An interesting idea, but there's not enough variety to warrant how long the floors are. The lack of control or even the item information required to make informed choices doesn't help much either, after messing around with this for a little over an hour I feel like I'd have made more progress using an autoclicker and only taking control at the checkpoints or if it hit a dead end. It feels kinda bad giving this two stars since it's clearly a mini project and not intending to be the next Elden Ring, but the flaws are too big to excuse IMO.