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Qwerty7890q

Newbie
Jul 5, 2023
59
10
You arent necessarily screwed, you could get a save and transfer their Lana onto yours. IIRC the method is in the thread somewhere but you set your team of the characters you want to transfer (on the donor save, in this case someone elses lana) save the game, then start a mission, doesnt matter which could just do 1-1. Once youre in a mission still on the donor save pause the game, click config and go all the way to the bottom there should be an option that looks like this View attachment 3570255
click it and hit ok, it will take you to the main menu. Next load the save of the game you are wanting to transfer to. The character should be the version that you had on the other save. This works on anyone but both saves HAVE to have the characters already for it to work, you can use this same method to transfer items between saves also. super handy for playing through the game multiple times. hope you get it sorted. Also here's one of my saves, with a level 60's lana with the ability so you dont have to go through the thread looking for one
Thanks for your help but most of my save have miss the event for Lana upgrade so i guess i will have to start a new one and use this method to speedrun to that part
 

ElmerFapp

Member
Mar 27, 2022
119
76
Thanks for your help but most of my save have miss the event for Lana upgrade so i guess i will have to start a new one and use this method to speedrun to that part
That works too, but the upgrade event just gives you an ability so I don't think you HAVE to have done it yourself as long as she has the ability in her kit, it'd be interesting to see for sure
 
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elchivo

Member
Dec 15, 2018
255
102
In the Unit Stats, what does the STR value mean?
It's under the LV/NEXT stats, above LOVE.

It shows values like 0/9 or 0/36, I'd never noticed it until now.
 

Epsilon66

Member
Nov 15, 2018
385
244
In the Unit Stats, what does the STR value mean?
It's under the LV/NEXT stats, above LOVE.

It shows values like 0/9 or 0/36, I'd never noticed it until now.
I believe that's the "sacrifice" limit. Its an endgame thing you can do to strengthen units.
Naturally strong units have a lower cap and weak units have a higher cap.
 

elchivo

Member
Dec 15, 2018
255
102
Huh
Maybe then I can make the Leech usable, she's level 44 and has half the attack stat of the lvl 40 Banshee, plus no defenses or magic or anything else
 

ElmerFapp

Member
Mar 27, 2022
119
76
The real meme is making the cattle slime you got at the start a literal god, I'm pretty sure it has infinite capacity. Only downside is even with boots it's slow AF lol
 

elchivo

Member
Dec 15, 2018
255
102
Is there a way to remove a passive skill from a unit? I got a bit overexcited with being able to get them through cheats (this is my second playthrough) and now I have a busted ogre with pierce that I feel guilty about using.
 

ElmerFapp

Member
Mar 27, 2022
119
76
Is there a way to remove a passive skill from a unit? I got a bit overexcited with being able to get them through cheats (this is my second playthrough) and now I have a busted ogre with pierce that I feel guilty about using.
I dont think so, be careful adding passives you may regret later on especially on your unique characters
 

elchivo

Member
Dec 15, 2018
255
102
Well it's not that big a deal, it's OP but I mostly beat the game already.
I tried the enhancement function, but I have no idea how it works.
Sacrificed a bunch of monsters on the leech, but the STR values seem glitched out, the font changed.
Some monsters like the very weak leech have 0/1, others 0/199. I couldn't get the leech to gain even a single stat point.
 

leechurch

Member
Oct 28, 2020
168
195
If anyone needs it here are 2 saves:

one with most of the CGs (not mine and unsure why one is still locked)
and another on day 1 with maximum cursed seal level
 

ElmerFapp

Member
Mar 27, 2022
119
76
If anyone needs it here are 2 saves:

one with most of the CGs (not mine and unsure why one is still locked)
and another on day 1 with maximum cursed seal level
I'm pretty sure you need to do at least two playthroughs and a couple things differently to get all the CG's. It's something near the end regarding Lana and Ily iirc.
 

Davidoff00

New Member
Sep 2, 2018
5
53
I decrypted Assembly-CSharp.dll(ver3.41) and tested that it outputs English (Translated "personality" for test).
I already fully translated my native language and no issues to play.
I uploaded it perhaps someone needs it.
You'll need dnspy to translate it. 001.png
 

jonathankurtz12

New Member
Jan 3, 2024
5
0
I can try to run the japanese script through sugoi toolkit to get a better MTL, so the current english script (for 3.39) can be patched (parts of it look to be properly human translated, and other bits are definitely bad machine translation). I won't patch this myself though. The japanese script looks to be the the same between 3.39 and 3.40 other than a single number being changed on one line.

if someone has the script file from the new version, I can check if it's different and give this a go.

edit: I did a test run on the first 1000 lines of the script. Sugoi Toolkit is definitely better than the machine translated bits. It’s not as fluent as the human translations though.
And there are some issues: it replaces every blank line in the file with “I’m sorry. I’m sorry.”, and it messes with some of the markers for character names a bit (including capitalising letters in those markers that might need to stay lowercase).
I’ll let it run the whole 3.39/3.40 script and upload that without the “I’m sorry. I’m sorry.”s, but it’s for someone else to copy the useful bits into the existing translation.

new edit: I cleaned up some of the first 1000 lines of the script file (conversations with pia’s mom, and a bit of text from one other NPC), so I’ll upload my version of the 3.40 script and the mtl later, so people can continue to correct it if they want.

edit3:
  • I'm uploading 3 files, the new mtl, my slightly modified version of 3.40 script, and a tool to fix line length if anyone tries to use the new mtl to fix the bad parts of the current translation's mtl sections.
  • If you're running 3.39 the only difference was the first ~5 lines of the file.
  • If you want to use either file, rename it to n_data.txt and place it into your SRC folder inside the game's directory.
  • the new mtl is likely unusable in its current form, as the translator occasionally messes up formatting of the lines.
  • on editing the existing translation (only small bits of it), I may have messed up the line length of those sections, so someone may need to re-run the line length fixer (called Script_Patcher - also attached)
edit4:
  • I've updated the script edit slightly (and replaced it in this post), to correct some misspellings of character names caused by the original mtl. There are probably more, but I haven't noticed them.
  • Pia's mom's name was translated as Shear, Sheer and Shea in the original script. I've gone with Shea, but I think it might be better as Shia
edit 5:
  • I updated it again after spotting something weird while scrolling back through it. There was a bit in the original document translated as Sakubausy, but it was meant to say Succubus Eye. I think it was from the version 3.0+ section of the script - a lot of that is really illegible mtl.
  • I'm not sure how much of the script is from version 3.0+, but scrolling through the script, it looks like there's a lot of bad translation after line 9000 or so.
  • I also edited a few lines from scenes around line 20k (there are almost 26k lines) - I got tired though so I only edited some lines within these scenes, mostly the most egregious ones. But there were bits I left untouched because I had no idea what to do (what is a "clit dick insect", is there a better way to phrase that? why did the translator also call it a cricket, an insect and something else?). After going through those scenes in-game, I've definitely messed up the text spacing on those edits. So re-running the line length patcher would be good.
  • Remember, the new mtl is still just an mtl though. So it does need human clean up if you want to use lines from it.
edit 6/7:
I updated the translation some more, but this time in some plot relevant parts in the middle. See the n_data.txt file.
If I do any further edits to the script, it will be as a separate post. I also swapped the new mtl file for one with some character names corrected so it is easier to use for reference


Edit 8:
I think the updated script contains the fix for the arena bug that people mentioned on previous pages
I'm having nothing but trouble utilizing this to update the translation. Is there a guide or a simple walkthrough on how to update the game with these files like Step 1 do this, step 2 do this, etc.? I'm not understanding how to get these files to change the translation. Please and thank you.
 

leechurch

Member
Oct 28, 2020
168
195
I'm having nothing but trouble utilizing this to update the translation. Is there a guide or a simple walkthrough on how to update the game with these files like Step 1 do this, step 2 do this, etc.? I'm not understanding how to get these files to change the translation. Please and thank you.
replace your n_data.txt file with this one https://attachments.f95zone.to/2024/03/3465610_n_data_current_script_v3.40_minor_edits.txt
and rename the new file to n_data.txt


It has some fixed story dialog and some fixed scene dialog compared to the n_data.txt that comes with v3.39
 
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