v0.045
overall, a isekai story thats a vanilla monstergirl dating sim. Its not really a harem because none of the girls storylines interact at all.
The good stuff:
- The writing and dialogue feels natural, which is a rarity around here.
- The dev has put a lot of thought into the world, its history, how it works, and how to reveal and explore that through interactions with the characters. There's plenty of flavor and it feels internally consistent. Many games do not pull this off at all.
- The characters are generally adorable and feel distinct.
The Bad:
- This game is not pretty to look at. Theres some games out there with really gorgeous hand drawn art and this is not one of them. This looks like the "before" picture of one of those before/after drawing evolutions, showing an improvement over 2-6 years.
- Also, there's just not much to look at. There's a few environments, but that majority of the game is one sprite on stage left and one on stage right talking to each other.
- The management mechanics have potential but really don't do much. Fortunately, there isn't much to buy in the game and so money pretty quickly takes care of itself.
- stat grinding for the girls is a pain. You play as an inn-owner who spends all his time working in a library, chopping wood, selling produce, selling armor, literally anything besides his own job, just to stat grind trust with the various LIs. When you're pursuing an LI you basically talk to them, read some interesting dialogue, sleep in your bed to skip the day, then go back. I found myself wanting to pursue one storyline at a time rather than all at once.
- The lewd scenes are very basic, hardly animated at all, and occur at the very end of the character's path.
Other comments:
- The slavery and slave character seems pretty out of place. Halfway through the game makes you buy a slave and she becomes an LI, and also automates the management portion of the inn. This is all well and good but it just seems out of place. Slavery doesn't seem to fit into the world, but here's one happy slave that loves you, and all the characters tell you in no uncertain terms that it really isn't all that bad and you can't change it so you better deal with it.
- there isn't really any main story, threat, or crisis to speak of.
- the characters are generally well written but there's an overreliance on the "monstergirl is ashamed of her body" trope.
overall, a isekai story thats a vanilla monstergirl dating sim. Its not really a harem because none of the girls storylines interact at all.
The good stuff:
- The writing and dialogue feels natural, which is a rarity around here.
- The dev has put a lot of thought into the world, its history, how it works, and how to reveal and explore that through interactions with the characters. There's plenty of flavor and it feels internally consistent. Many games do not pull this off at all.
- The characters are generally adorable and feel distinct.
The Bad:
- This game is not pretty to look at. Theres some games out there with really gorgeous hand drawn art and this is not one of them. This looks like the "before" picture of one of those before/after drawing evolutions, showing an improvement over 2-6 years.
- Also, there's just not much to look at. There's a few environments, but that majority of the game is one sprite on stage left and one on stage right talking to each other.
- The management mechanics have potential but really don't do much. Fortunately, there isn't much to buy in the game and so money pretty quickly takes care of itself.
- stat grinding for the girls is a pain. You play as an inn-owner who spends all his time working in a library, chopping wood, selling produce, selling armor, literally anything besides his own job, just to stat grind trust with the various LIs. When you're pursuing an LI you basically talk to them, read some interesting dialogue, sleep in your bed to skip the day, then go back. I found myself wanting to pursue one storyline at a time rather than all at once.
- The lewd scenes are very basic, hardly animated at all, and occur at the very end of the character's path.
Other comments:
- The slavery and slave character seems pretty out of place. Halfway through the game makes you buy a slave and she becomes an LI, and also automates the management portion of the inn. This is all well and good but it just seems out of place. Slavery doesn't seem to fit into the world, but here's one happy slave that loves you, and all the characters tell you in no uncertain terms that it really isn't all that bad and you can't change it so you better deal with it.
- there isn't really any main story, threat, or crisis to speak of.
- the characters are generally well written but there's an overreliance on the "monstergirl is ashamed of her body" trope.