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2019 On wich os/device you mostly play adult games?

On wich os/device you mostly play adult games?


  • Total voters
    57

scrumbles

Engaged Member
Jan 12, 2019
2,264
2,313
Windows and Android, I'd say.
If you export your game on Windows, there is a high chance that it runs on Mac and Linux too, through an emulator, a compatibility layer like Wine or a virtual machine. Btw, most common engines already support Linux and Mac.
 

baneini

Well-Known Member
Jun 28, 2017
1,939
2,991
Theres 50 pages of results of people asking for "android port", 30 for mac.
It's a mystery why people don't just dual boot windows.
 

darkshaw

Newbie
Jan 20, 2019
59
25
Windows and Android, I'd say.
If you export your game on Windows, there is a high chance that it runs on Mac and Linux too, through an emulator, a compatibility layer like Wine or a virtual machine. Btw, most common engines already support Linux and Mac.
I'm more concerned about the ui then the engine said of things however first i want to understand if it's wort making it multiplatform
 

Ataios

Active Member
Sep 11, 2017
817
919
Windows PC. I don't play porn games in public, so Android is not really an option.
 

cold_arctus

Devoted Member
Sep 25, 2018
8,945
10,819
The OS or Device isn't important. The question is which Game engine you want to use.
- Ren'Py
- RPG-Maker
- Unity
- etc.

These are the three main engines creator use for their adult games.

I myself play on Linux and from my experience I can tell you that RPGM and Ren'Py Games can be ported by every Linux and Mac User by themselves.

Unity is a bit tricky and depends on your coding skills and assets you use for your game. A game made in Unity can be ported to every selected platform, but there is no guaranty that your game will work the same as on Windows. Which means, that you have to code it a bit differently or use different libraries as in Windows etc..

All above engines support Android platform, but Android user are a pain in the ass imo. I can't understand how people can play a game on a small screen.. or install a + 2GB game on their device..
 
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anne O'nymous

I'm not grumpy, I'm just coded that way.
Modder
Respected User
Donor
Jun 10, 2017
10,197
14,930
It's a mystery why people don't just dual boot windows.
Lately, a guy was complaining because a given program take 30 seconds to start, and you expect people like him to reboot their computer just to play a game ? Even people who don't care about this kind of detail will not do it.
Shutdown your Mac/linux, boot on Windows, play a 20 minutes update, shutdown Windows, reboot on Mac/Linux... I'm pretty sure that it don't worth the dual boot.
 

cold_arctus

Devoted Member
Sep 25, 2018
8,945
10,819
Lately, a guy was complaining because a given program take 30 seconds to start, and you expect people like him to reboot their computer just to play a game ? Even people who don't care about this kind of detail will not do it.
Shutdown your Mac/linux, boot on Windows, play a 20 minutes update, shutdown Windows, reboot on Mac/Linux... I'm pretty sure that it don't worth the dual boot.
I would never install Windows as dual boot on my laptop. First because it is damn hard to install Windows after you installed Linux and second because Windows is a bloated piece of shit.

As said in my post, Ren'Py and RPGM can be ported easily to Linux and Mac, and Wine is pretty good as well if it comes to Unity.

This is why Windows is no longer mandatory for adult games imo.
 
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polywog

Forum Fanatic
May 19, 2017
4,062
6,266
Theres 50 pages of results of people asking for "android port", 30 for mac.
It's a mystery why people don't just dual boot windows.
There are multiple threads on here where devs are complaining about other websites selling their game.
Most of those sites are selling android ports of the games. Demand is high for portable games.
If the dev ports their game for android, those sites wouldn't be doing it.
 

Adabelitoo

Well-Known Member
Jun 24, 2018
1,947
3,021
There are multiple threads on here where devs are complaining about other websites selling their game.
Most of those sites are selling android ports of the games. Demand is high for portable games.
If the dev ports their game for android, those sites wouldn't be doing it.
I am doing a game and I just added that the game can't be sold in any physical and/or digital place, site, web, store and/or any way at all. Checkmate?
 

cold_arctus

Devoted Member
Sep 25, 2018
8,945
10,819
Windows tablet here, so make yer games playable without keyboard and mouse!
Out of curiosity: Can you play Man of the House on your Windows tablet? Also does your Windows tablet use a Windows 10 version for tables, for example Windows 10 RT? :unsure:
 

shark_inna_hat

Active Member
Game Developer
Dec 25, 2018
695
2,660
Out of curiosity: Can you play Man of the House on your Windows tablet? Also does your Windows tablet use a Windows 10 version for tables, for example Windows 10 RT? :unsure:
I haven't played Man of the House (yet), so I can't say really. It's a normal, Home version of W10, but 32bit (the tablet has a Intel Atom cpu locked to 32bit os, so I've no choice here). But Unity games typically work (well, start at least). Things that break are fullscreen + text input fields, I can't access the on-screen keyboard when the windows task bar is hidden, and buttons you need to hover the mouse cursor over - I've got a touch-screen, there's no mouse cursor.
 
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Sphere42

Active Member
Sep 9, 2018
914
959
Voted for Windows but desperately hoping virtual machines and emulators reach the point where everything runs on linux. In the context of this site that means Japanese AppLocale and legacy WinXP (or older *shudder*) are easier to manage without the constant fear of bricking your main leisure OS. On a broader level a decent GPU-capable VM would remove the need to reboot from ssh-based work sessions to take a break ("adult" or not).

Plus the only benefit I've personally used on Win10 over 7 is .webm thumbnails with plenty of downsides like being unable to reject updates before they are confirmed to not break your PC.