VN RPGM Completed Time Stop RPG [v1.0] [Swallows999]

4.30 star(s) 13 Votes
Jun 8, 2018
24
14
If I'm not mistaken, Funbag Fantasy actually got tanslated over here by Nutaku and there's a heavily censored version on steam somewhere or something???? So it literally makes no sense that the more, "easy-going', stuff hasn't been translated. Same goes for Manuke ga Fps, but supposedly there's a scene in the light novel where he uses hyper speed and a stackked slow effect item to achieve a pseudo-time stop like in the film Clockstoppers to get snu snu.
 

Oya

New Member
Mar 6, 2018
14
3
Can't find the half-orc girl after she teleported. Could you please tell me where she went to?
 
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Shadow5243

Newbie
Nov 22, 2017
53
45
Can't find the half-orc girl after she teleported. Could you please tell me where she went to?
head back the way you came untill you get to the camp then go south you should be able to find your way from there
 
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Swallows999

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Game Developer
Aug 2, 2017
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In order to advance to the next area, you must complete the herbalist's quest of finding the flower he needs. You can find the herbalist in the same town that Shagrath teleported from, to the north-west.
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tipoima

Member
Jul 20, 2018
358
286
IDK if I misremembering things, but, I remember after beating the necromancer the half-orc girl tells you to go talk to her somewhere, looking like she figured everything out, except I can't find her anywhere and I didn't leave a save before that line. So, where the hell is she? Did that even happen? IS ANYTHING REAL?
 

Zeca Suez

Well-Known Member
Jun 26, 2018
1,430
1,186
IDK if I misremembering things, but, I remember after beating the necromancer the half-orc girl tells you to go talk to her somewhere, looking like she figured everything out, except I can't find her anywhere and I didn't leave a save before that line. So, where the hell is she? Did that even happen? IS ANYTHING REAL?
After defeating the Necromancer she is put up for public use outside the prison... if that is what you are referring to... the Prison is a building somewhere in the upper side of the map in the last city in the game.
 

Thant San

Member
Jun 2, 2018
460
2,138
Damn This was really good!! Especially it involves my favorite fetish which is emotionless sex and ability to able to have sex with girls all around the world!! I need another game like this!!
 

Thant San

Member
Jun 2, 2018
460
2,138
IDK if I misremembering things, but, I remember after beating the necromancer the half-orc girl tells you to go talk to her somewhere, looking like she figured everything out, except I can't find her anywhere and I didn't leave a save before that line. So, where the hell is she? Did that even happen? IS ANYTHING REAL?
You don't need to find her. You can just go to the parade and she will come to talk to you and there you can choose the ending you want...
 

EXADI

New Member
Nov 26, 2017
2
8
There seems to be a part, after you raped the necromancer and got the invitation...

At the bar you will meet some 'witch'(?) that says she knows what the MC is doing....
Is there no content for her or am I missing the scene? I think she appeared in the parade as a background character?
I am actually interested in this as well. Also the bridge to the busted teleport stone appearing in the first forest area at some point along the main quest (maybe also at the end). It doesn't seem to serve any kind of purpose, but it just appears at one point. The only thing that I can tell you is that judging from my dive into the game's files you couldn't have missed a scene. Nothing in the game's CG folder (Graphics/Pictures) has anything to do with her and I haven't found any CGs I haven't seen either. Checking the different towns I also couldn't find her. It's possible I just missed something and there's some more dialogue with her, but most likely the character is from a cut quest the developer forgot to remove.

It seems like the game had a lot of ideas that ended up not becoming reality (random appearing bridge, easter egg cookbooks, harpy and goblin-girl, Veluna's giant empty dungeon, house upgrade, the second time the tea vendor shows up, a few useless NPCs that either change positions or disappear right before the ending), which is unfortunate because parts of it were really promising, and I think with more time, more content, more choices, and more secrets it could definitely be a blast. As is, it's still good, but is mostly just a short dash through a bunch of simple CGs. Of course I don't blame the dev since it seems to have been a money issue, but yeah, I would have liked more.
 
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Swallows999

Grind Less, Fap More
Game Developer
Aug 2, 2017
280
872
I am actually interested in this as well. Also the bridge to the busted teleport stone appearing in the first forest area at some point along the main quest (maybe also at the end). It doesn't seem to serve any kind of purpose, but it just appears at one point. The only thing that I can tell you is that judging from my dive into the game's files you couldn't have missed a scene. Nothing in the game's CG folder (Graphics/Pictures) has anything to do with her and I haven't found any CGs I haven't seen either. Checking the different towns I also couldn't find her. It's possible I just missed something and there's some more dialogue with her, but most likely the character is from a cut quest the developer forgot to remove.

It seems like the game had a lot of ideas that ended up not becoming reality (random appearing bridge, easter egg cookbooks, harpy and goblin-girl, Veluna's giant empty dungeon, house upgrade, the second time the tea vendor shows up, a few useless NPCs that either change positions or disappear right before the ending), which is unfortunate because parts of it were really promising, and I think with more time, more content, more choices, and more secrets it could definitely be a blast. As is, it's still good, but is mostly just a short dash through a bunch of simple CGs. Of course I don't blame the dev since it seems to have been a money issue, but yeah, I would have liked more.
Witch was the mascot from the group I partnered with, it was an easter egg for them.

The broken teleport stone was my initial attempt at fast-traveling, where you could teleport by going to the different stones, but I realized the boots of teleportation would be much easier for the player. The bridge appearing is a remnant of that which I forgot to remove.

The cookbooks were my attempt at adding humor into the game, there is no special significance there.

For Veluna's dungeon, I was considering making it a real dungeon with traps, fighting, etc, but it felt like it would bog down the gameplay since the next area (the forest) already was a combat area. My goal was to keep sexual tension high and not have long pauses between H-scenes.

The NPCs moving around was my attempt at creating a world that evolved with the player so that it would feel like the people in the game were actually living their lives, moving around, etc. I sprinkled these events here and there just to add a sense of progression. I'm not sure if it was effective, I think this is the first comment I've seen about it.

When I look back on this project, I just want to apologize to everyone again for the cut content and linear story. It probably wouldn't have been too hard for me to add more story choices. In addition, I recently theorized about the creation of generic sex scenes that de-emphasize the face and identity of the character. With minor variation in clothing and bust, I could have sprinkled in these "faceless" women to add more life/scenes to the towns while minimizing impact on production time. Unfortunately, I had not thought of this earlier, but I will most likely add it to my next game.
 

EXADI

New Member
Nov 26, 2017
2
8
When I look back on this project, I just want to apologize to everyone again for the cut content and linear story. It probably wouldn't have been too hard for me to add more story choices. In addition, I recently theorized about the creation of generic sex scenes that de-emphasize the face and identity of the character. With minor variation in clothing and bust, I could have sprinkled in these "faceless" women to add more life/scenes to the towns while minimizing impact on production time. Unfortunately, I had not thought of this earlier, but I will most likely add it to my next game.
I don't think it's that bad honestly. It's still a good game with interesting content for a niche fetish that I'd like to see more of. I definitely don't think you have anything to apologize for. But since you did mention the "faceless" idea for next game, I do want to say that I don't think that's the kind of additional content this game needed. The optional NPCs you meet along the way were already pretty simple, usually only having a one-off scene. If anything, the best way to make more content with this kind of formula would be to focus on adding more events for the characters you already have rather than new ones with random people in the city.

For example, the guard in the first village having that one remark about the tavern owner and the flowers girl almost felt like a hint that if you play your cards right you can progress both of their stories and get a shared event. The mayor was an interesting character that could have had a chain of appearances where you humiliate her and reduce her standing in the town more and more. The herald could have been expanded in this way as well: having her become more and more paranoid as strange things keep happening to her every day she goes to work. The necromancer could have appeared earlier in the game, having several events all leading up to that confrontation in the mountains. Valuna could help you on your quest in some way after you get her to fall in love with you. Etc, etc, etc. You had a good selection of characters, and I think the best way to use that would have been to focus on them rather than more people without much of an identity.

Again, this isn't meant to be harsh criticism, the game is good, it's just that I think that if you are planning to have a bigger scope for your next project, you should focus on adding depth and follow-ups to the encounters you have rather than just increasing the number of encounters, because you did actually create characters that had the potential to be used more than once. Of course I'm not saying that more "faceless" events is a completely bad idea. It would add a sense of scale to your journey, but I don't think you should make them the focus.

These are just my two cents though. Thanks for the game and for replying.
 

Improdigal

Newbie
Dec 27, 2018
51
32
So i was incredibly hyped up before playing this, seeing as timestop is my absolute favorite fetish and all(especially timestop blowjobs....quite nice:sneaky:) and i gotta say i enjoyed it a lot more than i thought i would. I'm a bit bummed out that this was the final product but I'm grateful nonethelesss. As soon as i get my finances in order i plan to support this dev. Thanks again for this.


Also, if there is anything else out there similar to this, someone's gotta let me know.
 

Swallows999

Grind Less, Fap More
Game Developer
Aug 2, 2017
280
872
Also, if there is anything else out there similar to this, someone's gotta let me know.
One of the primary reasons why I made this is because of the lack of time-stop games, especially ones in English. My top recommendations for time-stop games are:

1.

2.

Both are in Japanese- the first is probably the highest quality time-stop game I've seen. The second one is good and is pretty easy to understand without Japanese since the options during time-stop are just images representing what you want to do. (groping, sex, kissing, etc.)
 

Improdigal

Newbie
Dec 27, 2018
51
32
One of the primary reasons why I made this is because of the lack of time-stop games, especially ones in English. My top recommendations for time-stop games are:

1.

2.

Both are in Japanese- the first is probably the highest quality time-stop game I've seen. The second one is good and is pretty easy to understand without Japanese since the options during time-stop are just images representing what you want to do. (groping, sex, kissing, etc.)
Well, thank you I appreciate the great service you have provided. Look forward to your other works(timestop maybe?) in the future.
 

Swallows999

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Aug 2, 2017
280
872
Well, thank you I appreciate the great service you have provided. Look forward to your other works(timestop maybe?) in the future.
Unfortunately, my next game is not time-stop related, (I will make another time-stop game one day, just not for the immediate future) it is about ignored/emotionless sex with the NPC trope. You may have seen a few games like that floating around here on F95zone.

However, I have commissioned an HTML game with real porn that will contain time-stop (equally, among a handful of other fetishes like mind-control), but that is still sometime away from the first public demo. I've always wanted to make an HTML game, played with Twine a bit, but I'm a tech-illiterate caveman, so commissioning a game is the next best thing. ;)
 

Improdigal

Newbie
Dec 27, 2018
51
32
Unfortunately, my next game is not time-stop related, (I will make another time-stop game one day, just not for the immediate future) it is about ignored/emotionless sex with the NPC trope. You may have seen a few games like that floating around here on F95zone.

However, I have commissioned an HTML game with real porn that will contain time-stop (equally, among a handful of other fetishes like mind-control), but that is still sometime away from the first public demo. I've always wanted to make an HTML game, played with Twine a bit, but I'm a tech-illiterate caveman, so commissioning a game is the next best thing. ;)
I'm rather new to this site actually so I'm not too sure what the "NPC trope" is but emotionless sex is always good by me. Look forward to trying it out when you release it.

Also, is there anyway to replay the scenes you have already done in this timestop rpg?
 
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Swallows999

Grind Less, Fap More
Game Developer
Aug 2, 2017
280
872
I'm rather new to this site actually so I'm not too sure what the "NPC trope" is but emotionless sex is always good by me. Look forward to trying it out when you release it.

Also, is there anyway to replay the scenes you have already done in this timestop rpg?
No, sorry. You made need to make a strategic save to access scenes more easily.
 

Swallows999

Grind Less, Fap More
Game Developer
Aug 2, 2017
280
872
If you guys like time-stop, I found a decent Warcraft with it, by "thetremorworks". It's a little basic, but I think the time-stop community is a little starved for content right now.
 
4.30 star(s) 13 Votes