[v1.2.0 Public]
Lot's of good content, but lacks gameplay balance (sometimes aspects reset to full, sometimes not, which could be a regional difficulty or tactical decision, but recharging them is way too bothersome to make it worth it ;
The prices are absolutely insane making it an incredibly tedious grind;
Gathering herbs can fail, which is the worst thing a game mechanic could have, not to mention the alchemy interface where the herbs are found (since not all places, even if affected by logic have herbs) or even how strong the potions are (weak, very weak and "better ones" progress locked);
needs in game descriptive gallery too, since there seems to be some clothing locked behind getting certain events (like all bath scenes) and with multiple ways to interact (enabled content, sub/dom approach, victory/defeat result) it's hard to keep track of what was experienced and what's missed.
In short: great visuals and vision, good selection of options and events, interesting combat system, that has bad balance and an awful economy and randomized outcome system that makes it a grind. Averaging out sort-of-good or above average - 3 stars / 5 .