The pace of this game is incredibly slow, even considering the clunky RPGM engine. The many actions required just to get through one game day stress this even further, and gameplay feels restricted to this single boring predetermined path because every location that doesn't progress the story is blocked off.
Dialogues are unnecessarily cut into individual sentences so that just getting through one of the rare cutscenes turns into a clickfest. The dialogue style irritated me, as it was like reading out an audiobook or a script for a screenplay ("Hahaha, said embarassed Lily", "Now let's see what we have here, said Dr. Adam telepathically to her pussy").
Renders are good quality-wise, but the choice of models and their looks doesn't really appeal to me. That's a matter of personal preference though.
Dialogues are unnecessarily cut into individual sentences so that just getting through one of the rare cutscenes turns into a clickfest. The dialogue style irritated me, as it was like reading out an audiobook or a script for a screenplay ("Hahaha, said embarassed Lily", "Now let's see what we have here, said Dr. Adam telepathically to her pussy").
Renders are good quality-wise, but the choice of models and their looks doesn't really appeal to me. That's a matter of personal preference though.