Yeah, I did that after a few seconds since I thought: "someone's going to think I don't know how to do it." ... sometimes folks forget that I'm pretty damn good at this modding thing and I find needles in a haystack as a career.
I'm very curious (I know the mod will tell us, but I'm waiting on my next playthrough until the mod is done) what sequence of steps are necessary to get the 'pushed chris' flag that gets Brooke to smile at you in the courthouse on day 2 there. Maybe that's related to also asking the banging question? Will be curious to see!
I'm very curious (I know the mod will tell us, but I'm waiting on my next playthrough until the mod is done) what sequence of steps are necessary to get the 'pushed chris' flag that gets Brooke to smile at you in the courthouse on day 2 there. Maybe that's related to also asking the banging question? Will be curious to see!
It is. And after that you will get a chance to react to this situation and choose to push him. It's also give you love point from Brooke.
No other steps. Just question.
Edit: DISREGARD: RenPy v8 does indeed process truthy/falsy conditionals (due to Python 3) unlike older versions... my bad. Thanks to Quetzzz for prompting me on this. I'm so accustomed to RenPy failing these conditional types historically that I automatically noticed it as a bug.
BTW, I can't fix these bugs since I don't know what integer(s) you intended to compare both cellar vars against (I can't pick just any random number obviously). So, I'm leaving them be for now until you instruct me with your resolution.
That.... is plausible. RenPy didn't used to follow truthy/falsy, but considering RenPy v8 is Python 3... it might surely now. I'll check it in a bit. Good call on that one bud.
Edit: Yep, R8 handles T/F just dandy. I edited my post (kept original in spoiler) and mentioned you for my error. Well done bud.
Hey DB. Note I'm likely never getting in the OP (the one there is not me, not even close). See post here regarding the SanchoMod thread. I have an early access release out (I'm updating nightly) in case you didn't know yet bud.
It is. And after that you will get a chance to react to this situation and choose to push him. It's also give you love point from Brooke.
No other steps. Just question.
Hey DB. Note I'm likely never getting in the OP (the one there is not me, not even close). See post here regarding the SanchoMod thread. I have an early access release out (I'm updating nightly) in case you didn't know yet bud.
Cool thanks for letting me know even tho I'm busy binging a tv series at the moment I still appreciate the heads up,Wishing you good luck on finishing this up and hopefully not loosing your mind with the new releases that come along.
Everything you've asked for and more. Replay gallery, indepth and fully dynamic ChoiceGuide (changes according to your previous choices), SanchoCheats, UI enhancements, named saves, FreeRoam dynamic guides, and much more. Click the spoilers below for indepth feature lists.
You'll likely want to bookmark the SanchoMod thread since I highly doubt this will get listed in the VN's OP even though it's far superior and a true Multi-Mod with way more features.
Please enjoy. Mod core is updated to the latest v7b with even more features. I hope you find at least one feature beneficial to your experience. Remember absolutely everything can be toggled on/off as desired and on the fly. Complete information and exhaustive previews can be found on the mod's thread (simply click the banner above). Regards and be well.
- Sancho
Thanks to Nickle3DArt for being receptive to my bug reports and constructive criticisms, and you VN fans for your patience while I get the beast professionally coded. Please support the VN developer if you can.
SanchoMod Update (Early Access)
04/07/2023 23:20CST Timestamp Nightly Update
Links in the mod's OP are updated accordingly. ( Simply click on the banner image above )
This will get you 100% to the beginning of v2Scene66 (MC prep at Lobby for Alice Date). This includes revisions to Ep1 guide, additional population of scenes in SanchoGallery, and additional dynamic FreeRoam guides up to this same point.
I'll get back to it in the morning, time for a nap after 17hrs of coding.
In v2Scene70pre you have a specific conditional where the variable has not be declared a default. Due to this omission if the Player has never accessed it in-game (via the specific choice award) it throws an exception error:
Python:
elif leiaKissReject:
To easily fix simply add it's default in your variables script file. Done.
As I get much closer to wrapping up the final public release of SanchoMod for "Jury", to further assist in eliminating confusion and to know where you're at I'm adding another custom stat on top of the dozens already coded. This will inform the Player what ending they currently are setup for in the Episode they are currently playing. This will (like all other SanchoMod stats) change in realtime accordingly.
A visual example:
It's just yet another QOL improvement imo.
Here's how it works in realtime for example:
The Player has been awarded LeiaDate and will currently be awarded her ending, and the Player is about to choose the "Keep them" choice:
Due to making this choice (as noted in the ChoiceGuide), LeiaDate is overridden by the awards in "Keep them" and the MiniStat reports accordingly:
Is there a list of all possible endings? Reason I ask is if it lists a girl's name, then I would know I was on the right path if her ending was the one I was trying to achieve. But in the Episode 2 ending example (first picture) it says the ending is "Seance", and I have no clue which girls would be included with that ending (unless I'm obviously missing something in understanding it).
Is there a list of all possible endings? Reason I ask is if it lists a girl's name, then I would know I was on the right path if her ending was the one I was trying to achieve. But in the Episode 2 ending example (first picture) it says the ending is "Seance", and I have no clue which girls would be included with that ending (unless I'm obviously missing something in understanding it).
Bud, it's dynamic info (it changes), so it might start off saying "AliceDate" or "Seance" but will later automatically change to specific LI's as you progress through the Episode. There's no way for me to know what the Player will choose in the future of reporting the information, so I start off with a summarized ending (in this case you can't go on Alice's date and go to Mia's seance at the same time), then as you continue to make choices in either of those scene setups the LI's are narrowed down and defined specifically.
Make sense?
For a summary of Episode endings, here's that info:
Something wicked this way comes.... the wait is finally over.
Full retail public release (no more "early access")
SanchoMod proudly presents: Jury - MultiMod Edition (Ep2 v2.1.1)
Go get you some. ( Simply click on the banner image above )
One of the most elaborate ChoiceGuides you'll find in any VN. A fully-featured multi-mod that includes the ONLY replay gallery available for this VN to date. Professionally coded with aesthetics that actually enhance the VN, not hack it with subpar quality. This is the mod worthy of the dev's hard work, and for your personal playthrough enhancement.
You've tried the other option, now try the best option.
Everything you've asked for and more. Replay gallery, indepth and fully dynamic ChoiceGuide (changes according to your previous choices), FreeRoam dynamic guides, SanchoCheats, UI enhancements, named saves, and much more. Click the spoilers below for indepth feature lists.
NOTE: You'll likely want to bookmark the SanchoMod thread since I highly doubt this will get listed in the VN's OP even though it's far superior and a true Multi-Mod with way more features.
Please enjoy. Mod core is updated to the latest v7b with even more features. I hope you find at least one feature beneficial to your experience. Remember absolutely everything can be toggled on/off as desired and on the fly. Complete information and exhaustive previews can be found on the mod's thread (simply click the banner above). Regards and be well.
- Sancho
Please support the VN developer Nickle3DArt if you can.