Tannin00

Member
Jul 1, 2017
302
235
I'll take it as a compliment, but I identify myself as a cheese cat, so I'll take offense and tweet about you
:KappaPride:.
I think the mod has a problem, which is that yes... all the content is unlocked but for some reason the farm content (monster content) makes it appear as if it were locked and cannot be accessed.

I already tried turning extreme content on and off but nothing changes.
 

Jackie_Dev

Member
Game Developer
Nov 5, 2019
112
119
I think the mod has a problem, which is that yes... all the content is unlocked but for some reason the farm content (monster content) makes it appear as if it were locked and cannot be accessed.

I already tried turning extreme content on and off but nothing changes.
The mod only enables half the extreme content. Just xray and hymen animation. I'll let the rest content be modded if the rating here somehow reaches above 5 here.(that's the least you can do:whistle:)
 
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Riza Stingray

Newbie
Jun 26, 2018
56
144
I think the mod has a problem, which is that yes... all the content is unlocked but for some reason the farm content (monster content) makes it appear as if it were locked and cannot be accessed.

I already tried turning extreme content on and off but nothing changes.
Apparently the developer cut out something else besides cheats, I'm just too lazy to see what he did there to make life difficult for the players. I can restore the cut content, but the game is not worth the candle.

The mod only enables half the extreme content. Just xray and hymen animation. I'll let the rest content be modded if the rating here somehow reaches above 5 here.(that's the least you can do:whistle:)
Better cut it out
if ($gameSwitches._data[139]) {
SceneManager.goto(Scene_Gameover);
}
from Hex_Minigame_Gauge.js.
 

Jackie_Dev

Member
Game Developer
Nov 5, 2019
112
119
Apparently the developer cut out something else besides cheats, I'm just too lazy to see what he did there to make life difficult for the players. I can restore the cut content, but the game is not worth the candle.


Better cut it out

from Hex_Minigame_Gauge.js.
You know how to decrypt visustella plugins?
 

Riza Stingray

Newbie
Jun 26, 2018
56
144
You know how to decrypt visustella plugins?
No, I just figured out which plugin is causing Game Over and based on the logic I wrote those code. After all, if I switch on this switch, the game ends, and since I know that the same RelationCheat is switched off after a few seconds, there is a constant check, so this switch has a trivial check that if it is on, it should show Game Over window.
 
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Riza Stingray

Newbie
Jun 26, 2018
56
144
You know how to decrypt visustella plugins?
Okay, I know how to deobfuscate javascript. And I don't even have to do that to disable your trap, I'll just convert 139 to Hexadecimal and find that number and replace it with whatever I like. I already did this in a past release and could have done it now, I just didn't since you'll see it right away and come up with something else.
$gameSwitches[_0x2fa70d(0x437,0x41c,0x482,0x44d)][-0x11aa+0x1*-0x88b+0x1ac0]&&SceneManager[_0x2fdd7c(0x425,0x38d,0x3eb,0x342)](Scene_Gameover);
So I just change the cheat switches to my own. I'm saying this because I can take the last version you banned and just grab the data and js folder from it, or open the game in the editor and move the events you deleted. But all of this makes no sense as you have the final say, it's strange that you haven't thought of this yet, but you better not just cut the code, but export the game without images. This will seriously complicate things, because the newer the version, the harder it will be to get new images and restore new content that was never made public. Cutting the encryption key out of System.json won't help, it's a useless practice, as is resource encryption in general.

This was my last transmutation, I hope you had fun fighting me too. I had an interesting experience and will be able to recommend your tricks to other authors.
 
Last edited:

Jackie_Dev

Member
Game Developer
Nov 5, 2019
112
119
Okay, I know how to deobfuscate javascript. And I don't even have to do that to disable your trap, I'll just convert 139 to Hexadecimal and find that number and replace it with whatever I like. I already did this in a past release and could have done it now, I just didn't since you'll see it right away and come up with something else.


So I just change the cheat switches to my own. I'm saying this because I can take the last version you banned and just grab the data and js folder from it, or open the game in the editor and move the events you deleted. But all of this makes no sense as you have the final say, it's strange that you haven't thought of this yet, but you better not just cut the code, but export the game without images. This will seriously complicate things, because the newer the version, the harder it will be to get new images and restore new content that was never made public. Cutting the encryption key out of System.json won't help, it's a useless practice, as is resource encryption in general.

This was my last transmutation, I hope you had fun fighting me too. I had an interesting experience and will be able to recommend your tricks to other authors.
I like you and the efforts you've put in here... the mod isn't complete but you did the best you could. If you're interested I'd love to hire you as a playtester for this project.
 
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