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Unity - Light-Space Love [v0.45] [Halftilt]

  1. 1.00 star(s)

    Eroitch

    Another F95zone review inflated game with abysmal objective qualities and performance.

    The game obviously "stands" on the shoulders of Karryn's Prison or at least it tries to with 0 balance, fumbling and tumbling around like a new-born. This dev obviously has 0 vision and does not understand at all what made that game into the masterpiece it is.

    To start off Karryn's Prison has a numbingly simple and understandable premise while this one is some mutant abomination where nothing makes sense. It tries to be bundled into this sci-fi universe with some complete garbage plot which would be fine if it would at least TRY to stick to its own narrative. A good example for how badly it fails at this is how the game starts (and even the overview description here on F95zone) with the premise that "you utilize genetic technology that allows you to get impregnated" and so and so forth. This is all fine and dandy till you realize while playing that ZERO impregnation takes place or even mention of the MC ever getting pregnant. WTF? What is the point then? Behind of this whole nonsense it is literally fuck around and find out. Gameplay, story and lore is not interlinked at any point in time in this game. It is a complete mess. This still would be fine after all Karryn's Prison's plot is also not some award winning write but that one is at least entertaining and funny. This one is boring at its best.

    What good can I say about the game then? The art? The very little art there is in the game is at least decent or is at least almost at the level of Karryn's Prison but since there isn't a proper game behind it it doesn't give the backbone to make the game stand on its own. Not to mention the fact that since the plot is all twisted the smut is too so even those decent enough visuals are wasted on uninspired scenes.

    Gosh so maybe the combat system? MAYBEEEE. If there is anything OKAYISH to say about the game it would be that. Or at least what I can safely say is that the combat system had SOME thought put into it. The question is, is that enough to carry all the negatives? Clearly not. Even if it could somehow beat the best battlefuck system on the market (that of Karryn's Prison) behind all this mess it would still be a poor game.

    What perspective do we have then? How is the development coming along? Revisions on top of revisions. Patreon and Subscribestar supporters left in the dust with no meaningful offer each month. That is how.

    Whatever... I guess this is how a 4.5/5 experience looks like to you guys. Have at it!
  2. 5.00 star(s)

    allahyoj

    i definetly recommending this game

    this game is grat fun and mechanics are easy to understand what i don't like was it's kinda hard to understand what to do in spaceship . im looking foward to have new planets more stories scenes are insanely good i wish we had more scenes outside battle sex .

    my recommandations : definetly fetishes mechanic exposure(no debuffs of shy and when dirty talk seduces with body too but takes more damage) and cum drinker(because lots of bukkake going on maybe heals a bit but wants it so its like buff debuff) dominant girl those are what came to my mind also few more battle sex skill ideas dominant sex skills also this thing maybe a locked skill and if clothes changed then its unlocked. my next suggestion would be new clothes for events but definetly new clothing option again maybe implement a mechanic that gives new fetishes or attributes for this instance exposuring clothes easier to exposure without taking off armor so no extra damage etc etc those things are hard to do and needs lot of planning in this case i can just suggest a bit i hope this comments devs as well thanks for the game

    i'll play again when new contents added
  3. 5.00 star(s)

    Weeb34

    This is really promising, I just hope it doesn't get into the super slow update rate.
    The combat system is fun and the idea of convincing your enemies instead of fighting can be interesting.
    The only criticism I have is that development seems a bit slow.
  4. 3.00 star(s)

    BigBiggieBig

    V0.44

    TL;DR: A fun and interactive space adventure with branching paths and a solid base for a full game. Unfortunately, way too little content and polish for the V0.44 they claim to be at.

    + Plenty of different paths for each quest and encounter, gives the player a fun sense of exploration and adventure
    + Combat framework is good, and skipping animations allows you to rush through encounters without wasting time
    + Minigames being used in favour of 'cutscenes' for defeat scenes and the like makes the game much more interesting and fun
    + The current content makes me believe that if the dev continued development at a good pace, this can turn out into a very fine game that's definitely worth a couple of playthroughs.

    - UI is really not good, and at times it's janky and ugly.
    - Art is a little meh, too flat for me.
    - Trial of Piety minigame is atrocious
    - Too little content for a game nearly halfway done if we judge by the supposed V0.44 tag
    - Grinding out lewdness is way too time-consuming without cheesing it

    I won't give this 5 stars because 'it has lots of potential', we all know how fickle h-game devs are, this could fall flat on its face at any moment, until I see more content than what is currently present along with some polish: 3/5.
  5. 4.00 star(s)

    hisbiltus

    This is one to keep an eye on. It has all the makings of a game to rival Karryn's Prison.
    Levelling up Lust is a bit broken atm. It's insanely slow, I finished all of the currently available content (which while being as much of a whore as possible) and got to ~30 Lust which is only just unlocking handjob IIRC.
    I'm still going to give it 4 stars based on the fact that I know this will get fixed eventually, or there will be so much content that it won't matter.
  6. 5.00 star(s)

    O&M's

    This review is for version 0.44.

    First of all, I highly recommend you play Karryn's Prison if you haven't. Secondly, if you want a game that reminds you of Karryn's Prison, look no further. This is a branching-decision RPG with battle fuck mechanics, a lot of fun fetishes, and despite its small amount of content, it shows a lot of promise for the future.

    At the moment, there are only 2 worlds you can explore, as well as your space station. The 1st world is almost finished (I think), the space station is perhaps 50% complete at best, and the 2nd world has almost no content at all right now, besides 1 cutscene, 1 repeatable battle, and 1 sex scene.

    World 1 has an explorable map with pre-set enemy locations, which will respawn every time you rest. To move between locations, you will usually need to defeat these enemies, or pass a Stealth roll to avoid an ambush encounter. Some of them can also be "defeated" using non-combat methods (usually sex). The combat is pretty fun, and will get easy enough to breeze through fights after a while. There are 5+ sex scenes (minus the battle fucking) in World 1, all of which are pretty nice, but I do wish that you could progress the dialogue faster.

    World 2 shows promise, as it has hints of a noticeably different atmosphere. The combat stance and animations of the MC are changed, to fit the theme of the world, and the fetishes being focused on are also different. This might stay consistent between each world transition on later versions, which would be very exciting.

    The space station is also treated as its own world, according to the galactic map, and has its own unique fetishes as well. Pretty cool, and has more content than World 2, but it definitely isn't finished.

    The last thing I'd like to mention is the mini-games. This game, like Karryn's Prison, has multiple mini-games that involve sexual activity. It already has 4, and I believe the developer is planning on making even more. I like 2 of them, and the other 2 are simply alright, but I do think you should be able to "speedrun" them or skip them after you clear them once, for people that are trying to grind experience.

    Artwork 5/5
    Gameplay 4.5/5
    Concept 5/5
    Game speed 3/5, since you cannot adjust dialogue settings (e.g. make text instantly display), and you also cannot speed up picture cut-ins for battles, which get repetitive after a while. I'm hopeful that this will get fixed eventually.

    I very much hope that the developer finishes this game one day, it shows a ton of potential.
  7. 2.00 star(s)

    MrCharismo

    Okay, Light Space Love, there's a lot to talk about.

    I want to like this game, I really do, I was a supporter on patreon and everything, but the grind is absolutely wild. The game is heavily inspired by Karryns prison, with a battlefuck system and heavy corruption themes, but this game does it way worse. What I mean by that, is you have to grind your love level just to see any sex really.

    And by grind, I mean a HEAVY grind. You have to see the same scenes and do the same things over and over, just to progress your level. Or else your MC won't ever touch a dick. Seriously, you can be cummed on by prisoners, have their dicks rubbing your face and body, but your MC still can't give a hand job. You'll eventually will start unlocking foreplay and pretty tame sex moves, but no actual penetration. Even if you are defeated and have to have sex by force, you still won't see any real action for some reason. And it's not just the first area either, the other areas still don't give a whole lot of corruption experience, so either way, you're gonna be seeing the same scenes 50+ times probably just to unlock the reason you're here in the first place. .

    In karryns prison at least, when you lost and you wasnt fully corrupted, you could still have sex and actually felt like you got something out of it, here it's all just blueballing and foreplay stuff. I also think the corruption doesn't really fit. In the beginning of the game, you'll see a video that shows the MC naked in a bar masturbating with people jerking off around her, it doesn't quite make sense why she acts like a virgin after being captured with the game starting. The game states its some sort of memory loss plot? But your brain's consciousness talks to you in the beginning as well, and there's a slutty side of the MC's brain, soooooo

    It's a shame too, the art is very good, and the dev definitely has good experience and it shows because the game has charm, but it shouldn't be such a time sink, especially for a game that is still in the demo stage basically. There's simply not enough content to make the grind worth it. If the dev could somehow half the levels required to unlock sex skills, it would definitely help. Because currently, it doesn't respect your time. The diplomacy game play is great and all, but people play porn games for the porn too.

    And as I said before, I know it's basically still a demo, and there will probably be ways to maybe level up faster, but I can't give a rating on something that isn't manifested yet. Right now, I don't recommend. Maybe in a year or so, I'll come back and will see the progress. The potential is there, but can be easily lost as well.
  8. 4.00 star(s)

    pogchampione

    the game is really promising in it's current state, but the stat-based sex progression feels a little nonsensical compared to a similar game, like karryn or saria; if karryn/saria gets non-penetratively gangbanged once, there is a huge progression spike there, and repeating this would lead to full-on penetrative sex within a few repeats, even if at first oral and then other places. the character in lsl can get the same treatment like a trillion times and only rank up to kissing people, which feels insane.
    this results in the sexy combat content of the game feeling grindy and nonsensical, with enemies lining up to penetrate the protagonist but just kinda hanging out instead.

    if the prison defeat scenario was changed to being restrained with an oral focus like saryn or karryn's first defeat scenario, intercrural and other more direct forms of foreplay were added to bridge the gap between the 'levels' of acts, then i think this could be solved while keeping the first area non-penetrative.

    other than that the game is interesting, the sounds are good, the animations are nice, the art is overall really good when finished, there is a really good framework for the combat, and dedicated scenes -once they get art- seem like they'd be cool. the dev deserves support at this stage !!
    Likes: Eldar
  9. 4.00 star(s)

    User12764

    This game is solid, and I personally really enjoyed it. The art is great including some fluid animations, it's got some humor to it, and it's enjoyable to just sink into a pervy world where pretty much everything revolves around sex. And come on - we're on a website mostly for porn games, we're here to get our rocks off. The futa and the huge tits are part of this game's aesthetic - if you don't like it, there are hundreds of other games on this site, I'm certain you can find something to fap to.

    It has a lot of similarities to Karryn's Prison, but without having to worry about a build, and no real modding or editing .json files to enjoy the game (in my opinion.) This is really good, in my opinion, as KP is also a really fun and erotic game. I figure if you enjoy KP, you'll enjoy this to some extent as well.

    There are the foundations for an interesting story, and the writing is clear (read: not run through Google translate - not that there's necessarily anything wrong with that), with only a minor issue here or there. I think I remember an instance or two where it seemed like the dev started to say one thing and changed it, but left a word in there. I'll probably replay it and send it over to them if I find it.

    I find the hypersexual world to be enjoyable. It's fun to have all the characters running around in lewd costumes. I like the Star Trek parody. You CAN beat the encounters using the diplomatic solutions in the "negotiation" battles (which is more effective at the beginning) but I slutted the character out right off the bat. As far as I'm aware, there's no incentive for being a prude so I decided to have fun with it. You also get Command XP for being a slut anyway, so another reason I didn't do much of the regular negotiating.

    It really doesn't take too long to get to where you aren't running out of willpower. As you unlock better abilities, it becomes fairly easy to beat the H battles. By the time I finished what all there was, my character had become a sex goddess and could make the weakest enemies cum with a flirty word, and the stronger ones blew their load with one oral attempt.

    The dev has a lot of unfinished systems (both game systems and actual solar systems) which seem like they'll be quite enjoyable once they're done. I'm super excited for the Research Station and the kinks outlined there. The game has stats like orgasms given, handjobs given, etc., but it doesn't seem to track those 100% accurately. It also has a character analysis where it says Linessa is only interested in sexual activities with those she has romantic feelings for, but as her L.O.V.E. level increases, her dialogue gets sluttier so I'm guessing that isn't quite working either. It also seems like there will be some "jobs" to do on the station, and those are in development.

    So I'm singing the game's praises, why only four stars? The absolute grind at about 40ish L.O.V.E. (which I'm guessing used to be called indecency? I like that it changed because everyone in this game is "indecent" - that's what makes it hot.) It didn't take too long to get there, but once I did, then it slowed down to a snail's pace. At this point, opponents were pretty much cumming by looking at Linessa, and I'm not sure how XP works; if it's based on the enemy count or how long the battle is, I'm not sure

    Anyway, back to the grind - I got to 50 L.O.V.E. aiming to get the anal and vaginal sex and saw she still hadn't unlocked those abilities. I figured they were in the game since there's a tag for vaginal sex, but wasn't sure. Search the forums and it says yes, but they're so far down the path no one was sure what L.O.V.E. level it was at, so just edit the save to give yourself XP. Okay, edited the indecency_XP to 99999 like the post said, saw it hadn't given me my level, and the game crashed after a fight because it broke the indecency level limit. Fair, that's on me. Changed the XP to 25000, which put me in the high 70s. Still no anal or vaginal. Then I saw in the save you can set the level without changing the XP, so I set the level to 100 and there they were. Couldn't tell you the exact levels (I'm guessing the lewd milestones also in the save file were the L.O.V.E. levels but I wasn't gonna mess with those) but I had them - finally. And there are some nice cut-ins and creampie x-ray animations with them, it was a shame it would have taken me forever to see them!

    One caveat to the grind - this could become less grindy as more systems are implemented. As the game OP says, Linessa lost her memory but there are indications in the game that she used to be a mega slut and there's a questline aimed at restoring those memories. Maybe that will give big boosts in levels, or maybe reduce the requirements. Maybe the other planets will have enemies that give more XP. Not sure, but at this point the grind for penetrative sex was a lot.

    I have a few recommendations for the dev, in no particular order, and hopefully I remember them and they make sense. I already mentioned the grind and since Halftilt seems to be doing a great job, I'm inclined to belive some of my above theories on reducing the grind. Some of these are QoL, some of these are just my feedback.

    1. The starter zone map is tricky to navigate. It would be nice if hovering over the door showed the name of the room and maybe a list of NPCs present. There are good tooltips for other parts of the game, so this would be a nice one.
    2. Visual indicators of Linessa's desire. I saw in the save that there were desire thresholds to unlock the next sex act desire, but I was never sure where it was. Once I had played through what I think is all the available content, I edited those to 0 so I could enjoy it freely (also, 69 - nice.) On that subject, maybe some implementation of being able to reduce those desire thresholds on Linessa's end, or perks/skills in the L.O.V.E. tree that makes it so her desire gain is faster. Something similar to what is on the enemies that can unlock desires.
    3. You have a solid core for a great H game. Don't get too caught up in pleasing everyone (looking at you, futa haters), and don't get too sidetracked by feature creep. To clarify, there doesn't seem to be feature creep, but there are several unfinished aspects. Consistent quality and delivering polished and finished systems are much more important than adding extra fluff to the game.
    4. The game is great. If you've got plans to make the grind feel less grindy, I've got faith in you.
    Anyway, it's fun, it's hot, give it a shot.
  10. 5.00 star(s)

    Johnertech

    I feel weird writing this since I haven't played since V.2 (due to its focus on content that I'm personally not as interested in i.e FUTA). With that in mind, I do want to say that I personally think that Halftilt is one of my personal favorite solo developers on this site. Its easy to tell that they are having actual fun with this project, regardless of the difficulties have already came up. I believe that this game will be a pretty amazing one when it starts getting to the meat and potatoes of its content and story, one worth waiting for even if it takes another year or two for it to start resembling a coherent and mostly complete game.
    Now I may end up not being the target audience for 'Light-Space Love' but I don't think that will change the fact that I think Halftilt will deliver an objectively great game, and I wish them the best of luck!
  11. 5.00 star(s)

    maybemaybe112

    This can actually be a really fun game down the line, with a lot of potential for lewd activities which is the real reason play people these sorts of games anyway. the story is non-generic enough to keep you interested in how things will play out,

    and I just really like the character design of the protagonist.
  12. 5.00 star(s)

    MaddestMaks

    It's fairly early in development, but the game is already really fun to play. I do hope there will be more content to be added in the future, but as far as I can tell there is lots of potential. I just wish the resolution was higher, but aside from that, it's very enjoyable! The list of kinks really got me interested, so I can't wait for the planned content to be added.
  13. 5.00 star(s)

    FireFeetus420

    At it's current stage in 0.2 it doesn't have a lot of content but it shows promise and potential. For what it's got, it's amazing so far. This obviously needs time to polish and turn into a complete product. It has potential to be on par if not better than Karryn's Prison.
  14. 4.00 star(s)

    Wibe

    i like the art style. but the game lacks of buckets content and anything that resembels a gameplay loop. the combat system in place at the moment works but the leveling system could be clearer (the menus could at least show the xp needed). i miss a options menu where you could turn down the music.
  15. 4.00 star(s)

    MRO900

    its like Karryn's Prison but in space. as of v0.1a there is not much content and there is a bug with the saves where it does not keep your save file, so I would recommend playing the demo in one sitting.
  16. 1.00 star(s)

    Deleted member 2191732

    V0.2 edit:
    As promised, I've returned to update the review.
    Unfortunately, V0.2 doesn't seem to have been kind to this thing, because I actually cannot get into the first fight. I click it, I click engage, it crashes. I try again, Linessa gets so far as to say the mediate line, it crashes. At no point have I managed to use a skill in the first fight.
    Trying to path around has indeed allowed me to use a skill. Once. And then it, too, crashed.
    So my rating for V0.2 is "Broken\5". The developers need to go back to the drawing board and figure out why this thing crashes like no tomorrow.

    Foreword: This review will be updated as the game gets more updates.
    Review version: 0.1a

    It is very clear that this thing isn't even half-baked, but they decided to release it and at 900mb and essentially zero content, I want to hurt it.

    But abusing a game is worthless if it isn't done in a constructive manner, so I've compiled my complaints into four main points and broke them down into subpoints for added clarity. For each of my main points that is addressed, I will return and increase the review rating by one star.

    So without further ado, here are the primary issues:

    1. Quality of Life (QoL):
      1. Make the game auto-progress after enemy actions. The player shouldn't have to click after each one.
      2. Give the player more save slots (just the one, seriously? What is this, 1991?). Some of your players will want to experience all three paths and keep a different save for each; they currently cannot do so.
      3. Put your save file somewhere responsible. The player shouldn't have to run the game in admin mode for the game to actually save beyond the first time they hit the save button.
      4. Give the player a skip dialogue button. Especially for repeated dialogue.
      5. The sex log should actually update reliably. Masturbating on the far side of the wall to the empath? That doesn't even register, neither on masturbation count nor on orgasms.
    2. Balance. I don't know how many games I have to score down about this, but score them down I will:
      1. Why does going with the physical\aggressive archetype end up with the player doing 8 damage at level 1, but going with the green archetype allows the player to deal 42? Yes, it evens out after a few levels, but there is no excuse for such a starting disparity.
      2. There appear to be skills that the player.... Has? Can acquire? The game isn't at all clear about this. Nor is there anything to do with them as of now (or acquire them, if the player doesn't already have 'em at start). So why are they there?
      3. In what few combats there are, the player is essentially invincible. There is no tension whatever because even if all enemies focus-fire one specific aspect the player can just heal more than the enemies dish out every single round. This is required if you're going with the red attribute as you'd get overwhelmed otherwise, but again, red shouldn't be so much weaker than the others to begin with.
      4. We can currently grind random events endlessly without any repercussions for infinite exp. I don't need to tell you why that's borked.
      5. Player skills should actually function. Currently, the "Dismiss crew member" skill needs some serious work; firstly, it should be targeted, or at least have a separate skill that is targeted. Secondly, it should work precisely 100% of the time. If I'm going for a no vaginal sex run, which is a common trope in these games and usually has some kind of achievement\ending specialized for it, and I get a string of 15 failures in a row and the MC gets penetrated because of it, I can tell you I'd be out for blood. The fix outfit skill also essentially doesn't work at all; each crew member can strip one of the two outfit parts with 100% certainty (Ha! If you gave the NPCs perfect odds, why not the player?!) and there can be as many as four of 'em on the player. So you use the skill, the MC immediately gets fully stripped. You use it, they strip her. Repeat.
    3. Narrative. I'm a big narrative guy, and I can grade a game 5* for a good narrative even if the rest of the game is dross, or 1* even if the rest of the game is functional.
      1. The whole messing with memories narrative is grim and cruel and is entirely at odds with every single thing being named and styled to be as much about sex as possible. This dissonance should be addressed, or better yet, shouldn't exist in the first place. If you want to tell a serious story, name things accordingly. If you want to tell a story all about sex, build the world accordingly. This undisciplined mesh is just jarring.
      2. The MC is the captain of the ship. So why don't her subordinates listen to her at all? You go in the simulation, the crew members pile up on her, she tells them to sod off and... They disobey her. Repeatedly. I had a string of 15 failed dismissals in a row. If I was the captain I'd have gotten up and kicked 'em in the nuts repeatedly. And I'd have been completely justified in doing so.
      3. Continuing from my previous point: one of the crew members was jerking off looking at the captain's cat. That's great, but he somehow - without ever penetrating her - gave her a creampie. I'm sorry, but what the absolute sod is this sorcery?! And how by all that is holy and unholy does this jell with the notion of a player choice driven narrative?!
      4. Atmosphere. I am currently not at all excited to learn anything about this game, the characters or the background story. It's a complete failure at drawing me in, because every character I've met thus far has been a perfect example of a jackass. The woman on the comms when you wake up? A jackass. The medbay girl? A jackass. The security officer? A jackass that actually threatens her commanding officer, no less. The goblin in the cantina? A jackass that wants the MC to be a prostitute. The guy who shows up when the MC changes clothes? A jackass that thinks he can outsmart her. And none of them are interesting to interact with, either. So why should I care?!
    4. I'm catching a whiff of the old "mathematical equations to see the goods" syndrome. Both from the content that is there (flight simulation) and from the content that is promised (strip club and bar maid jobs), not to mention the fights. What happened to the good old fashioned galleries? Why should I participate in a combat just to see the MC put out? Do game devs no longer realize that shooting for 100% gallery unlock was part of what made these things fun? Did the rest of the world suddenly become so brainy that unless they have to do multi-variable equations alongside their porn they can't get off and I am the only weirdo who wasn't effected by the spell? Whatever. Add a simplified way to engage with the content so I don't have to do a fight just to see the goods.

    Final rating: 1/5.
  17. 5.00 star(s)

    qwerry

    0.01a:
    Good quality art, interesting concept. It has potencial to be awesome.
    One thing I'll critisice is slow gameplay(it take to long to fight enemies, reducing pauses between attacks would be nice).
  18. 5.00 star(s)

    Deleted member 5147194

    My first thought after playing? Karryn's Prison . Both games have similiar interactivity during sex scenes. MC and art looks amazing. Plot is a bit silly. I love th premise. I hope this game won't be abandoned because i expect this to be one of better female protagonist games on this site.
  19. 5.00 star(s)

    CorwinFr

    This game is the most promising game of this year !


    First of all take into acount the Dev is a well known Dev, the work he did on Darkest Dungeon "sex" mod is amazing..


    The game is about a sexy spaceship captain and here adventure in this univers.
    The atmosphere is very sexual and kinky. The interface is modern (I meand guys, not a RPGM or Renpy game).

    Fors this first release you have a very good idea of the game potential.

    I higly recommand anyone who can to support the creator, we can expect result on the game advancement.


    Pro

    Modernr UI
    Sexy captain onboard
    Space theme
    Kinky mechanics like Kraryns Prison and some originals
    A lot of repetable events


    Cons

    Il will complete this section after the next release.
  20. 5.00 star(s)

    Blackbryre

    Love the premise, MC, and art. I couldn't find that much to do in the current version though. The combat is a familiar clone of Karryn's Prison, and I like it. I really hope this project gets regular updates.