3.50 star(s) 23 Votes

mugijos95

Member
Jun 7, 2020
224
209
DashUOfficial That was a funny one but no, you see, I actually get that asked alot and if NovaArtemis would've read the line below the signatures in small letters it states to "DM me for info about it" as you see, it's both on the site's rules and common courtesy to keep the threads "on topic" and not to clog them with unrelated posts, so leave me a DM I'll provide the info.
 

Kodman

Newbie
Game Developer
Nov 11, 2023
64
270
it’s just that dev wanted to create something different, but gotta agree with you on having few scenes and so many places without anything special at all and in my previous comment I even asked when do we get to actually fight something
You are right. I didn't plan to create a gallery game, as is popular in this genre, so I was prepared for the fact that many people would not like the game.
PI's prologue was supposed to introduce the player to the world, controls, and navigation. In the future, this part of the game will have new elements but will not change much. From the very beginning of the second act, there will be enemies, but as I wrote earlier, the game is not planned as an action shooter.
For the last sentence I wanna give another suggestion that first time we wanna go somewhere it should be through vents and stuff but after we suffered reaching there you can unlock that place and add teleport, they are in advanced space ship after all so we can easily move around after that
I take into account shortcuts for backtracking, like the room where the main character finds a multitool. After the door's energy is turned on, the player can return to previous locations. In the future, I will make similar shortcuts.
 
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Kodman

Newbie
Game Developer
Nov 11, 2023
64
270
I don't remember suggesting you ignore patrons. I suppose if you're really having trouble deciding on something yourself then there's nothing really wrong with a poll. I just imagine that at least some proportion are going to be only interested in one specific set of fetishes, to the exclusion of everything else - and if there's a vote between adding a scene that they'd like, vs. one they woldn't care about, they'd be disappointed. At the same time, I guess that'd make them not the core audience which is people who like all the content included.
Perhaps I misunderstood you then.

As for the games you wrote about, I was hoping to see more 3D games like the one I'm making. Still, thanks for sharing, it will be interesting to explore these projects.

Although 2/3 of NSFW games have this element, I'm not a fan of games where the player gets a scene with sexual content for losing. It kind of makes me want to be clumsy in the game, or makes me think that the game developer hasn't thought of any more reasons to add h-content. But this is just my subjective opinion.
 

NovaArtemis

Newbie
Jun 17, 2018
42
44
DashUOfficial That was a funny one but no, you see, I actually get that asked alot and if NovaArtemis would've read the line below the signatures in small letters it states to "DM me for info about it" as you see, it's both on the site's rules and common courtesy to keep the threads "on topic" and not to clog them with unrelated posts, so leave me a DM I'll provide the info.
I was mad blind fr, those gifs got me hooked.
 

MZZ

Member
Jun 15, 2018
230
216
Although 2/3 of NSFW games have this element, I'm not a fan of games where the player gets a scene with sexual content for losing. It kind of makes me want to be clumsy in the game, or makes me think that the game developer hasn't thought of any more reasons to add h-content. But this is just my subjective opinion.
There is a compromise: the loss state animations can be unlocked in a gallery by progress, so you don't HAVE to intentional play badly to see or collect the fun times ;) Still doesn't mean you have to implement loss animations.
 
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Kodman

Newbie
Game Developer
Nov 11, 2023
64
270
There is a compromise: the loss state animations can be unlocked in a gallery by progress, so you don't HAVE to intentional play badly to see or collect the fun times ;) Still doesn't mean you have to implement loss animations.
I agree. Therefore, I plan to add animations with enemies to the Gallery when the player first encounters this enemy. In this case, the player will not have to intentionally "lose".
This feature will be added in the next update.
 

dippiv

Newbie
Jul 10, 2022
45
21
I've done everything except get the last card in the vent on the cargo floor (after going down the first set of stairs on the right) that requires a multi tool. I'll have to play with the guide to find the end.

So far it's pretty good. Great atmosphere, solid setup, you make sure players can't soft-lock themselves unless they're wasteful on purpose. Decent indicators of where someone can go and when. The first area with forklifts I looked for a code nearby but I couldn't find it, so I used the guide and I guess I missed an email.

I was upset I couldn't break the geometry and get out of bounds or through walls. I tried really hard. That's the only reason I found out the last one I don't have requires the tool, I was able to jump on the edge of the grate and look around.
 
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TJ412

Member
Sep 24, 2018
208
199
Although 2/3 of NSFW games have this element, I'm not a fan of games where the player gets a scene with sexual content for losing. It kind of makes me want to be clumsy in the game, or makes me think that the game developer hasn't thought of any more reasons to add h-content. But this is just my subjective opinion.
That's a fair and quite common opinion, cause it is kinda counterintuitive. On top of just unlocking it in the gallery, there is the option of making it relatively consequence-free in terms of win/loss and have the player wake up somewhere

As for the games you wrote about, I was hoping to see more 3D games like the one I'm making. Still, thanks for sharing, it will be interesting to explore these projects.
Disappointingly, there aren't that many full-3d NSFW games. Seed of the Dead which I thought was pretty bad, but still a decent exmaple of what they have to offer.

My favorite so far is Aruna and Labyrinth of Sealed Lewd - basically "armored core, with porn".
There's Bioasshard, incomplete and suffering from I dunno, an identity crisis? The actual NSFW content hasn't been expanded on in years, as far as I could tell when I last played it. Nonetheless, its gameplay mechanics are sound and it's reasonably content-dense.

There's Project Extermination also in progress, can't comment much, long time since I played any of its demos, was pretty barebones last I checked - but still demonstrates a solid concept and good visuals.

And Delta Zone - first/third-person quasi-extraction shooter

The thing is, all of them except Aruna seem to really de-prioritize NSFW content so far. It's there, but it's not really what the game is about.

Closest thing I can think of to your game is Breed Lab, also not finished yet. It's also very puzzle/navigation-based and personally I find it even more tedious than this - at the same time, it is also more content-dense vs time played. In your game, the maps at least don't take too long to actually move through.
 

dippiv

Newbie
Jul 10, 2022
45
21
Closest thing I can think of to your game is Breed Lab, also not finished yet. It's also very puzzle/navigation-based and personally I find it even more tedious than this - at the same time, it is also more content-dense vs time played. In your game, the maps at least don't take too long to actually move through.
I feel BLabs does a great job of giving you small story bits when you want them, to letting you in on the action as fast as possible. Danger everywhere, and you have to be smart about your actions.

I want to say this current demo the dev (Kodman) made for this game feels a bit slow for how much distance we have to cover. Can't say for sure until I speedrun the game later.
 
3.50 star(s) 23 Votes