I'm actually grateful that the developers made a game where the main location is a beach resort, since this topic is the closest to me.
Overall it's a decent game, but it lacks the elements that could make it great and effective.. Most of these shortcomings have already been described before me, but I want to write them in my own words as well.
The story consists of welcoming various guests, whom we have to pamper in different sexual way. This seems interesting at first, but after a while it gets boring.
When we wander between two events, there are usually only a few idle npc's in the resort, who passively wait for us to interact with them. These npc's are of course voiceless, soulless and each of them has just a simple animation that you can get bored of in about two minutes.
Fortunately the animations of the story are somewhat more demanding, as the events are accompanied by voice acting too. However the essence of a story in a game would be to make the sex scenes effective, but since these scenes here are not preceded by any gradual construction and some kind of relationship or corruption buildup (which is responsible for the lovely blueball), the game's erotic events will have no effect on us.
The problem is that it is difficult to make such prostitution stories interesting and effective, since there aren't too much potential in them.
Overall it's a decent game, but it lacks the elements that could make it great and effective.. Most of these shortcomings have already been described before me, but I want to write them in my own words as well.
The story consists of welcoming various guests, whom we have to pamper in different sexual way. This seems interesting at first, but after a while it gets boring.
When we wander between two events, there are usually only a few idle npc's in the resort, who passively wait for us to interact with them. These npc's are of course voiceless, soulless and each of them has just a simple animation that you can get bored of in about two minutes.
Fortunately the animations of the story are somewhat more demanding, as the events are accompanied by voice acting too. However the essence of a story in a game would be to make the sex scenes effective, but since these scenes here are not preceded by any gradual construction and some kind of relationship or corruption buildup (which is responsible for the lovely blueball), the game's erotic events will have no effect on us.
The problem is that it is difficult to make such prostitution stories interesting and effective, since there aren't too much potential in them.