New Breeding Game Idea

ciphertul

Member
Jun 20, 2018
448
239
SDN111 Look, you appear to be not understanding what I’m saying just as much as you think I’m not understanding you. Let’s both drop it.

KatzeWolf sorry for derailing your topic, I’ll excuse myself until you have more info on the game.
 

Doc_Pie

Member
Nov 24, 2017
179
805
You had directly said it wasn't possible initially. The initial focus had been a romance. I gave a quick example using the character concept of Kaityln from breeding farm.

You then stated that it might make decent character stories but could not be used in overarching stories. I gave an example of how you use that original base concept again as a main thread of a story.

I directly stated that for a story to be good you need a beginning and end in mind. The end doesn't need to be fully fleshed out and can be changed but without an end in mind you have little direction to form the story. It commonly ends with characters being randomly dropped in and out without any form of foreshadowing or cohesion. I also directly tied it to part of the reason why many games fail as without and end goal in mind they endlessly try to add in fluff to extend the game and milk money from patrons.

I finally made the comment when you implied that all the game storylines for breeding game to be bad to make a plot skeleton to given an example so that there could be more than simple comments of "well it wouldn't be good anyway". I directly said I personally did not feel it would ever be useful as I would not be using it for anything other than a reference in this thread. I believe I even said I personally did not care to make it.

In summary my point had been that 1. There can be a romance story in breeding games. 2. You can link character stories as with quest lines to help create an expanded world story. 3. You need to have some form of an idea for an endgame/ending or the story will go nowhere in a patreon setting. 4. Quality of the story needs both a competent writer and an ending to play towards. To finalize the overarching point was that a story can work in a breeding game.
Why, Mr. SDN111? Why, why, why? Why do you do it? Why? Why are you trying so hard to fit a plot into a farmer's porn simulator? Why do you keep picking up tricks to make me want to have a romantic relationship with a mommy wolf? Do you believe you're fighting for something? For more than a porn game? Can you tell me what it is? Do you even know?

Is it for gameplay or VN?! Perhaps world-building?! Could it be for love of words?! Illusions, Mr. SDN111, vagaries of perception! Temporary constructs of a feeble human intellect trying desperately to justify time spent on a porn game! And all of them as artificial as the plot in porn games itself! You must be able to see it, Mr. SDN111! You must know it by now! You can't add much plot to a breeding simulator! It's pointless to keep fighting!

Why, Mr. SDN111?! Why?! WHY DO YOU PERSIST?!

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p.s. : this post is a joke.
 

SDN111

Newbie
Sep 26, 2023
55
50
Why, Mr. SDN111? Why, why, why? Why do you do it? Why? Why are you trying so hard to fit a plot into a farmer's porn simulator? Why do you keep picking up tricks to make me want to have a romantic relationship with a mommy wolf? Do you believe you're fighting for something? For more than a porn game? Can you tell me what it is? Do you even know?

Is it for gameplay or VN?! Perhaps world-building?! Could it be for love of words?! Illusions, Mr. SDN111, vagaries of perception! Temporary constructs of a feeble human intellect trying desperately to justify time spent on a porn game! And all of them as artificial as the plot in porn games itself! You must be able to see it, Mr. SDN111! You must know it by now! You can't add much plot to a breeding simulator! It's pointless to keep fighting!

Why, Mr. SDN111?! Why?! WHY DO YOU PERSIST?!

View attachment 3593386
p.s. : this post is a joke.
I figured it was a joke seeing how over the top and repetitive it was before reading the P.S. nice parody by the way.
 
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saarlewder

Newbie
Apr 17, 2024
48
9
While I would preferer a debt repayment to not overbearing (if exists at all), I guess that a generic reselling system (like Breeding Farm or just simply resell your trained monster to a monster seller) can be included alongside the main one, to make some cash along the way.
And if you have reached the end of the game, you can simply export them to otehr lands.
 

saarlewder

Newbie
Apr 17, 2024
48
9
Why, Mr. SDN111?! Why?! WHY DO YOU PERSIST?!
Because some people might simply play it like a normal game, as well. Speaking of which, an option to skip all the sex scenes should probably exist. Maybe make it a multiple options setting, one for showing all the sex scenes, one for showing only the unseen sex scenes, and one for showing none of the sex scenes.
 

Doc_Pie

Member
Nov 24, 2017
179
805
I figured it was a joke seeing how over the top and repetitive it was before reading the P.S. nice parody by the way.
It's nice to have normal people left on this site who are willing to not take offense at a stupid joke. (y)

Because some people might simply play it like a normal game, as well. Speaking of which, an option to skip all the sex scenes should probably exist. Maybe make it a multiple options setting, one for showing all the sex scenes, one for showing only the unseen sex scenes, and one for showing none of the sex scenes.

That sounds like a good idea. But I think it would be better to just have it displayed as animated sprites in a pen or barn at the time of breeding, which can be viewed closer when clicked. But that would probably put a load on the system.
I think I've seen something like this before. :unsure:
 

aspar4gus

Active Member
Mar 27, 2019
821
2,156
Since you're also a free cities player, there's some interesting concept from that game that maybe can carry over to influence your design here, for example the "future society" mechanics

translated to a breeding ranching game context, maybe it could be something like how you can influence/direct the overarching focus/specialization of your farm/breeds? (e.g. having lots of busty trait mons makes it cheaper to adopt a "pastoralist" themed ranch, which in turn will attract more milker mons based request, since the guild/customers know we're one of the best breeder of this category in the industry)

could even go as far as having our own thoroughbred classification getting recorded down the line (something like the andalusian horse or the holstein cow, in this case it's going to be <farm's name>-an cowgirls, for example)
 

KatzeWolf

Newbie
Oct 14, 2017
49
55
Since you're also a free cities player, there's some interesting concept from that game that maybe can carry over to influence your design here, for example the "future society" mechanics

translated to a breeding ranching game context, maybe it could be something like how you can influence/direct the overarching focus/specialization of your farm/breeds? (e.g. having lots of busty trait mons makes it cheaper to adopt a "pastoralist" themed ranch, which in turn will attract more milker mons based request, since the guild/customers know we're one of the best breeder of this category in the industry)

could even go as far as having our own thoroughbred classification getting recorded down the line (something like the andalusian horse or the holstein cow, in this case it's going to be <farm's name>-an cowgirls, for example)
Hmm, I do kind of like those ideas, I might have a play x
 

KatzeWolf

Newbie
Oct 14, 2017
49
55
Hello! Hope everyone is well x

Sorry I have been quite busy this week and haven't really had a chance to check the forum or work on the game much.

I have been experimenting with Godot and there is a system for animated skeletons, which would make potato man-style animation a lot easier to do. Just make the individual parts and stick them to a skeleton. But I'll have to look into it more once I get to that step in development.

Also iterating on the point of the inbred trait, my thoughts are that monsters with the inbred trait's value become 0 when selling, like they do in Breeding Season, except of turning into a gremlin, which I hated... their expression will change a little.

Monsters with the inbred have unstable DNA, and are more likely to have wilder fluctuation in stats and appearance traits, like breasts or cock size. So a strategy could be to inbred a monster to get combo's that are hard to achieve normally, then begin to breed them with fresh stock to slowly remove the inbred trait. Just an idea.

And yes sorry, I still do need to catch up on reading the last few long threads xD