HTML - Gakko No Monogatari - School Story [v0.08] [CorpoLife_dev]

  1. 1.00 star(s)

    BRONKKNORB

    All events are triggered after doing the same thing x times which is really boring and navigating around is way too many clicks to get around the places. Why is the house locations spread across 3 different screens? Also half the buttons lead to an error and havent actually been implemented yet it seems like.
  2. 5.00 star(s)

    Sweetluvd

    A very promising game. Through the trailer, this will really be a big project for Dev, with many promising female characters. I used to feel uninterested when reading the content that Dev intended to create. But after playing through v0.03, I had to think again. With a strong and attractive cast of female characters, I believe we can look forward to this game. This can be considered the Man of the school version, the perfect replacement for Corpo Life. Good luck, Dev.
  3. 2.00 star(s)

    kzaazul

    Honestly, I don't get how this and the dev's other game are so highly rated. They're both EXTREMELY grindy daily life simulators. They may be more realistic than most games because girls don't fall for the MC in a day, but that means it takes forever for anything to happen. It doesn't help at all that there are tons of fodder locations without content bloating the screen, both the home and the school have two floors, forcing you to click around more than absolutely necessary, and that only Remu seens to have hints on how to progress.

    Even if the dev wants this to be a slow paced, slice of life kind of game, pacing should improve somehow. The bare minimum would be to give more lines and gifs when you chat with girls, so it feels less repetitive. I'd argue for removing stats, add random events and remove multiple floors in locations so you have to click around less.

    Honestly, I want to like this game because I'm a weaboo, but I don't think I can come back to it if pacing doesn't improve by a lot.
  4. 3.00 star(s)

    Rcoum

    While it is still in early development, this games shows some good potential. It shows a wide cast of characters and flags, has a pretty good UI and some really good quality scenes.

    However as of today, it fails in many points:
    • some sections of the map are not developed yet still available to access, this may cause player that are not familiar with the UI to consider it a softlock
    • As far as I know, many tags displayed on this page, such as sleep sex or pregnancy, are not currently available in-game
    • It contains some pretty awkward text (shy neko) and character interactions
    I wish good luck to the developers and hope to see more feature available in the next few months
  5. 2.00 star(s)

    KiraJames

    Way to many placeholders that doesn't really work, error on top of errors. The Ai art feels cheap and not very good, jarring with the good AV scenes.

    As of right now, not a lot have happened, so it's pretty bareboned, quite a few generic scenes that act as fillers. I’ll give it 2/5 as it still shows that there is potential in the game, but ehhh I don’t know how much the dev is going to develop beyond that. I suggest waiting a couple of years, after the dev have develop the game a bit more, before playing the game.
  6. 5.00 star(s)

    CanCompete

    Gakko no Monogatari is a leap forward that is immediately noticeable when comparing it to the previous work. The implementation of the right side bar, in particular, is a testament to this advancement. Unlike the lackluster sidebar in Corpo Life, this feature has been reimagined into a genuinely useful tool, providing players with easy access to essential information and enhancing gameplay fluidity.

    There is, however, a noticable sense of favoritism towards the character Remu. While this personal connection from the developer injects life and passion into the game, it also poses a potential narrative imbalance. As the game promises multiple branching storylines, a disproportionate focus on a single character may detract from the overall experience. Narrative diversity is crucial, and characters like Mei and Ema deserve more than a cursory role. They shouldn't be relegated to mere sexual encounters devoid of depth; each character should be woven into the story with the same care and attention to detail as Remu.


    I'm impressed with the game's overall presentation. It's clear a lot of thought and care went into its creation, resulting in a well-crafted and enjoyable experience.

    As a suggestion for future development, I'd like to see more gameplay elements, such as school brawls and crew management, to add a richer, more game-like layer to the experience, moving it beyond the scope of a traditional visual novel.

    To the developer, you've done a fantastic job with this game. It's an outstanding accomplishment, and I'm excited to see what you do next. Best of luck, and thank you for this amazing game. Cheers!
  7. 5.00 star(s)

    spandex

    A definite game to play for JAV lovers, along with Corpo Life. Just finished the 0.02 build, and, though there aren't too many content inside, I already love the framework of the game and be quite optimistic on the future of the game. Though this is more of a VN rather than a game, but it surely delivers what is promised.

    Had a minor issue with the sidebar size as well as the icon/image size in the sidebar, but it doesn't detract too much from the gameplay. I wish there would be more youthful actresses from the 2015-2020 era, but I'm glad that this game also introduces me to the newer era actresses in a fun, engaging way.

    I am certainly looking forward to more updates on this game.
  8. 5.00 star(s)

    Xie_Boba

    As someone who's been riding the Corpo Life wave for a while, I gotta say, hearing about the dev rolling out a new game is super exciting. I'm really digging the new UI – it's slick and user-friendly. (Hey dev, any chance we can get this quick nav feature back in Corpo Life too?)

    It's a bummer we won't see Karen in GnM, but hey, Mei from the trailer? She's definitely got charm. Fingers crossed we see Saeko, Yua, and Yuna join the gang soon.

    Major kudos to the dev for nailing it with Corpo Life. Judging from what we've seen so far, this new game is shaping up to be even cooler, especially with that neat UI. It's clean, easy on the eyes, and that 'Inner Thoughts' thing on the sidebar? Genius. But hey, there's always room to amp things up. Making it more dynamic, changing things up based on different scenes, would be awesome.

    Keep up the great work, dev! Can't wait to see how it all turns out.
  9. 1.00 star(s)

    Ceesko

    Horrible dialogue and story. This is just a collection of Japanese and Korean porn clip. The entire game plays like a video reel. The dev learned nothing from his previous "game" which was exactly the same as this one.
  10. 5.00 star(s)

    ThaneErikur

    I'm a patron playing on 0.03, but for the sake of potential players, let me drop a review based on 0.01.

    So, as a supporter on Patreon, the Dev rolled out 0.01 for us Senior Managers tier about a month ago. The initial Patreon release was solid, but this public release is even better. Back on Patreon, it was just Ririko as an interactable NPC with only 7 scenes. But lo and behold, for the 0.01 public version, the dev threw in part of Ema's scene, which was initially slated for 0.02. Not complaining though, I'm actually digging it.

    This game's a significant step up from Corpo Life (which was already good). The right-side bar info for the NPCs you interact with is a real game-changer! Hoping you'll add that to the Corpo Life game as well.

    Keep doing your thing, dev! I'm all in for the support.