- Mar 12, 2018
- 245
- 392
first-ish, yesThis is still the first release, right? Still nice to have a thread for it. I'm always happy to see gothic horror aesthetics in porn (that don't look like budget halloween costumes).
heyyy!!Hello! Nice to see your game on here!
This time I chose to avoid chastity belt. Maybe next game it will returnwill there be any content with a chastity belt?
if ntr bunnies had 2/10 build up, this one has 3.5/10 build upDoes this one has zero build up between the protagonist and gf like in NTR bunnies?
explore and talk with all npcs, you need uhhh 12 affection pointsCan someone help me get started? I explore the village but don't find anything that I advanced the story really, only a few random scenes. Whenever I go home nothing happens, look around but dont find anything
thank you!Great to see a page made for this game finally. Btw who are the bulls that are in the current version? Is alvar the only one? Also which bulls will be added next?
When will the futa and femboy bulls be added?explore and talk with all npcs, you need uhhh 12 affection points
thank you!
f95z build has alvar and oligarch (male bi demon) and lots of npcs
current patreon build has Helm the bandit and forest's npc
next build should have had The Executioner as bull but unfortunately I couldn't draw the CGs so we'll have mainly QoL updates and ghosts
Futa will be the next bull. The others depends on patreon polls but I think it's gonna be futa > werewolf > femboy > demonWhen will the futa and femboy bulls be added?
The executioner is the futa? Is there any cg for that character yet?Futa will be the next bull. The others depends on patreon polls but I think it's gonna be futa > werewolf > femboy > demon
The executioner is the futa? Is there any cg for that character yet?
the save is rmmzsave so i can't send it because the save file dont have an allowed extensionsend me your save
go to abbey and recruit Oligarch, he got 5 scenes with mcis there any way to access the gay content in this build
is it gated behind affection? nothing happens with oligarch when i use the sex optiongo to abbey and recruit Oligarch, he got 5 scenes with mc
Elden ring is quite literally an action-adventure game with guided non-linearity.wikipedia: "MetroidvaniaYou must be registered to see the linksis a sub-genre ofYou must be registered to see the linksand/orYou must be registered to see the linksfocused on guidedYou must be registered to see the linksand utility-gated exploration and progression."
This game is focused on guided non-linearity and utility-gated exploration and progression.
Elden Ring is not.
also
always wikipedia:
These games usually feature a large interconnected world map the player can explore, although parts of the world will be inaccessible to the player until they acquire special items, tools, weapons, abilities, or knowledge within the game. Acquiring such improvements can also aid the player in defeating more difficult enemies and locating shortcuts and secret areas, and often includes retracing one's steps across the map.
While early examples were usually two-dimensionalYou must be registered to see the linksplatform games, the term has since been applied toYou must be registered to see the linksandYou must be registered to see the linksgames.
Looks like this game has everythinfg a metroidvania requires to be called metroidvania
Cool. My game is a metroidvania thoughElden ring is quite literally an action-adventure game with guided non-linearity.
You must be registered to see the links
There are tons of items required for exploration and progression into certain areas, especially to complete the game. There are flashing little lights that tell you where to go as well as a multitude of dialogue for when the flashing little lights aren't enough. By your definition, Elden Ring (and most Fromsoft games following the same format), Enshrouded, NieR, Code Vein, Genshin Impact, GTFO (the more recent rundowns), Alien: Isolation, and more can be called "metroidvanias" by that standard as they all contain these aspects of utility-gated exploration/progression and guided non-linearity (some with dialogue, some with flashy "look at me!" mechanics, some with just environment design).
A term can be applied to many things but doesn't mean the term is being mis-used or abused for marketing purposes in a similar fashion to how "souls-like" is thrown onto anything difficult nowadays.
its an RPG that you progress the game and where you have already been will have more stuff unlocked that will help/ be necessary for you to progress. in Elden ring you don't have to go to any area more than once if you don't want to. in AB and actual MetroidVania type games you have to return to earlier sections or the game will basically be unplayable. go try do SOTN and never go back to a part of the castle that you've been in before, you'll get 30 mins in and then be stuckElden ring is quite literally an action-adventure game with guided non-linearity.
You must be registered to see the links
There are tons of items required for exploration and progression into certain areas, especially to complete the game. There are flashing little lights that tell you where to go as well as a multitude of dialogue for when the flashing little lights aren't enough. By your definition, Elden Ring (and most Fromsoft games following the same format), Enshrouded, NieR, Code Vein, Genshin Impact, GTFO (the more recent rundowns), Alien: Isolation, and more can be called "metroidvanias" by that standard as they all contain these aspects of utility-gated exploration/progression and guided non-linearity (some with dialogue, some with flashy "look at me!" mechanics, some with just environment design).
A term can be applied to many things but doesn't mean the term is being mis-used or abused for marketing purposes in a similar fashion to how "souls-like" is thrown onto anything difficult nowadays.