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AmanOC

Newbie
Game Developer
Oct 3, 2022
40
55
The role of therapist means its dead easy to introduce kinks vis different clients:
You hit the nail on the head, the work relationship will be one of the main avenues of introducing different kinks. At the same time, I have planned out a number of different therapy/counselling positions that the MC will be able to work (if he so chooses) that will also open up different demographics. I will have a list of planned released with the Day 3 update since it will be the final full day of the prologue.

AmanOC Be careful with your variables.
Thanks for the advice, I didnt actually understand the difference between boolean and string until researching it after your comment. I am pretty sure I have cleaned everything up, but if you notice anything with the Day 2 update I would really appreciate the feedback.


Additionally, Here is V0.11!

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Note: Dev Notes can be changed to -> Saves should all be compatible moving forward unless you ignore the in-game warning at the end-of-content screen
 
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ffive

Forum Fanatic
Jun 19, 2022
4,868
10,517
I don't want to nitpick too much, but you might want to at least skim . Mixing multiple voices in the same paragraphs is plain painful to parse, and not something different coloring is going to resolve since it affects entire structure of your story.
 
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max_z_smith

Member
Dec 30, 2016
391
419
Good first update, obviously work to do but a good starting point.

I noticed some issues with the images in the "PepperMeet" passage, for the random girl you meet. Looks like the actual images are named a bit differently, which results in image not found.
 
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AmanOC

Newbie
Game Developer
Oct 3, 2022
40
55
.
This is very helpful feedback and something I have been looking to hear! Thank you. I need more direct comments on the writing so feel free to get serious about the nitpicking. I am pretty curious about the Day 1 event where MC meets Pepper and there are many branching paths through the conversation (though some people may find the early exits).

1. This scene features a different type of dialogue presentation and level of scene description, is it better/easier to read through?
2. Is this scene any fun at all?
3. Does it feel pointless to go through so many options?
4. Was there any motivation to go through it again to see other paths?
5. And would you like to see more scenes featuring many branches, or are scenes like the first Cafe scene with Moon more interesting? or even more linear, the first scene with Fiona the Teacher?

I invite everyone to give me feedback about this, since it also has a direct relation to the amount of progress i will make with each update and the text to picture ratio that I can achieve in each scene.
 
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Addrinvan

New Member
Feb 3, 2018
3
31
I don't want to nitpick too much, but you might want to at least skim . Mixing multiple voices in the same paragraphs is plain painful to parse, and not something different coloring is going to resolve since it affects entire structure of your story.
Fantastic advice here. Really read this and get the basics of dialogue down. It makes a big difference.

I can give an example here of what he means. I'll give the same dialogue sections twice.

1 (incorrect): Tom was walking down the street when suddenly a police officer pulled up next to him. The police officer jumped out his patrol car and drew his firearm at Tom. The police officer yelled, "Get on the ground, don't move!" Tom was dumbstruck at this. Tom replied to the police officer, "But I haven't done anything wrong." The police officer ignored Tom and screamed with increasing volume, "I don't care, get on the ground now or I will shoot you." After the police officer had bellowed his last order, Tom's mother, Sarah, called out to the police officer from a nearby window, "Don't you dare shoot my baby, he didn't do nothin wrong." The police officer glanced up at Sarah, but quickly brought his eyes back to Tom. Tom still hadn't put his hands in the air. "You're gunna have to shoot me, cause I don't listen to pigs," Tom said, making a shrugging motion.

-This is incorrect and can be confusing. There are three characters here in one paragraph. It is confusing to switch between them.

2 (correct...ish I ain't an author).

Tom was walking down the street when suddenly a police officer pulled up next to him. The police officer jumped out his patrol car and drew his firearm at Tom. The police officer yelled, "Get on the ground, don't move!"

Tom was dumbstruck at this. Tom replied to the police officer, "But I haven't done anything wrong."

The police officer ignored Tom and screamed with increasing volume, "I don't care, get on the ground now or I will shoot you!"

After the police officer had bellowed his last order, Tom's mother, Sarah, called out to the police officer from a nearby window, "Don't you dare shoot my baby, he didn't do nothin wrong."

The police officer glanced up at Sarah, but quickly brought his eyes back to Tom.

Tom still hadn't put his hands in the air. "You're gunna have to shoot me, cause I don't listen to pigs."

-I'm sure this isn't perfect, but I hope you can see the difference here. Each time you switch characters in dialogue they get a new paragraph. This helps separate the different characters in a reader's mind and makes the dialogue flow far better.
 

Oliz82

Active Member
Mar 15, 2021
773
709
Hello.

I didn't know if a comment for this update would be useful outside reporting some broken images after waking up (whether "Go for a walk, and look for someone to meet" or "Go to the Gym") since there's not much new content. But :

1. This scene features a different type of dialogue presentation and level of scene description, is it better/easier to read through?
2. Is this scene any fun at all?
3. Does it feel pointless to go through so many options?
4. Was there any motivation to go through it again to see other paths?
5. And would you like to see more scenes featuring many branches, or are scenes like the first Cafe scene with Moon more interesting? or even more linear, the first scene with Fiona the Teacher?

I invite everyone to give me feedback about this, since it also has a direct relation to the amount of progress i will make with each update and the text to picture ratio that I can achieve in each scene.
I've gone through every choice. It's interesting they were completely different, not just a little like it's usually done.
It's better to try everything to give better feedbacks to the dev (or precise what you didn't try and why).

As for the many branches/different endings/linear, it depends on what should be expected :
Many branches means different situation and encounters (so locations and characters);
Many endings means only a variation of a scene of a specific character;
Linear means a focus on a character without much choice.

Personally, I think each of them have their place if you know were and what to do with them :
The scene with Pepper was good because you chose with whom you want to spend some time but that also means you can never encounter a character if you focus on someone;
The cafe scene was good but it also means that each choice will have an impact on the relationship with that character;
The scene with the teacher, though annoying that we can only go through it, was good because we learn something for future choices.

I hope it helps you even a little.

Good continuation.
 
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TheLionGuy

New Member
Oct 13, 2021
12
18
This chart I stole from someone else who stole it from someone else who probably stole it belongs here I think.
1666075532939.png
 

somebodynobody

Engaged Member
May 11, 2017
3,242
4,193
I would suggest having everything coded in lowercase, since linux and other systems get bitchy when calls are for specifically capitalized things.

bench fail video is missing a period in the code for the file type.

Media/RandomEvents/park/coed/outgoing/light/white/Walk1.jpg : doesn't exist. (happened when trying to meet pepper a second time.)
 
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AmanOC

Newbie
Game Developer
Oct 3, 2022
40
55
I would suggest having everything coded in lowercase, since linux and other systems get bitchy when calls are for specifically capitalized things.

bench fail video is missing a period in the code for the file type.

Media/RandomEvents/park/coed/outgoing/light/white/Walk1.jpg : doesn't exist. (happened when trying to meet pepper a second time.)
Appreciate the reports. I have the filetype and missing image issues fixed for the next update.

On capitalization. I am googling to figure out why this is an issue and all I can turn up is that its a general case sensitivity thing?
So I understand the scope of the problem, is this only when linux is trying to read variables? Or also strings / macros / file locations and names?
Or all of the above?
 

drevilbob

Newbie
Aug 11, 2016
15
70
On capitalization. I am googling to figure out why this is an issue and all I can turn up is that its a general case sensitivity thing?
So I understand the scope of the problem, is this only when linux is trying to read variables? Or also strings / macros / file locations and names?
Or all of the above?
File locations and names are the main issue. Most (all?) Linux filesystems are case-sensitive - they treat "images/cat.gif", "images/Cat.gif", and "images/CAT.GIF" as different files, along with every other possible variation. You can have all of them in the same folder and if you try to load or reference "cAT.gif" when there isn't a file with that exact name, including the capitals, you'll get nothing - exactly the same way as if you tried to load "dog.gif" when there's only a "cat.gif".

Windows is case-insensitive; if your program says "cat.gif" but the file is "CAT.GIF" it'll still load on Windows. People who make games on Windows often don't realise that there's a problem with their capitalisation as a result.

Variables, macros, strings, etc - these are all handled by Twine / the browser / the javascript engine, not by the filesystem (the filesystem, as its name suggests, just handles files) and so capitalisation in these shouldn't be an issue, or at least, it shouldn't be an issue that works differently between operating systems. with that said it's good practice to keep a consistent capitalisation standard in these as well.

edit: having played through a bit more, it's mostly fine (in that the filename capitalisation in the game and in the actual files is consistent) but there are a few fuckups - e.g, in one passage ("ProGym1") the game references 'Character/Jodie/PDownshirt.mp4' but the actual file is 'PDownShirt.mp4' with a capital S in Shirt.
 
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bobdillan

Forum Fanatic
Nov 18, 2016
4,157
9,375
Even when i am a "Snowflake" and hate NTR, you will reach more people when you include it. But please make it avoidable :)
Actually it is the opposite, cause you lose the harem players, and most of the incest players. (since it is an antagonistic genre), even when avoidable most will still ignore it.
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To put it simply, if you think of it from a competing standpoint, if all another game has to do to win against you is not include a single genre, you aren't being that competitive for your target demographic.
 
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