Unreal Engine Shred & Tear: Explosive Kajun [v0.0.6 Prototype] [Lucid Realm Games]

3.50 star(s) 4 Votes

mugijos95

Member
Jun 7, 2020
223
199
I agree with this, however I should remind you guys something about the lewd content (even though I didn't like the gameplay myself) this game is intended to release on both Playstation and Xbox, in fact the nudity is exclusive to the PC version (obviously why tho). If I had to guess the "bait" is more likely of an answer, rather than an under developed feature, however the problem this game has stands still a top, gameplay is not very good and mixing doom-like platforming on a floaty 3rd person brawler is not the best combo.
 

MrFrosty

Member
Oct 6, 2018
141
202
I agree with this, however I should remind you guys something about the lewd content (even though I didn't like the gameplay myself) this game is intended to release on both Playstation and Xbox, in fact the nudity is exclusive to the PC version (obviously why tho). If I had to guess the "bait" is more likely of an answer, rather than an under developed feature, however the problem this game has stands still a top, gameplay is not very good and mixing doom-like platforming on a floaty 3rd person brawler is not the best combo.
Yeah that's what I thought. This is something I don't get about shit like Senran Kagura. Either bite the bullet, make the game PC-only to just make it porn or stop prioritizing being half-assed coomer bait and make the game actually fun to play.
 

mugijos95

Member
Jun 7, 2020
223
199
Kind of agree and kind of disagree with you on the Senran Kagura games, those games as shallow as they are are at least that, games 1st and fanservice on top (wich the modding comunity very much takes to greater reaches); That said though untill the game is not released I stand by what I said before the nudity and character desing seem to be just "coomer bait", but we'll see.
 

MemoryH

Member
Feb 18, 2020
170
183
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Needs lots of improvement, but visually and basic gameplay, it's good.
Fuck that tunnel section, though. Not solid at all. >_>
 

AStyxA

New Member
Apr 23, 2018
2
2
It was a bad game with poor nudity bait.
And then they tried to do a tunnel racing segment.

The 'tutorial' segments don't deserve to be named as such, they teach nothing and the language is vague. It might as well just inform you that the ability has been unlocked but it doesn't tell you how to use it in any appreciable manner.

The combat is odd, you're always surrounded and I can only describe your charcters movements as 'bambi on ice' with constant momentum in your last direction but you can pivot on a dime. If you're being attacked from directly next to you, you wont see them because of how close the camera is.
It says damage is done off of a "time it just right" method, but it's more efficient to mash as if there is some damage increase in the background it's negligible. Also It's one button so... set an autoclicker and leave I guess

The tunnel segment is so criminally bad it made me want my money back on a free demo. Words cannot describe how nausea inducing, frustrating and non sensical that section is.
The controls float, you have no opportunity to gain ground on the chaser, when moving at speed your position on the screen completely changes, you have to refill your 'boost fuel' on every strip or it's an instakill, your characters jump and dashes kill your momentum for some reason, and the jump is always respective to "up" and not your characters orientation.
I gave it 100 deaths and couldn't finish the tunnel level, I'm sure it's possible and I'm sure it is technically playable. But without a 'ground up' rework it's just a very pretty frustration simulator.

I wouldn't touch this unless it was worked on for a few years. Core concept isn't abysmal and has a tiny tiny speck of potential buried deep underneath whatever resulted with that tunnel level.

Good visuals. Do an animation.
 

Fuckthisshitf

Newbie
Oct 11, 2022
29
47
It was a bad game with poor nudity bait.
And then they tried to do a tunnel racing segment.

The 'tutorial' segments don't deserve to be named as such, they teach nothing and the language is vague. It might as well just inform you that the ability has been unlocked but it doesn't tell you how to use it in any appreciable manner.

The combat is odd, you're always surrounded and I can only describe your charcters movements as 'bambi on ice' with constant momentum in your last direction but you can pivot on a dime. If you're being attacked from directly next to you, you wont see them because of how close the camera is.
It says damage is done off of a "time it just right" method, but it's more efficient to mash as if there is some damage increase in the background it's negligible. Also It's one button so... set an autoclicker and leave I guess

The tunnel segment is so criminally bad it made me want my money back on a free demo. Words cannot describe how nausea inducing, frustrating and non sensical that section is.
The controls float, you have no opportunity to gain ground on the chaser, when moving at speed your position on the screen completely changes, you have to refill your 'boost fuel' on every strip or it's an instakill, your characters jump and dashes kill your momentum for some reason, and the jump is always respective to "up" and not your characters orientation.
I gave it 100 deaths and couldn't finish the tunnel level, I'm sure it's possible and I'm sure it is technically playable. But without a 'ground up' rework it's just a very pretty frustration simulator.

I wouldn't touch this unless it was worked on for a few years. Core concept isn't abysmal and has a tiny tiny speck of potential buried deep underneath whatever resulted with that tunnel level.

Good visuals. Do an animation.
Dude, fuck off, don’t ruined our fun and enjoyin.
 
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Reactions: Originel

Mantravx

Newbie
Nov 15, 2023
40
26
Great potential. Even more so if you throw in some monstrous and busty bosses, lol. The game ran smoothly on high settings on my PC, which is pretty much a fridge, while games from big companies are so poorly optimized... There's a lot of potential.
 

fexacon

Newbie
Jun 21, 2018
36
73
It was a bad game with poor nudity bait.
And then they tried to do a tunnel racing segment.

The 'tutorial' segments don't deserve to be named as such, they teach nothing and the language is vague. It might as well just inform you that the ability has been unlocked but it doesn't tell you how to use it in any appreciable manner.

The combat is odd, you're always surrounded and I can only describe your charcters movements as 'bambi on ice' with constant momentum in your last direction but you can pivot on a dime. If you're being attacked from directly next to you, you wont see them because of how close the camera is.
It says damage is done off of a "time it just right" method, but it's more efficient to mash as if there is some damage increase in the background it's negligible. Also It's one button so... set an autoclicker and leave I guess

The tunnel segment is so criminally bad it made me want my money back on a free demo. Words cannot describe how nausea inducing, frustrating and non sensical that section is.
The controls float, you have no opportunity to gain ground on the chaser, when moving at speed your position on the screen completely changes, you have to refill your 'boost fuel' on every strip or it's an instakill, your characters jump and dashes kill your momentum for some reason, and the jump is always respective to "up" and not your characters orientation.
I gave it 100 deaths and couldn't finish the tunnel level, I'm sure it's possible and I'm sure it is technically playable. But without a 'ground up' rework it's just a very pretty frustration simulator.

I wouldn't touch this unless it was worked on for a few years. Core concept isn't abysmal and has a tiny tiny speck of potential buried deep underneath whatever resulted with that tunnel level.

Good visuals. Do an animation.
I absolutely agree. The whole game makes for nice screenshots, but in motion it is an absolutely visual clusterfuck at times that makes it really hard to discern what's going on.

The "tunnel raid mode" segment was by far the most frustrating thing about this game. I did manage to beat it after a few tries, but it the controls for it are so fucking weird. It's really hard to describe and if this whole mode is going to be a big part of the game then it needs some tweaking cause at the current moment it is really awful to play.
 

Xyphr

New Member
Jun 5, 2023
3
2
So the tunnel raid mode wasn't just me, that shit is literally next to impossible, I swear my controls just don't input, 60 deaths in and I just uninstalled really hope they improve more on this, it has a ton of potential, art and graphics are great, the motion blur is horrific, combat feels like you're tripping on acid with a migraine, and they honestly just need to remove the tunnel, or atleast rework the controls.
 
3.50 star(s) 4 Votes