I remember playing this game first few demo, when it just appeared on site. That time I liked the setting, and thought it had good potential. But now I am a little dissapointed in curent state of the game.
I see that author tries to make a complex story, and I see this as nice idea. But:
1)There is no saves. No autosave during the day, no manual save. If your game crushed or something not working and you 'load', you start the whole day from the beggining! What's the point in not making at least 2-3 save slots? It was really annoing to start over and over a few times in my play.
2)No skipping in dialogues, and when you start the day over, just imagine how it feels!
3) There are bugs. For example, at the start after the scene in the park script with delivery, when you need to open the door to get it was not working! I had to restart a few times for this to work(open the door just as level loaded in the house, or got stuck with message "not now'')
4) When you use needle, you lose all the inventory you got last dream, so it was a "pleasant'' surprise when in mansion I wasn't able to see anything in dark corridor because the flashlight you need was on previous level and you can't get there! You are here already and just what to do?
So in my opinion if dev at least give us saves or savepoints not only at the start of the day and skip it could be playable at least. Two starts just for attempt in story mode.
I see that author tries to make a complex story, and I see this as nice idea. But:
1)There is no saves. No autosave during the day, no manual save. If your game crushed or something not working and you 'load', you start the whole day from the beggining! What's the point in not making at least 2-3 save slots? It was really annoing to start over and over a few times in my play.
2)No skipping in dialogues, and when you start the day over, just imagine how it feels!
3) There are bugs. For example, at the start after the scene in the park script with delivery, when you need to open the door to get it was not working! I had to restart a few times for this to work(open the door just as level loaded in the house, or got stuck with message "not now'')
4) When you use needle, you lose all the inventory you got last dream, so it was a "pleasant'' surprise when in mansion I wasn't able to see anything in dark corridor because the flashlight you need was on previous level and you can't get there! You are here already and just what to do?
So in my opinion if dev at least give us saves or savepoints not only at the start of the day and skip it could be playable at least. Two starts just for attempt in story mode.