Feedback wanted for modding idea

Hentami

Member
Donor
Game Developer
Nov 26, 2017
186
483
Within my game I want the player to be able to customize the way their player talks. Rather then having this be input in game, I have it so a file can be edited and loaded for example:

{
"reply_1": "Tell me more",
"reply_2": "That's so fascinating",
"reply_3": "I'm here for ya babe",
"reply_4": "Wubba Lubba Dub dub"
}

Now for example when the player character would respond in game, I can pull a random phrase from this. Clearly the phrases can fail to make sense in many scenarios but I think that just adds a giggle.

My question is, what other ways do you think something like this could be utilized in a game?

Any and all feedback, always appreciated!
 

Studio Errilhl

Member
Game Developer
Oct 16, 2017
315
235
I'm not sure it fits entirely, but I use random choices from lists in many situations in my game, where the choices aren't the most important, for instance for breakfast meals, dinners, random events happening when the player arrives at given locations, and so on.
 
U

User_10739

Guest
Guest
This kinda sounds like me throwing out some random shit every now and then to see if my wife is listening to me, pretending to listen to her :p
 

caLTD

Member
Game Developer
Feb 4, 2018
184
165
Your characters are gonna mad their answers becomes unpredictable.

However you may use same meaning but different words for certain situations..
 
  • Like
Reactions: Hentami