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imacarl

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Jul 11, 2017
53
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Nah dude, its the use of AI in the best way. Make AI art and then draw over everything that seems to be a mistake. Its really easy to draw in the AI artstyle too if you wanna draw over. Theres a few untouched parts but the touched ones are obvious, still every image I've seen here show complete creative freedom and you can see the work the artist put into it.

Also the drawn hands are cute. Still agree on the AI tag but only because the tech was involved. If someone requires 3d objects to make 2d backgrounds I'd say the same for 3dcg, even if you don't actually see them. Call a spade a spade and all.
the problem with this mindset is do you tag a lot of art real life porn, as its common practice in the circle to trace over actual porn for posing.
 
Sep 19, 2020
61
93
Just curious, why does the AI art aspect bother people? I see the same backgrounds and models across most games- to me this isn't really any different than using Stable Diffusion art. There's no way people haven't noticed the same models across all these game engines. I imagine it's not an ethics thing here- wouldn't make much sense...so if we're good with the same background art and character models across games, why the issue with AI, why does it need to be brought up? I can understand if people get hung up on odd proportions or anatomy, but again...the models on so many renpy games just look...bad. I guess I just don't expect H games from small dev teams to have exquisite and unique art.
I have nothing against AI art and if you check my past posts I have pointed out the lack of substance to some of the complaints from AI haters. However one of my issues with MOST AI art that I hope is resolved and is alluded to in your own post is that non-AI art uses the "same background art and character models across games".

1) Daz, Koikatsu, etc may produce models with odd proportions, but they are so consistent in the looks that YOU can identify the model across 5 different Devs titles. Just like with wel known actors wo appear in dozens of movies, its easy to recognize and follow who is who in a plot. By comparison AI art is so inconsistent (Size A tits in the first picture, size double DD in second, A on right and C on left in the third) that in all but the best AI games, it can be difficult to figure out which character is which within the same scene, let alone an entire game thus making it impossible to follow the plot.

2) Once I learn to ignore the oddities in one Koikatsu game I can then enjoy any koikatsu game since the oddities are consistent between games. AI art means new and unique inconsistencies in every scene to break my immersion in the story.


A question for you. Many people dislike Koikatsu, Daz, Unity and there are tags for all of these to allow people to choose so why should AI art be given special treatment?
 
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sanshisan

Member
Jun 20, 2022
154
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the problem with this mindset is do you tag a lot of art real life porn, as its common practice in the circle to trace over actual porn for posing.
Yes its true that tons of artist do this, they're one of the most ideologically and ego driven folks out there and whether or not it makes sense is another question. And within the context of what you're saying here, this may mean that after all there are no ethics when it comes to drawing. Theres worse things beyond that too, like games made in other commercially available programs that are used for 3d assets that don't allow for this sort of thing, Illusion games come to mind. Though you can debate weather or not making a free game with these tools are at least gray area legal. And considering potentially morally abhorrent things, I think that AI is the least abuseable, at least in the sens of potential malpractice as you still need a tool like photoshop to alter images. AI alone itself is pretty bad in that. What I mean is that it still requires a lot of user input, kinda in the same vein that tracing does.

Tons of sexgames from japan already utilize AI in a better way as well, but you can see the artistic direction too, much to the confusion of the users on this site. I recently played a futanari game that uses AI art almost completely and its one of the most sold sex games in the past month too. Most people on here are simply unaware these games simply exist because they're usually as good as any other japanese sex game.

Most AI art is objectively better made than most art you see in porngames that aren't drawn by someone with experience and it also made me aware that theres artist that get proportions wrong all the time, drawing hands of a character in different sizes on the same image and all. Its honestly a versatile tool but only if you know about its versatility, which most obviously don't. You can argue that tracing over real images and art may be bad, but AI art, which is still in process of actually understanding the legalities behind should be allowed to trace or edit so it goes alongside the artists vision.

Heres the link to the game btw, one of the better ones this year
 
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shiny-kuki

Member
May 6, 2020
282
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Just curious, why does the AI art aspect bother people? I see the same backgrounds and models across most games- to me this isn't really any different than using Stable Diffusion art. There's no way people haven't noticed the same models across all these game engines. I imagine it's not an ethics thing here- wouldn't make much sense...so if we're good with the same background art and character models across games, why the issue with AI, why does it need to be brought up? I can understand if people get hung up on odd proportions or anatomy, but again...the models on so many renpy games just look...bad. I guess I just don't expect H games from small dev teams to have exquisite and unique art.
AI is definitely gonna be amazing in the future. Right now we're still in the rough stages though.
 
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DigitalMan

Member
Jul 26, 2018
103
178
Just curious, why does the AI art aspect bother people? I see the same backgrounds and models across most games- to me this isn't really any different than using Stable Diffusion art. There's no way people haven't noticed the same models across all these game engines. I imagine it's not an ethics thing here- wouldn't make much sense...so if we're good with the same background art and character models across games, why the issue with AI, why does it need to be brought up? I can understand if people get hung up on odd proportions or anatomy, but again...the models on so many renpy games just look...bad. I guess I just don't expect H games from small dev teams to have exquisite and unique art.
If you can't nut up enough to make something with your own hands, then it might as well not be made. I'd rather have something like Black Souls, where the art isn't perfect, than have something with AI. Why? Cause AI art just means more crap. It's not great, it'll never be something that is just great, at best it'll be "good for AI", and stuff like that.

Let me put it this way: I hate AI art because AI art just means more slop. Imagine that every day, we get 1 fantastic game, 5 great games, and 20 shitty games. If AI art catches on any more, that'll be 1 fantastic game, 5 great games, and 60 shitty games, 40 of which use AI. I don't think that any dev that can make something enjoyable on its own merit would need to use AI to make the art for it. Furthermore, as it is, AI is only good for renders, and most of those aforementioned shitty games are games that rely wholly on renders (the crappy Ren'Py VNs and HTML games). Maybe once AI is better at making actual assets that a dev can use to make a game, then maybe it'll change. But for now, I wholeheartedly reject AI art, cause it's just more garbage on top of the garbage that was already getting put out.
 

Starswirl

New Member
Feb 26, 2018
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Also, as a different but similar concept to this, koikatsu is sometimes used in games that then trace it over, to great succes in my opinion, it gives a unique feel to it togheter with the familiarity.
Just so's you know, Daz3D is basically a software to create rigged human models for art and animation.
 
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