Really, really interesting concept and character art. I liked how the mother clearly looked like a true MILF, and older than the other female characters, which are akin to the PC, age wise.
The whole story also got me intrigued, which is great. I'm really looking forward to seeing how this will play out.
I'll probably become your patron. I just didn't already because your project is brand new, and I usually wait for a few weeks or months (depends on your work output) to see how the developer interacts with its patrons and how much work (builds, art, previews, etc.) he does monthly. If you do a fair share, I'll make the jump.
With that said, I'm not a big fan of game content behind paywalls... There's nothing more frustrating for someone who is donating (and, in Patreon, IT IS a donation) to discover that, i.e., a site like this has a leaked version of the game (the one a higher tier donation got first) before he, who contributes, got his. More than once, I actually dropped out of a project because of something like that happening.
Give exclusive polls to your higher donation tiers. Give walkthroughs. Previews. Exclusive higher tier channel inside Discord. Etc, etc., etc. Those are but just a couple of things you can offer to incentivize higher donations.
Remember: Unless you have a game where its actual assets are online and needs to be constantly accessed (like a typical MMO), your game WILL get ripped. So I wouldn't try to put the game per se behind any paywall. Or, at the very least, allow all tiers to have access to the builds at the same time. That way, if it leaks (and it will, happens to ALL Patreon projects out there), no one who is actually contributing to your project will feel "cheated" in the process.
Many good projects in Patreon have the game without any paywall and are doing pretty well, financially speaking.
Imho, Patreon is not about charging people. But about having a great project, and a great creative process where your "fans" get to interact with you and your art a lot. To the point of them giving you their hard earned money so you can continue what you are doing. It's more about providing entertainment, than just a game.
See the difference here? They are not buying it from you. They are not paying for a subscription. They just want you to continue what you are doing and are even willing to pay so you can do even more, if possible.
Reach that point (and a few developers did, Like Dark Cookie and a few others), and you simply won't even need to care about piracy anymore.
At all.
I usually don't write this much about a new project, but yours have some real potential, IMO. I just couldn't resist and try to help.
Anyways, keep up the great work! I'll be watching your project closely. And, if everything works as I think it will, shall become a patron of yours shortly.