This game is hard. but once you get the hang of it, very very fun. This is a challenging platformer where you and an a cart pulling man NPC that tracks you are platforming very very hard, there's spikes that can stun lock and kill you, and there's a trap net which kills you/the cart man. So, you gotta jump in-place to attract the cart man. You will figure it out as you go.
The key to survival is to buy the item that makes the cart man immune to trap nets, that is very cheap, and is hands down the most valuable item in the game.
one not very well known fact - with elemental attacks of wind tornado, rock meteor, and death scythe, you can destroy the traps. To trigger these special attack you gotta grind levels, restore your mana and you unlock these. To trigger these special effects you need to hit an enemy projectile with a spell by mashing z, and then in that area again, hit an enemy projectile with a spell. The best trap removal spell is wind tornado, cause it's gigantic. Abuse this as hard as possible to clear traps to prevent you or the cart man from dying instantly.
At each level your goal is to rescue all the prisoners, so you can't just rush to the exit, you gotta explore and find all the prisoners.
There are also bossights, most of them can be cheesed by standing at a distance, mashing z, and when they get close, jump away and repeat. The final boss is also ez - when you enter his domain, walk back to the wide flat platform, eventually you will see him trying to jump at you and throwing axes, but he can't ever reach you, you just stand still and mash z until he dies.
Buying consumables is a terrible idea because they dissappear when you respawn, so don't do that. Spend your money on weapons and the net immunity for the cart man item.
The only complaint I have is that after you beat the final boss you can't play the game, ever, because you are locked into the final credits, and from there you can't play the levels/go to the shop again.
About the H-scenes - firstly, there is a unique mix between combat and H-scenes, you are a mage who consumes mana, to regain mana you need to suck the dick of your companion, which is absolutely hilarious, the cart man is dragging this cart everywhere because in it they keep rescued prisoners safely. The scenes are with the prisoners, when they are rescued and they seduce the cart man to thank him for saving their life, even though it was the mage that killed all the enemies.
The fact that everyone in the review section hates this game for being too hard shows that these people are incompetent and the only games they play are visual novels lmfaooooooooo.
For having this unique mix of combat and H-scenes, very challenging gameplay around keeping the cart safe, and nice equipment you need to purchase that can give you different strategic advantages is why I rate this game a 5/5, it really is unique.
The key to survival is to buy the item that makes the cart man immune to trap nets, that is very cheap, and is hands down the most valuable item in the game.
one not very well known fact - with elemental attacks of wind tornado, rock meteor, and death scythe, you can destroy the traps. To trigger these special attack you gotta grind levels, restore your mana and you unlock these. To trigger these special effects you need to hit an enemy projectile with a spell by mashing z, and then in that area again, hit an enemy projectile with a spell. The best trap removal spell is wind tornado, cause it's gigantic. Abuse this as hard as possible to clear traps to prevent you or the cart man from dying instantly.
At each level your goal is to rescue all the prisoners, so you can't just rush to the exit, you gotta explore and find all the prisoners.
There are also bossights, most of them can be cheesed by standing at a distance, mashing z, and when they get close, jump away and repeat. The final boss is also ez - when you enter his domain, walk back to the wide flat platform, eventually you will see him trying to jump at you and throwing axes, but he can't ever reach you, you just stand still and mash z until he dies.
Buying consumables is a terrible idea because they dissappear when you respawn, so don't do that. Spend your money on weapons and the net immunity for the cart man item.
The only complaint I have is that after you beat the final boss you can't play the game, ever, because you are locked into the final credits, and from there you can't play the levels/go to the shop again.
About the H-scenes - firstly, there is a unique mix between combat and H-scenes, you are a mage who consumes mana, to regain mana you need to suck the dick of your companion, which is absolutely hilarious, the cart man is dragging this cart everywhere because in it they keep rescued prisoners safely. The scenes are with the prisoners, when they are rescued and they seduce the cart man to thank him for saving their life, even though it was the mage that killed all the enemies.
The fact that everyone in the review section hates this game for being too hard shows that these people are incompetent and the only games they play are visual novels lmfaooooooooo.
For having this unique mix of combat and H-scenes, very challenging gameplay around keeping the cart safe, and nice equipment you need to purchase that can give you different strategic advantages is why I rate this game a 5/5, it really is unique.