3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 12 Votes

Vanaduke

Active Member
Oct 27, 2017
692
3,029
Hey guys, I need an advice. G3 Micheal 7 does not work with , I intend a couple scene with G3/V7 but DAZ crashes everytime. Problem also duplicates whenever I render with Asha together. Is there a way to fix this? Thanks.
 

lexx228

Engaged Member
May 30, 2017
2,058
42,068
Hey guys, I need an advice. G3 Micheal 7 does not work with , I intend a couple scene with G3/V7 but DAZ crashes everytime. Problem also duplicates whenever I render with Asha together. Is there a way to fix this? Thanks.
dude, you probably don't have enough RAM or video card power...for the first problem you can increase the file of swap system - for the second to Rob the Bank;)
I try to use the best, but also me - as many others often lack the hardware:FeelsBadMan:
sorry my eng
 

epw14

Member
Jun 28, 2017
320
2,749
Here is the result (No postwork except logo and resizing (and removing a tiny white line and rectangle)) :
View attachment 124118
Not To fond of the skin, looks to plastic
dude, you probably don't have enough RAM or video card power...for the first problem you can increase the file of swap system - for the second to Rob the Bank;)
I try to use the best, but also me - as many others often lack the hardware:FeelsBadMan:
sorry my eng
From the hardware angle, I just installed DAZ on my old work computer (i7-4770 @ 3.4 GHz, 16GB ram, GTX760 with 2GB vram, non-SSD drives), and rendered Aiko 8 (8 minute render time / originally at 1620p then downsampled to 1080p):

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The lighting setup is more or less the same as the one blackonis suggested: key light you can see reflected in her eyes, and a rim light over her left shoulder pretending to be the sun, no environmental lighting (ignore the fake background / just something I nabbed from Google [no other postwork was done: downsampling and adding a background]).

Thing here is: the lights are just DAZ primitive planes with an Uber shader attached and their emissive channels activated to act like softboxes / no money was harmed in the making of this picture. Simple lights but they picked up skin details, and if I dared let it render longer, it would have rendered out all that noise.

See? It's all matter of lighting. And shaders)
Amen to that ;)
 
5.00 star(s) 12 Votes