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Atemsiel

Developer of Stormside
Game Developer
Jan 4, 2022
690
1,756
I have played a lot of computer games over the years. None of them prepared me for what I would experience in this game. You did not need to say to me that you were a "part time perfectionist". It was obvious in the first 5 minutes of game play. As the game when on I began to realize to some extent the complexity that went into the programming. The attention to detail was like nothing I had ever seen before. Yes, I did see a couple small rendering mistakes but compared to the overall experience they were nothing. The future of the story line also seem to be huge. I have to thank you for making one of the best games I have ever played. Of course I now am supporting you. I did find one unforeseen effect of playing this game. Now all other games seem boring.
Heh, thanks man, I do try. The programming itself isn't actually all that complicated, it's more just trying to take into account all of what the player may or may not have done. Very simple from a programming perspective, but kinda complicated logically. Totally necessary though given what I'm trying to make. The entire thing would be a mess if I didn't consider all possible choices. (With one exception being if you just reject every girl. I do eventually plan for this to be possible, but currently doing that will result in the game pretty much falling apart. Luckily, not many people do this. Most people play the porn game for the porn lmao)

Also, thanks for your support. I've seen the messages I assume to be yours on the other platforms, but I haven't had a proper chance to respond to any of them yet. I've had no internet for the last week sadly, and I figured I'd respond when I got it back. It just took a lot longer than I expected (So much so that my isp actually owes me money now due to UK law. Not much, but that's still funny to me.)


I will ask if its not trouble that perhaps on future sections there are labels on the arrows to where you are going. I got stuck doing the section for 15 minutes cause i couldnt get to the room i was looking for because each option i was selecting lead me in circles.
I'm not likely to change the existing section, but I can confirm that future ghost hunting sandbox things won't follow the same structure. The next one is the only one I've planned in detail, and it's planned to follow a grid based movement system similar to legends of grimrock (Google if you're not familiar, you'll get the idea) so this problem should be solved. However, since the next ghost hunt will be more important to Sasha's story than the first, a VN version will be available from the start instead of being introduced like 8 months later. Won't be skippable though because skipping the second ghost hunt would truly make Sasha's story make no sense. (The first ghost hung is basically is only there to introduce you to the concept, and to show you a bit of her world. It isn't technically necessary given she kinda explains it anyway. The second will be far more important to her overall story.)

Just finished my first playthrough, very good game. Had some issues with the cellphone message skipping (i'm used to spamming ctrl), but figured it out.

Didn't much like the ghost hunt sequence, but then again we can just skip it, and thought it was awesome to see us being able to properly punish the girl after the sleeping blowjob. Actually, congrats in general for the extensive "play however you want, and we'll instruct you in just about everything about your choices beforehand".

I laughed by ass off in the ghost dildo scene, and the random second year girl that wants to become your slave is one of the hottest scenes I've seen in these types of games. All in all, incredible job, well done. Will be watching this closely.

(my only complaint is how it feels kind of unrealistic that a magic dude that worked in the army would be released from duty ever. That would be both a loss of incredibly rare resources, and a danger to the public) - but i mean, that's also easily ignored for the chance of playing slave trainer.
Glad you liked it :D Yeahh, the phone can be a little buggy when skipping and using rollback, though I've been unable to work out exactly why this is. In theory, it should work fine, but in practice it can kinda fall apart sometimes. I don't generally develop the game with "What if the player tries to skip all this" in mind though, so mostly I focus on bugs like that annoying one where it's possible to softlock the game right as MC arrives at the academy for the first time (Which is fixed for the next version, luckily.)

I do try quite hard with the branching. There's obviously going to be limits to it since I'm just one person, but I didn't want the branching to be a case of minor dialogue changes but the same exact thing overall. I can't make it full on "do whatever you want" but I do intend to make it so that you can treat the girls how you want, and you get to experience the story with those choices considered. I do hope to be able to include some actual "This totally changes the story" kind of choices later on, but that will depend on whether or not I get to go full time, as well as my ability if and when that happens. Easy for me to make promises but until I know what I can actually get done working full time, it's just speculation.

Amusingly, both the second year girls' scenes that you mentioned were basically made on a whim. I'd planned jade's one for a while but I originally planned to give it to Cassie at some point, but while I was making 0.22 I kinda just got bored one day and thought "I wanna make some dumb sex scenes." Ended up giving Jade the weird text to speech scene, and made up something exceptionally stupid for Paige and Ashley. That's pretty much what the second year girls are there for. They fill in backgrounds, and also I can use them to make dumb stuff that would kinda cheapen or derail whatever I have planned for the main girls. (For the record though, the ghost dildo scene is my favourite in the game. It was a lot of fun to make.)

Also, regarding MC's release from the military, stay tuned regarding that. Whilst the overall plot is not the focus of the game, it's not entirely forgotten about. This topic will come up again.

Yea that Year 2 fuck toy girl is da best scene in the game to date, Cassie's dildo scene by the bed would be a close second.

At first I thought choosing one of the three paths for each girl will only result in some slight differences in dialogue and sub scenes, so was very surprised after my first playthrough to find many missing scenes.

This game truly has multiple distinct pathways. Only thing I would add is I wish there can be more progress with Taliya the sportsgirl, despite her being put up as one of the main girls there is almost nothing about her currently.
Hah, this is the first time I've had someone specifically point out Cassie's dildo scene xD. Been so long since I made it that I'd kinda forgotten about it. I think it was originally made because I wanted there to be some content there for if people decided to opt out of the lesbian scene between Cassie and Riley, and since Cassie is a gigahoe (And also doesn't get off during the lesbian scene), I figured she'd probably get freaky regardless of whether the player decided to play the lesbian scene.

Oh yeah, regarding Taliya, she will get some stuff in not the coming update, but the one after that. Thing with her is that the start of her content isn't really tied to a specific time like Riley's was (Being that it started on a 4th of july party) so her originally planned slot ended up getting taken by the Hikari/Akemi scenes on the evening of day 11, which was a bit more time sensitive. She's not forgotten about though, kinda just backburner compared to the other girls. Like the other main girls, she has her own storyline planned out, which is the condition by which a girl is considered a main girl. (Technically it's whether they get the 3 route system applied, but what I mean is that Taliya is a delayed main girl, rather than just a side girl I've put in the wrong category.)
 
4.80 star(s) 79 Votes