Mod Ren'Py FurrHouse Multi-Mod [Chapter 6][RiamMar]

RiamMar

One Hand Clapping, Heart of the Keyforge
Modder
Game Developer
Sep 15, 2017
769
2,960
furrhouse-title.jpg
Updated: 2024-03-30
Game/Creator: FurrHouse by Chimeros |
Modder: RiamMar | F95zone
Game Version: Chapter 6
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There might still be problems with some saves.
This issue should be fixed starting from chapter 7 -> 8.

Downloads:

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Last edited:

Danv

Active Member
Aug 21, 2020
869
1,190
is there easy way to get rid of all the UI related overrides and have just WT?
 

RiamMar

One Hand Clapping, Heart of the Keyforge
Modder
Game Developer
Sep 15, 2017
769
2,960
is there easy way to get rid of all the UI related overrides and have just WT?
You should be able to do that by deleting a few files.

The choice override is needed for the WT and the quick_menu(_touch) is needed to access the mod menu.

The textbox is affected by:
  • mod/screens/say.rpy + rpyc
  • mod/screens/input.rpy + rpyc
  • mod/styles/overrides/ *

Edit:
You could add yourself a keybind with
Code:
key "z" action [ ShowMenu ("ModScreen") ]
in the quick_menu of the game (or URM, if that has a quick menu override), if you want to remove that override of my mod too.
 
  • Like
Reactions: Danv

Death_Strike_Gaming

New Member
Jan 23, 2024
4
3
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 498, in __call__
    renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "D:\FurrHouse-Chapter6-pc\renpy\ast.py", line 823, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "D:\FurrHouse-Chapter6-pc\renpy\python.py", line 1178, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "D:\FurrHouse-Chapter6-pc\renpy\ui.py", line 301, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\core.py", line 2165, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "D:\FurrHouse-Chapter6-pc\renpy\display\core.py", line 3201, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\transition.py", line 53, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\screen.py", line 793, in event
    rv = self.child.event(ev, x, y, st)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1426, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 288, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\behavior.py", line 1174, in event
    return handle_click(self.clicked)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\behavior.py", line 1095, in handle_click
    rv = run(action)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\behavior.py", line 388, in run
    new_rv = run(i, *args, **kwargs)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\behavior.py", line 395, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 498, in __call__
    renpy.load(fn)
  File "D:\FurrHouse-Chapter6-pc\renpy\loadsave.py", line 829, in load
    log.unfreeze(roots, label="_after_load")
  File "D:\FurrHouse-Chapter6-pc\renpy\rollback.py", line 1130, in unfreeze
    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
  File "D:\FurrHouse-Chapter6-pc\renpy\rollback.py", line 925, in rollback
    self.load_failed()
  File "D:\FurrHouse-Chapter6-pc\renpy\rollback.py", line 843, in load_failed
    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Windows-10-10.0.19045 AMD64
Ren'Py 8.2.1.24030407
FurrHouse Chapter6
Sat May 11 08:04:46 2024

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00gamemenu.rpy", line 130, in _invoke_game_menu
    renpy.call_in_new_context('_game_menu')
  File "renpy/common/00action_file.rpy", line 498, in __call__
    renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script.rpyc", line 59, in script
  File "D:\FurrHouse-Chapter6-pc\renpy\ast.py", line 2557, in execute
    Say.execute(self)
  File "D:\FurrHouse-Chapter6-pc\renpy\ast.py", line 615, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "D:\FurrHouse-Chapter6-pc\renpy\exports.py", line 1493, in say
    who(what, *args, **kwargs)
  File "D:\FurrHouse-Chapter6-pc\renpy\character.py", line 1394, in __call__
    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
  File "D:\FurrHouse-Chapter6-pc\renpy\character.py", line 1045, in do_display
    display_say(who,
  File "D:\FurrHouse-Chapter6-pc\renpy\character.py", line 741, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "D:\FurrHouse-Chapter6-pc\renpy\ui.py", line 301, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\core.py", line 2165, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "D:\FurrHouse-Chapter6-pc\renpy\display\core.py", line 3201, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\behavior.py", line 548, in event
    rv = run(action)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\behavior.py", line 395, in run
    return action(*args, **kwargs)
  File "renpy/common/00gamemenu.rpy", line 130, in _invoke_game_menu
    renpy.call_in_new_context('_game_menu')
  File "D:\FurrHouse-Chapter6-pc\renpy\game.py", line 358, in call_in_new_context
    return renpy.execution.run_context(False)
  File "D:\FurrHouse-Chapter6-pc\renpy\execution.py", line 955, in run_context
    context.run()
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "lib/python3.9/future/utils/__init__.py", line 444, in raise_
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "D:\FurrHouse-Chapter6-pc\renpy\ast.py", line 823, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "D:\FurrHouse-Chapter6-pc\renpy\python.py", line 1178, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "D:\FurrHouse-Chapter6-pc\renpy\ui.py", line 301, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\core.py", line 2165, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "D:\FurrHouse-Chapter6-pc\renpy\display\core.py", line 3201, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\transition.py", line 53, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\screen.py", line 793, in event
    rv = self.child.event(ev, x, y, st)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1426, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 288, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\behavior.py", line 1174, in event
    return handle_click(self.clicked)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\behavior.py", line 1095, in handle_click
    rv = run(action)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\behavior.py", line 388, in run
    new_rv = run(i, *args, **kwargs)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\behavior.py", line 395, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 498, in __call__
    renpy.load(fn)
  File "D:\FurrHouse-Chapter6-pc\renpy\loadsave.py", line 829, in load
    log.unfreeze(roots, label="_after_load")
  File "D:\FurrHouse-Chapter6-pc\renpy\rollback.py", line 1130, in unfreeze
    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
  File "D:\FurrHouse-Chapter6-pc\renpy\rollback.py", line 925, in rollback
    self.load_failed()
  File "D:\FurrHouse-Chapter6-pc\renpy\rollback.py", line 843, in load_failed
    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Windows-10-10.0.19045 AMD64
Ren'Py 8.2.1.24030407
FurrHouse Chapter6
Sat May 11 08:07:23 2024
 

RiamMar

One Hand Clapping, Heart of the Keyforge
Modder
Game Developer
Sep 15, 2017
769
2,960
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 498, in __call__
    renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "D:\FurrHouse-Chapter6-pc\renpy\ast.py", line 823, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "D:\FurrHouse-Chapter6-pc\renpy\python.py", line 1178, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "D:\FurrHouse-Chapter6-pc\renpy\ui.py", line 301, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\core.py", line 2165, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "D:\FurrHouse-Chapter6-pc\renpy\display\core.py", line 3201, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\transition.py", line 53, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\screen.py", line 793, in event
    rv = self.child.event(ev, x, y, st)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1426, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 288, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\behavior.py", line 1174, in event
    return handle_click(self.clicked)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\behavior.py", line 1095, in handle_click
    rv = run(action)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\behavior.py", line 388, in run
    new_rv = run(i, *args, **kwargs)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\behavior.py", line 395, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 498, in __call__
    renpy.load(fn)
  File "D:\FurrHouse-Chapter6-pc\renpy\loadsave.py", line 829, in load
    log.unfreeze(roots, label="_after_load")
  File "D:\FurrHouse-Chapter6-pc\renpy\rollback.py", line 1130, in unfreeze
    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
  File "D:\FurrHouse-Chapter6-pc\renpy\rollback.py", line 925, in rollback
    self.load_failed()
  File "D:\FurrHouse-Chapter6-pc\renpy\rollback.py", line 843, in load_failed
    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Windows-10-10.0.19045 AMD64
Ren'Py 8.2.1.24030407
FurrHouse Chapter6
Sat May 11 08:04:46 2024

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00gamemenu.rpy", line 130, in _invoke_game_menu
    renpy.call_in_new_context('_game_menu')
  File "renpy/common/00action_file.rpy", line 498, in __call__
    renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "script.rpyc", line 59, in script
  File "D:\FurrHouse-Chapter6-pc\renpy\ast.py", line 2557, in execute
    Say.execute(self)
  File "D:\FurrHouse-Chapter6-pc\renpy\ast.py", line 615, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "D:\FurrHouse-Chapter6-pc\renpy\exports.py", line 1493, in say
    who(what, *args, **kwargs)
  File "D:\FurrHouse-Chapter6-pc\renpy\character.py", line 1394, in __call__
    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
  File "D:\FurrHouse-Chapter6-pc\renpy\character.py", line 1045, in do_display
    display_say(who,
  File "D:\FurrHouse-Chapter6-pc\renpy\character.py", line 741, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "D:\FurrHouse-Chapter6-pc\renpy\ui.py", line 301, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\core.py", line 2165, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "D:\FurrHouse-Chapter6-pc\renpy\display\core.py", line 3201, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\behavior.py", line 548, in event
    rv = run(action)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\behavior.py", line 395, in run
    return action(*args, **kwargs)
  File "renpy/common/00gamemenu.rpy", line 130, in _invoke_game_menu
    renpy.call_in_new_context('_game_menu')
  File "D:\FurrHouse-Chapter6-pc\renpy\game.py", line 358, in call_in_new_context
    return renpy.execution.run_context(False)
  File "D:\FurrHouse-Chapter6-pc\renpy\execution.py", line 955, in run_context
    context.run()
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "lib/python3.9/future/utils/__init__.py", line 444, in raise_
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
    $ ui.interact()
  File "D:\FurrHouse-Chapter6-pc\renpy\ast.py", line 823, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "D:\FurrHouse-Chapter6-pc\renpy\python.py", line 1178, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
    $ ui.interact()
  File "D:\FurrHouse-Chapter6-pc\renpy\ui.py", line 301, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\core.py", line 2165, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
  File "D:\FurrHouse-Chapter6-pc\renpy\display\core.py", line 3201, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\transition.py", line 53, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\screen.py", line 793, in event
    rv = self.child.event(ev, x, y, st)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1426, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 288, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\layout.py", line 1202, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\behavior.py", line 1174, in event
    return handle_click(self.clicked)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\behavior.py", line 1095, in handle_click
    rv = run(action)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\behavior.py", line 388, in run
    new_rv = run(i, *args, **kwargs)
  File "D:\FurrHouse-Chapter6-pc\renpy\display\behavior.py", line 395, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 498, in __call__
    renpy.load(fn)
  File "D:\FurrHouse-Chapter6-pc\renpy\loadsave.py", line 829, in load
    log.unfreeze(roots, label="_after_load")
  File "D:\FurrHouse-Chapter6-pc\renpy\rollback.py", line 1130, in unfreeze
    self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
  File "D:\FurrHouse-Chapter6-pc\renpy\rollback.py", line 925, in rollback
    self.load_failed()
  File "D:\FurrHouse-Chapter6-pc\renpy\rollback.py", line 843, in load_failed
    raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?

Windows-10-10.0.19045 AMD64
Ren'Py 8.2.1.24030407
FurrHouse Chapter6
Sat May 11 08:07:23 2024
That's an issue with the game not the mod. Same happened in Chapter 5, iirc.

The dev is aware of the problem, but it's not fixable. We worked on a solution, so that this will not happen from v0.7 onwards.

You will need to load a save from chapter 3 or 4 or start over.