Ren'Py - Time Loop Hunter [v0.69.00] [Hydrahenker]

  1. 5.00 star(s)

    vichenzo

    Great underrated game, lots of content, pretty hard at the start though and you will probably need the guide to know what the right combinations are to get to a extra stat point or reach day 3 (or 4) for example. 5 stars 100%
  2. 1.00 star(s)

    GustavoGanz

    The game is unplayable without a walkthrough ... In my opinion, it's an endless loop grinder. You start and think you have a certain overview ... then it takes quite a long time until the next update comes and you can basically start all over again because you no longer know where you currently stand. The whole thing just feels confusing to me ... that's why my current reaction is "I'm deleting the game" ... there are enough more playable games that are also interesting.
  3. 3.00 star(s)

    jjames967

    If it's going to be such a grind, at least give us better rewards with the ladies. The "animations" aren't really animations, they're just cut-frames put in sequence. Give us some actual animations. This would make the grind a lot more tolerable.
  4. 2.00 star(s)

    DirectXD1943

    Quite possibly the most tedious AVN I have ever played. Just awful. You have to play over and over and over again in an attempt to figure out what to do, and you get very little direction in the very specific way they want you to do it. It is intensely frustrating to play, so much so that once you actually progress, you feel more relief than excitement. The writing and models don't justify such an intensely irritating game.
  5. 5.00 star(s)

    bobdillon

    I think this is actually quite a fun little puzzle game. I say little, but there's actually a fuck ton of content in this game. I really like trying different things to see what happens in different timelines. Seeing what happens further down the line, and seeing how to get around the various obstacles that get thrown at you.

    I disagree with people who say you need a walkthrough to play this. I only needed to look things up once or twice. The hint system really helps to keep you on track and reminds you of what to do.

    Some things in the game don't entirely make sense to me, and some things feel a bit arbitrary, but overall I think it really works. Looking forward to the complete version.
  6. 3.00 star(s)

    humanstickobserver

    I enjoy the game and when it is complete, I plan to play it through.

    And I have a huge amount of respect for the ambition of the project. Keeping the story straight, and writing the game, and coding, so it works is a MASSIVE achievment.

    So, why three stars?
    Because I think this will lose more followers over time, and fail to appeal to new players.
    For one, it is completely, utterly, and entirely unplayable without the walkthrough. There is too much happening, that involve too many jumps, timelines, and choices as you progress, to make it through the content without a handhold. I'm not against walkthroughs or mods, at all. They help navigate choices that sometimes seem counter-intuitive, help guide to different endings, find missed content, etc.
    That isn't the case here. You literally can't play the game without a walkthrough.

    The second major issue is having a clue what is happening, when you load a save on a new build. I'm lost, and end up needing to start a new game. Of course, thanks to walkthrough changes as the game progresses, that can become inevitable anyhow.

    The third issue is the age of the game. It is six years old now. The dev continues to update and make progress, so my concern isn't that the game will die, but at this rate, even for the literal mountain of content there is now, it could take another six years to finish. And it looks, feels, and plays quite dated. The experience is ultimately worth it, in my opinion, but I fear it will turn away prospective new players, and even long standing players may find the game has aged poorly and give up on it.


    My verdict is, this game is a masterpiece of coding, just to make all of its variables work. It has an interesting story, an insane amount of content, and, especially when complete, utterly worth your time.
    But the age it shows, the knowledge that competition could be far away, and the inability to play without a step-by-step guide that, if you mess up while following could lead you to go mad to figure out what you have to correct to advance, strongly detract from the game's appeal.

    I like it. I think it's worth it. I can't wait for it to finally be complete and to play through it all. I think it is worth respect, and worth consideration. But I'm not blind to its flaws, I know it is a hard sell to people, and I worry many people would find the game to old looking, confusing, and guide dependent, for it to be worth their time.

    Know what you're going into, play it for what it is, appreciate the scope of the devs vision, and hopefully you'll enjoy it.
  7. 1.00 star(s)

    kinkhunter

    i have played this game 3 years ago , this one of the worst game i have ever played , it is so hard to play this game to many bugs and too many missions to do just to get to a little bit of action , it would be great if this game is not sandbox game .
    i downloaded the game today to give it a one more try after 3 years i thought that the game have been developed and got better but it was so disapponting that after 3 years its the same bullshit .
  8. 1.00 star(s)

    RAlN

    Like some others said, I'm adding my vote to the ratings.
    The game is way too confusing, and grindy. I've tried playing it a few times over the years because the premise of time loop is interesting and rare, but the execution is very poor.

    This game is a huge jigsaw puzzle where u play hours to gain only a handful of puzzle pieces. If you follow the guide step by step (if that is even possible, because the guide is more confusing than the game), you may do better? but even so, the end picture of that puzzle, or the reward, is not all that worth it.
    So.. back to repeating days to find another path.

    This game does not challenge your puzzle-solving. It's just jumbled beyond solving by the developer and it's just frustrating at this point.

    Sad state really, for a game that's in development for 6 years.
  9. 1.00 star(s)

    Luckzor

    The premise of the game is really interesting but the execution is really bad. The game is not intuitive at all, you have to grind hours and hours just to bypass the first 2 days and unlock the third. I played this game many times in these years and that never got better, to progress you are forced to read all the time a walkthought or the hints, and the hints aren't helpful at all. I played this version for like 5 hours and from the start (the last time I played this game was like 3 years ago) and I can't get the third day and I don't know how to upgrade the stats. This game more than entertain you, stress you. Now I will stop playing this game without wishes to play it again because at some point is unbearable. You have to unlock things in an specific order and in an specific place and in an specific hour. All that work is not worth it.
  10. 2.00 star(s)

    _Utakata_

    I tried replaying this game so many times
    But it's so confusing . I have no idea just what to do
    The story is confusing Every time i revisit and i see it's a new update
    i hope somthing has changed to make scenes easier to get
    But always end up quiting and just moving on until i revisit the game and then the same things happening

    No bugs
  11. 4.00 star(s)

    Duc42

    Hi, I'm a lurker here. After a year lurking this forum, I decided to spend my first post to Time Loop Hunter.
    I've tried a lot of games here at F95, some of them are very good, but TimeLoopHunter is a refreshing RenPy-game! In the beginning it is dificult to understand what you are supposed to do, but after a few hours, once you get the hang of it, it is a refreshing game. Very different than the usual virtual novels.

    Sometimes I hate this game. I got stuck with Claire if I want to sleep the night. I hate Claire!
    But thanks to the walkthroughs and the comments here at this forum, I slowly progress. Very slowly.

    I hate this game, and I love it too.
    I hate to get stuck, or start over again. And I love the slowly progression, and the purpose of starting over again. Wish RL has a button for that.

    Resume: A nice game! Addictive. Still like it, although I am still at day 2 (for the thousandth time)
    Keep up the good work! :)

    P.S. :
    Can you please make CAS in a next update more attractive? Yes I already asked her about her looks, but please??
  12. 2.00 star(s)

    Deleted member 4342919

    I really tried to like this, I spent a dozen hours trying to get into the storyline, but after a while, after replaying and rewinding, none of it made a lot of sense...everything had to be done in specific order so that other content was unlocked...it became confusing and it wasn't much fun!
    I liked the premise for sure, but the application was a perpetual grind that wasn't fun.
  13. 1.00 star(s)

    YepperCause

    This game has the absolute worst grind I have ever seen in an adult game, bar none. There are quite literally thousands of incredibly repetitive steps you have to take in exact sequence to complete current content. I probably have ten hours and over two-hundred loops of the first week under my belt (that doesn't count daily loops) and I've had actual sex with two of the girls I think a total of three times. The visuals are good but it just isn't worth it.

    The game is just too big and too intricate, with every interaction potentially changing on a fifth or tenth or twentieth iteration because of a memory or item in your inventory. Even with a walkthrough, current content would take something like ten hours to complete, and you'd be operating like a robot pressing whatever option the walkthrough tells you to in sequence over and over and over and over and over and over and over. Without a walkthrough...the hint system has recently been updated and it is far better than it used to be, but you need to basically have the walkthrough open to supplement the hint system.

    As an example, I had a save that was close to 100% complete as of ~2 years ago, version 0.31. I loaded it up and there were no errors. I went to the new hint system and it told me to go to the club Saturday. So, I go to the club. I am told I need money and I should sell panties to give to the drug dealer. But, I don't remember when my character ever had panties, so I have to open the walkthrough. I find a case of my character getting panties, and go to sell them...only to be told my character didn't take pictures of the panties on the girl so I have to get a different set of interactions to get the panties. To do that, I'll have to go back to the first day and set up events such that I can get the demonstration to end in arrests, the cops to let me tease one of the girls, and then I can get the panties, sell them with proof to the drug dealer, get the money to go to the club Saturday night.

    And this is step one in one of the literally several hundred things I have to do at this point. And you have to do dozens or hundreds of these for your character to get laid. The concept is neat, the visuals are good and I find this to be the least enjoyable and most aggravating game I have ever played. I am being serious and not flippant or hyperbolic when I say this game, for me, is a pretty good simulation of a poetic rather than brutal version hell; just enough motivation for you to keep doing something that you hate and end up torturing yourself. I can't recommend strongly enough that you never start playing.
  14. 5.00 star(s)

    bobo_monkey

    There is layer upon layer of juicy content to discover, but you have to work to find it all. Randomly clicking will not get you anywhere.
    If you stick with it, then the payoff is great.
    One minute everything just clicks!
  15. 2.00 star(s)

    Deleted member 440241

    I haven't played this since 2018, and I can't say it's improved much in that time. I was hoping that the built in hints system would be enough to fix the problems of the early versions. Yet I have the walkthrough open in another tab as I write this review after more than 70 loops in v0.53. By far the biggest problem in the game is the parole officer arriving first thing on Day 3. This made sense as a block back when there were only 2 days of content, but it now serves as a wall players will slam into repeatedly for dozens, maybe even hundreds, of loops. The training and information gathering needed to progress the story being completely inaccessible until the player deals with this one specific plotline. Maybe this is meant as a bottleneck to limit the game's complexity, but it's very frustrating from a player pov.
  16. 2.00 star(s)

    mrttao

    On paper the idea sounds great. An intentional timeloop with a concrete specific goal and time butterflies.

    You loop a specific set of days and slowly and carefully learn and master the various paths in which you could butterfly time.

    I don't think author messed up the implementation so much as this just being a very neat sounding idea that is just not as good as it sounds. The end result is grind and a extreme complexity. Where you basically need to follow a walkthrough like a robot instead of playing the game.
  17. 4.00 star(s)

    XAmsterdamX

    In some ways this is my favorite game on this site. It's one of the few 'Groundhog Day' games that feels truly interactive, and not just a VN that allows you to time travel when the story requires it.

    The game often feels like you're solving a puzzle: steal sleeping pills, make sure your mom is working late at the hospital, unlock a window and spike your sister's drink when you meet her, ... all so you can sneak in that same evening to molest her while she is sleeping. When you figure these things out you feel a sense of accomplishment.

    However, I have a couple of serious issues with the game. The first is the interface. When I move to a certain location (e.g. the school), why are my options not immediately on the screen? Why do I need to request to see them. This may seem like a minor thing, but this extra clicking every minute or so really adds up if you play through the game. Related: it takes too much effort to navigate around the university. Perhaps don't distinguish between indoors and outdoors, just make it a single location.

    Second, as you progress you get the ability to save 'paths' so you don't need to go through the first days every time. This is a useful feature, but without a walkthrough it's impossible to use this efficiently. I think the developer should prescribe the paths, rather than allowing the play to create their own. They could use a simple branching tree structure to represent the different paths that are available.

    Finally, the game is complex which is great, and one reason why I've played through it a couple of times already and keep coming back to it. However, especially around the demonstration there are just too many options without a clear indication which choices lead to which outcomes. I think this could be simplified with fewer choices leading to fewer outcomes.

    Overall a great game. It's not for everyone as it's complex and it takes a while to get into. But it's rewarding to play if you have the patience. Some interface and gameplay issues become annoying over time, especially because the game takes a long time to play through.
  18. 2.00 star(s)

    shnackzie

    A lot of effort has been put into this game, but unless your time is so worthless that you wanna invest half a day to get any jerk off progress I suggest you find a game that respects your time.
    This shit is unintuitive and grindy.
  19. 4.00 star(s)

    Kenfield

    This game doesn't deserve all the bad reviews. It's definitely at least a bit convoluted and it's much more complicated to progress in than most other games on this site, but I don't necessarily think it should be condemned for that. It's satisfying whenever I find a new dialogue option after figuring out what I'm supposed to do, and there's a sense of reward for moving forward in this game moreso than others. Yeah, the hint system could be much better and the reset system is tedious to use, but the content is there and the variety is too. If you download this game, don't expect to just be able to skip through everything to the h scenes. It requires a tiny bit of effort on the player's part. 4 stars instead of 5 because of bad hint system/finnicky mechanics. And bring back the old Cas.
  20. 2.00 star(s)

    Hyperserver

    Boring and repetitive grind - not recommended anymore.

    Well, firstoff the basic game idea with a time-loop has been promising. I played this game in early state long time ago and it really kept my interest - so i left it for more content and today i went back to check on it ......
    ....
    ... well .... bad idea :(

    This game just overdoes the "Timeloop stuff". Nothing against a basic "Groundhog Day" (There is another game with that idea - which got the same problems right now) - but this is just too much.
    Hiding a grind behind a time-loop story is not THAT cuffing to be able to ignore what it REALLY means: GRIND - HORRIBLE GRIND.
    Not only you have to repeat day after day like in other games, no - in this game you have to repeat THE SAME days over and over again.
    Asides that, it's now so complex that it's imposible to play without having a Walkthrough open on second monitor - resulting in not actually playing or enjoying the game, but more like feeling like a bot - you just do what walkthrough tells you, or you have no real chance to get that far at all.
    Giving 2 stars because of the graphics - maybe it could have been easy 4 if not even 5 star game with less Timeloop and more forward story, but i guess sandbox doesnt even help either on that.
    So overall a never ending grindfeast instead of much joy of the story - feeling really sad about that, but it is like it is - so sorry - for me no grind, i quit