Thanks for explaining.No one does. I think this is what the dev considers reverse engineering. Starting with something somewhat complete and removing stuff from it. Brief history - start with RPGM, restart with different version of RPGM, abandon RPGM and use Unreal, abandon Unreal and return to RPGM.
It makes sense now, if he kept switching engines that he would restart every time and all versions would be buggy.
For me, the art is already worse than in the first game. The writing was never good and I don't feel it improved. The gameplay is now limited.
I guess I give this game another check in a year or so, if it still exists. If not, I won't loose any sleep over it.
What I really think the dev should have done and am confused he didn't do is start a new game. I understand he has some kind of fans for the characters (although can't make sense why, she is very silly and the new model really doesn't look good) but jerking people around with lesser version of the same game seems antagonistic. I mean, just leave the first game at whatever version it was, it was far superior to this crap anyways and give another story a shot. This way, when you try it out, at least you don't get upset you just keep playing the same part over and over again. You at least play a new game.