This game is simply terrible, even though it tries to be unique it's far from being good.
It is as far as my understanding mouse focused however anything barely even makes sense in the controls, i thought i understood the game once i completed the tutorial but as soon as i started the first missions the problem rised.
The way the hitting mechanic works just doesn't work, enemies can simply jump hit and run away and there is nothing you can do if you don't have the weapon which you only have one, and if you find more enemies well you gotta have more weapons, you are not allowed to attack unless they sit in a precise spot.
I could say the artwork is nice and same goes to the few animations i saw but i'm not rating a game based on artworks if the gameplay simply isn't good.
It's completely random, not fun and not engaging.
The transformations which is one of the core features of this game are also completely random, i got morphed multiple times without any prompt of why, how and when, before i knew i turned into a monstergirl with absolutely no counter play.
So basically at the end it has undodgeable attacks, undodgeable transformations, poor tutorial and bad controls, a completely messy UI with huge boxes and little texts making everything a migraine to look at.
The artworks and dialogues are ok, however this is a game with turn based combat mechanics in it, if it was a VN i could've counted artworks as point values but as it stands the good artworks mean zero if the core gameplay is confusing, bad and extremely no sense.