- Nov 13, 2021
- 207
- 136
Update 0.65
I apologize for being so late with this one.
It was finished earlier, but I did a mess with one event, so most of today we were trying to fix everything so it won't cause problems. I hope we didn't overlook anything.
The update is roughly 40k+ words. It's a big one. One part of it is the Bareshade assembly event, the other is expanding the Skullbreaker camp. Plus some small things here or there. Plenty of new other things as well - new cg, new sprites, new music.
Without further ado...
PART 1: CONTENT
Bareshade Fair
Stroll around
Official meeting
- Tao (maybe) in trouble (Req: Tao invited to fair, bandits in town)
Bareshade
- Main event. Finish the necessary conversations with the guests for the option to be available during the fair.
Bernard:
Assembly
- Assembly (Req: Werewolf event finished, Orc event finished, Lizard invited to the fair, Tao invited to the fair, NC guards invited to the fair)
You need to talk with those people to progress the event further during conversation with Bernard.
Northcrest
- Ruins: Roushk
- Northcrest Outpost: Everett
- Junkyard: Tao
- River's Bank: Feliar (Req: Rather obvious)
- Iron Blood Camp: Korg (Req: Stood against Mirage, Groth visited the fair)
- Iron Blood Camp: Orgram (Req: Talk with Korg finished)
Dulrig:
Skullbreaker Horde Camp
- Conversation: Crawler hide
Entrance:
Camp:
- Orc Slut (Req: Respect -70, 'Reward' talk done if picked that option during encounter with Mirage)
- Warm welcome (Req: Respect -25)
Outdoor prisoners (MC Male top content):
- Naked MC (Req: No clothes. Scene with Respect -15)
- Explore Camp (Random events)
Khalgor's Tent
- Blowjob from the green orc
- Blowjob from the red orc?
- Double blowjob from the ogre
Entrance (MC Bottom content):
Conversation:
- Khalgor's Walk (Req: Respect -70, Orc Slut event done, once per day)
- 3 scenes + 1 Fem MC scene + 1 wolbauk scene
'Tent'
- Mirage's promised reward (Req: 'Khalgor' picked as a reward, 'Mirage' conversation done)
- Place to stay (Req: Respect -10 or 10+)
- Prisoners (Req: Korg not in Orgram's tribe, Respect -20 or 20+, Outdoor prisoners done 5+ times)
Jungle
- Entrance
- Rest
- No rest for the wicked (If sleep was interrupted. Results depends on the players Respect)
Sabal Encounter:
Battlefield
- Escape variant – Escape has now four steps. You can pass each one of them which would take you to safety. A failed escape leads to a choice to continue a fight or trying escape again.
Check the surroundings:
New Items
- Two new events (Encounter, Item Find)
- New Enemy: Gryphon
PART 2: VISUAL/AUDIO ASPECTS
- Gryphon's Feather
- Gryphon's Arrow
- Crawler Armored Chausses
- Horde's Necklace
Narram’s addition:
StanG's addition:
- CG: Gunnar / MC
- Enemy: Gryphon
Burb's addition:
- Enemy: Pair Bandit
Civ's addition:
- New Icons: Warding Amulet, Traveler's Set, Poisonous Arrows, Sparking Arrows, Gryphon's Arrows, Gryphon's Feather, Crawler Armored Chausses, Horde's Necklace
- Updated Icons: Antique Coin, Arrows
- Music: Endurance (Battle Theme music for boss fights)