn game is shooting yourself in the foot and chopping off one of your arms, you're purposely giving yourself a MASSIVE disadvantage. (Hopefully this isn't taken the wrong way, I'm genuinely trying to help).
If Ren'py didn't exist, then I could understand a bit more why someone would use HTML, cuz everyone has a browser right? But with the existence of Ren'py, the new logic is that everyone has a CPU and can run an executable, Ren'py can run on VERY old machines and even old cell phones. There's really no excuse not to use Ren'py unless you want to make significantly less $$$.
I looked at the top games on F95zone just now. There is ONE HTML game I saw on the first page. Had that person used Ren'py, they'd probably have generated far more revenue, $$$ that could've been used to make the game even better.
So don't do it, don't use HTML to make a porn game, lol.
From the many HTML games and Renpy games I played, HTML games shine if you like to write more than illustrate, while Renpy games is more about a very detailed illustration of the story with written dialogs. In good HTML games, the author has to write the whole story and the dialogs (like a full novel, maybe with just fewer descriptions) and uses pictures/movies to illustrate it.
Maybe Renpy is superior in the minigame department (I don't play many games with minigames, so I'm not sure). In terms of UI/design, HTML can do great things, for example, just check this
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(the game was very quickly abandonned, but that's not the point, it's just an example of UI/design), but it's true that HTML authors usually don't really bother about UI
The main thing missing from Renpy would be the "skip text" option
Renpy and HTML are just used to make different types of games, both have their strengths. For example, before Renpy, we had games like "A Date with Ariane" and I agree that today that kind of game would be made with Renpy. But a game like "College Daze" works great in HTML, I can't see what Renpy would bring to it.
And to
Jsmie45 my answer is simple : if it's a game I like, continue it, if it's not, don't
An other possibility is to create a remake of the game with your own changes/creations.