This is probably one of the most frustrating 4/5 I have ever done because on one end this game's presentation is top notch and a damn decent game for someone's second major project
But on the other hand it is often fighting between being boring, going through the motions, to a casual knife in the balls.
Like if you play through this game normally and reach the end no keys, it's ok for the most part and then you go after the keys and the whole game becomes frustrating. Take the Lab key where the room where the dead robot is. to activate the portal you have to step on a piece of background next to her and press the interact button. like how am I supposed to know that? I get the more obtuse things for the books but come on.
Then you have the platforming where the MC has a delayed jump which is fine until you need to obtain the chapel items to reach the boss and have to do tight platforming with moving platforms over what are essentially instakill hazards. These random spikes would come out of nowhere and suck so bad that I had thoughts of going screw it and just grabbing a 100% save so I can just enjoy the pixel art on display.
What irons it out is the infrequency but damn did I want to quit with how bullshit this games lows can be.
Outside of that I liked horror aspect. It's mostly unfair that people dock the game for it since it's ultimately just a preference (you know if you don't like it ignore it/don't get caught and all) But I believe the game does a good job slowly easing into it's fucked up elements and shows appropriate amounts of brevity from time to time.
But on the other hand it is often fighting between being boring, going through the motions, to a casual knife in the balls.
Like if you play through this game normally and reach the end no keys, it's ok for the most part and then you go after the keys and the whole game becomes frustrating. Take the Lab key where the room where the dead robot is. to activate the portal you have to step on a piece of background next to her and press the interact button. like how am I supposed to know that? I get the more obtuse things for the books but come on.
Then you have the platforming where the MC has a delayed jump which is fine until you need to obtain the chapel items to reach the boss and have to do tight platforming with moving platforms over what are essentially instakill hazards. These random spikes would come out of nowhere and suck so bad that I had thoughts of going screw it and just grabbing a 100% save so I can just enjoy the pixel art on display.
What irons it out is the infrequency but damn did I want to quit with how bullshit this games lows can be.
Outside of that I liked horror aspect. It's mostly unfair that people dock the game for it since it's ultimately just a preference (you know if you don't like it ignore it/don't get caught and all) But I believe the game does a good job slowly easing into it's fucked up elements and shows appropriate amounts of brevity from time to time.