HTML Escape From The Budding Flower Bordello [v1.5 Patreon] [Peace and Love Games]

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EAT
Trial Moderator
Uploader
Aug 5, 2016
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Cover.jpg

Overview:
Escape From the Budding Flower Bordello is an erotic text based game where the player takes control of a man who stumbles into a luxurious bordello from the past. He soon finds himself trapped by the veracious vixens of the Bordello who aim to transform him and press him into endless servitude as a fully bloomed bordello flower. The player must find a way to escape before this happens. You will need to keep tight control of your resources, awareness of your surroundings, and find allies where you can to overcome the challenges of the Bordello.​

Thread Updated: 2024-04-24
Release Date: 2024-03-04
Developer: Peace and Love Games -
Censored: No
Version: 1.5 Patreon
OS: Windows, Linux, Mac
Language: English
Genre:
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Installation:
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Changelog:
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Developer Notes:
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Last edited:

JollyClaret

New Member
Feb 17, 2018
6
8
Why are all AI works so recognizable?
It's the uncanny valley similar to CGI, our brain is looking for familiarity in something we see. In games like this with images there's usually two mediums used 3D rendered characters (think games like Big Brother etc), 2D drawn art, or there's also just real porn gifs/videos pics that are ripped and put in the game.

In the case of a latter you see an image of Elsa Jean or another pornstar in a game your brain knows it is real because it's a real image.

With 3D rendered characters we can recognise they are fake since they clearly look like a video game and have a distinct look from whatever engine they were rendered in.

AI art for the most part attempts realism so it look like the images, gifs, videos taken from porn. It looks "real" but our brains pick up on subtle things subconsciously that make it "fake", the way fingers are, the smoothness of the skin, the way light reflects and that creates an uneasy/weird feeling in our mind when we look at AI art.
 

mqnaxa

New Member
Nov 14, 2021
3
14
Honestly, realism AI generated images of people aren't that bad.
Real porn video and images restrict the types of sex scenes writers can put into their work while drawn arts cost too much time and money for most people. A TITS or COC type of game with AI image might actually be good
 

Robert84MK

Member
Mar 9, 2018
194
97
Free version is 1.2 but kemono have 1.5 version and latest is 1.7

1.5




Future updates and tentative schedule:

Ava's quest - April

Isabella's quest - May

Aurora's quest - June

Spirt Witch April/May

Madame Interactions/Endings - July


And please if you like this game support hipchick900 on patreon.
 
Last edited:

Dropdude

Well-Known Member
Donor
Aug 5, 2016
1,191
1,152
Free version is 1.2 but kemono have 1.5 version and latest is 1.7

1.5




Future updates and tentative schedule:

Ava's quest - April

Isabella's quest - May

Aurora's quest - June

Spirt Witch April/May

Madame Interactions/Endings - July


And please if you like this game support hipchick900 on patreon.
Why would we support some random person on patreon? The authors patreon is
 

Ricstab

Newbie
Mar 24, 2021
58
11
Honestly, realism AI generated images of people aren't that bad.
Real porn video and images restrict the types of sex scenes writers can put into their work while drawn arts cost too much time and money for most people. A TITS or COC type of game with AI image might actually be good
It might, but people who program games like that usually don't have the time to quality control what ai generates.
 
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EnygmaSoul

New Member
Jul 20, 2018
3
28
I feel like I'm missing something with this game. On the one hand, it's clear that there's an intended route to "winning," with accumulating spirit orbs and spending them in the butler's shop. But I've literally just run through twice without ever accumulating enough spirit orbs to purchase a single item before one of my transformation stages hit 5 for the game over. Is there supposed to be some sort of context clues on which room or object you're best off clicking on or something? Because so far my limit is TWO successful attempts to inspect an object for orbs within a single playthrough, and as far as I can tell the only method is blindly picking one at random and hoping for the best.
 
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