3D-Daz Daz3d Art - Show Us Your DazSkill

5.00 star(s) 12 Votes

Xavster

Well-Known Member
Game Developer
Mar 27, 2018
1,243
7,551
This one seems a bit substandard compared to the quality of the stuff you've been putting up recently, and I don't mean that in a bad way. I guess it must have been the multiple characters that took the effort which otherwise would have gone into the depth and lighting of the scene. (Setting DOF to on in camera settings and dimming the HDRI to give the volumetrics more focus should do the trick, I believe.) Cheers anyway!
The scene setup is pretty much out of the box. The lighting system in the asset is fairly poor due to the shear quantity of light sources. I also decided not to use depth of field such that you could see the characters in the background. I might try to fix the lighting and do some more close up renders of the characters (you can't see the character detail at the resolution in the render I have done).

Also I updated the original image with a revised render using 4.11 and denoiser. The lighting setup was so bad however that denoiser didn't work. :confused:
 

zramcharan

Member
Aug 18, 2018
442
1,245
Been learning a lot by using Reality. 1) I need to see if I can hide geo shells. 2) Threads are CPU threads (got an error that I needed 16 threads for a render). 3) I love it (so far) compared to the default Iray rendering in Daz. one of my (better) experiments using Reality for Daz

reality_scene21.png
 

VDawe

Active Member
Apr 30, 2018
625
5,044
Hey all :) been using DAZ for... quite some time now and felt like sharing some of my "soft" renders here I did years ago. Let me know if you like it and if I should post some more, somehow I feel like starting to DAZ again after my long hiatus :3
(ofc I got some more explicit ones too but I tend to stay on the "soft" side, if that makes any sense haha)


View attachment 213419
Holy shit man i just became a fan of ur renders. This one is amazing:love::love::eek:
 

Enyos

Active Member
Mar 29, 2018
889
6,349
dForce dress with opacity adjustment for transparency.
Plane, and field, see and landscape behind.

View attachment 215164
I really love the scene and the model (really, I can't get over how much I love that scene with the depth of field, and angle on the aircraft). The part I don't like is down to personal taste, in thinking she needs a military uniform or at least some heels. :LOL: Great work on the transparency and nice pattern on what she is wearing though!
 
  • Like
Reactions: Namco15 and Part

Part

Member
Donor
Nov 14, 2016
225
2,906
I really love the scene and the model (really, I can't get over how much I love that scene with the depth of field, and angle on the aircraft). The part I don't like is down to personal taste, in thinking she needs a military uniform or at least some heels. :LOL: Great work on the transparency and nice pattern on what she is wearing though!
Thanks for the comment. I didn't find nice shoes for the scene ;)

I love her skin (it's "Nova HD" skin, and a home made character). I've done a light tan line.

Nova HD plane cam2.jpg


Same scene exactly, but different camera and scene angle from this post behind. Hope you will enjoy it.

dForce dress with opacity adjustment for transparency.
Plane, and field, see and landscape behind.

View attachment 215164
 

brynhildr

Compulsive Gambler
Jun 2, 2017
6,476
56,841
I probably wouldn't have done it without the help of @Archast (tell me that I tagged the right person xD). Yesterday I just spent half of the day for this render in which wasn't just one the problem I came across.
- render always dark
- didn't know how to color the skin since I used the HFS for the race, but the color wasn't compatible. Then not even with the Gen 2 (because supposedly the HFS should work only with that, but while the color worked, the morph instead don't)

Good lord, now I think I understand the devs and what they need to go through every single time :eek:

You don't have permission to view the spoiler content. Log in or register now.
 
5.00 star(s) 12 Votes