Unity - Completed - Arena Story~Rouge and Princess Knight ~ [Final] [Kokutou Umeboshi]

  1. 5.00 star(s)

    Bob Bee

    Overall 5/5 Short game (2-4 hrs) with cracklike gameplay. Not too sure about other aspects of the game since I was too busy with crack gameplay

    Gameplay 5/5, Arena style turn based card combat where managing your cards and buffs is the chunk of your gameplay. Basically the combat is most satisfying when the cards and buff synergize greatly causing my brain to excrete all kinds of happy chemicals. There are also 2 chars in this game, each with very different gameplay style which is also the extent of replayability

    Art 4.5/5, Just a few really but all very well done, it caught my attention even though I was so immersed in crack gameplay

    Story 1/5, there is barely any story, which is a good thing since it didn't get in the way of the crack gameplay

    "Cultured" Content ?/5, You get a scene each time you loss. I skipped all of it since I wanted to get right back to the crack game
  2. 4.00 star(s)

    Sayathing

    Really good game, but very short when in terms of content I can enjoy. Once you get the pattern and save scumming it's really easy, and even then the amount of H content is miniscule.

    Art is really good along with the gameplay, don't get me wrong but I just wish there's more to it FOR ME.
    This is a type of gameplay or game that others will find very fun, ratings show that, but for me, it's very....boring and gacha esque.

    Overall great game.
    Likes: DuniX
  3. 4.00 star(s)

    OrnSmo

    Damn fun game, once you get the hang of the dice rolls. If you are just in it for the animation, then just pick the cat girl. Go for bleed, poison and the relic that adds defence everytime you play a card. You will burn through enemies so fast.
  4. 5.00 star(s)

    DuniX

    The game is pretty nice.
    The trick to getting the hang of things is understand that the game is all about editing the face of the dice.

    Skills can use either their own face points or the remaining sum of the other dice. So for the last dice is better to use skills that have "own points".
    The "roll" number is the number that is on the face and you can increase it at the end of the battle. So if you roll the skill slot 1 of the dice and has a skill with 6 then you get a roll of 6 that will work with a 6 from another dice that will create a pair combo.

    There are plenty of skill variety for different builds and the game is pretty easy so you don't have to worry and try and experiment. I am hoping for more DLC characters and maybe a harder mode.
    Likes: mc247
  5. 5.00 star(s)

    ohsnapdragon

    Very nice game, great scenes. For those of you who can't read the tutorial (since it's just an untranslated image), roughly speaking on each turn you roll3 random skills from each of the three six-slot skill lists. You can use all three, but you have a set number of action points per turn, so the first skill will be the strongest, and the last skill will be the weakest (sometimes doing zero damage/block/heal if your stats are low). You can upgrade skills in between battles by feeding dupe drops.

    Overall I found the gameplay pretty fun, or at least fun enough to justify me spending 5 hours to 100% the gallery + endings. The characters are both cute kemonomimi, and their visual animations change depending on status (damaged, critical hp, tied up, horny, etc). The H-content is pretty decent, and you don't have to lose to unlock scenes, thank goodness - beating the boss will unlock it too.

    The gameplay isn't as engrossing as Slay The Spire, but I still found myself pleasantly surprised by the different combinations of skills and artifacts, and how they would change your strategy. For example, there's one artifact that allows the ninja catgirl to keep their "Cloaked" status when attacking, where "Cloaked" is a status that usually wears off after one attack. Choosing this artifact means it's suddenly extremely worth it to grab as many "Cloaking" skills as possible, whereas before you probably wouldn't bother. Another example allows the knight foxgirl to build Block in between turns - and if you've played Slay the Spire, Darkest Dungeon, Last Evil or any of those types of games, you know how useful that is.

    The only criticism I have is that the bosses are all the same. Each run will have the three same bosses, so only the enemies, skills, and artifacts are randomized. I know it would be a lot more work for the developer (since each boss comes with its own H-scene), but I still wish that there was a larger pool of bosses to choose from.

    Regardless, it's fun trying to reach the end even if you're not really interested in the lewd stuff, which is pretty high praise for an H-game.
  6. 3.00 star(s)

    FruitSmoothie

    Overall: 2.5/5
    Story: 1/5
    Art: 4.5/5
    Animation: 3/5
    Gameplay: 2/5

    A roguelite with little replay value. It's an extremely short game and exceptionally easy. Even without understanding exactly how the skill and dice system works, you can beat the game on your first attempt. Roguelite games are all about replayability but there's really none available here. You probably won't play more than 2-3 runs and each run is fairly short. There's also no real story here, but that's kind of the norm for roguelites, so I won't penalize them too much for that.

    A big issue here is that there aren't really different builds available. There's a pretty clear best way to build each girl. Once you learn that (And it happens quickly), there's no real alternative. It's a very watered down roguelite basically. Don't expect something like Slay the Spire here or difficult choices, your best path/option is usually pretty obvious. There aren't any demerits to any trinkets, so you never really have to sacrifice anything or play risky to get the build you want.

    The animation is that pseudo animation but it's actually decent for what it is. The artist/animator at least took the time to make the animations pretty fluid and used some more dynamic poses. Art is pretty great. My only issue with the H scenes is the busty knight chick gets mostly vanilla scenes that often don't show the person fucking her (She has several floating dick animations), unlike the animal eared girl that has more variety and almost always has the actors on screen. Seems that maybe the artist/animator got tired at some point and kind of half assed some of the knight chicks animations.

    Overall I wouldn't say this game is a waste of time, it was enjoyable...but only for about the hour or so it took to figure out how the skills/dice worked. I really hope this developer fleshes out the gameplay more and adds more build variety if they're aiming for a sequel.

    The tutorial is still in Japanese, so I'll warn you about how the skill setup works. Each tier of skill is a separate dice that's rolled each turn. The dice side is 1-6 for the 6 sides of each dice. Your dice roll is added to the power of the skill along with your stats (usually). If a skill has its score in red text, that means it's reached the max upgrade potential and will no longer upgrade if you attempt to use a 1-3+ dice improvement on it (So don't waste them on those skills).

    This means for example if you put all defensive skills on your first dice/line, you'll have a guaranteed defensive move every turn. In that way you can guarantee certain combos.
  7. 5.00 star(s)

    LongHentai2k

    Overall very good quality images, gameplay, sound, voice, art. Enjoyed the game and the card system. The characters are very well drawn and the enemy monsters also look good. So not only good for fapping, also a bit of quality gameplay and strats.
  8. 3.00 star(s)

    kukaporn

    well.. the rpg elements are nice. it's like a roguelike tower climber. you get items/cards after every fight, and you get stronger. your hp doesn't change (without items) so it's about survival. if i remember correctly there are 3 levels and each level has 8 areas, so altogether max 24 fights (sometimes there are rest places)

    it's all fine and dandy, there are some OP combos... but all the instructions for the game are still in japanese. and it's not intuitive how the mechanics work. i played through with both heroines, managed to win first try with both, but still by the end i was not sure of the exact calculations. so the game is not "hard" if you get some good combos despite not understanding fully the mechanics.

    another problem with the game is the sex scenes are imo just boring. it's very well animated. you lose get raped. but no story, no buildup. (well. the "story" is like 2 lines of text... then why you get raped and etc you have no idea)


    you don'T even get to see the defeat animation when you lose, you just unlock it in gallery. this game is very poorly made despite how awesome the graphics are. it's always a pain to rate a game with this cool graphics low but as a porn game it deserves 2-3, but as an rpg a 3-4. if the japanese was translated it could be a 4. the rpg element is quite fun tbh.

    but you can win with both heroines in like max 1h. so like 30min each.

    you can give it a try but for me it was impossible to fap to these which makes me wonder why make a porn game where you barely focus on the porn part.

    anyway it's an okay timewaster. but not due to the H-scenes but the rpg.