Mod Ren'Py Reclusive Bay - Shawn's Walkthrough + Improvements [1.0][Shawnchapp]

JenMistress

Engaged Member
Oct 1, 2019
2,548
2,849
updated to 1.0
It is good to have this done. For some reason, they didn't like putting this on the front page of the game, now I don't have to worry about trying to remember this game has a mod. Thank you so very much for your work on this, was a great help with working my way through this game!!!
 

Shawnchapp

Well-Known Member
Modder
Feb 13, 2018
1,907
5,009
It is good to have this done. For some reason, they didn't like putting this on the front page of the game, now I don't have to worry about trying to remember this game has a mod. Thank you so very much for your work on this, was a great help with working my way through this game!!!

I'm glad you found it helpful :) The game was fun when it lasted, honestly abit disspointed about the ending even more so hows it determined but overall still a good game i get the feeling the dev just wanted to move on to something else which is fine bu thankfully he gave us a ending before leaving
 
  • Red Heart
Reactions: JenMistress

JoePlant

Member
May 2, 2017
287
280
Other -> Peek Snaps-> Cascade

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/House_Free_roam.rpy", line 36, in script
    call screen MC_bedroom_actions
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/mod/Shawn_Guides.rpy", line 2053, in execute
  File "game/mod/Shawn_Guides.rpy", line 2053, in execute
  File "game/mod/Shawn_Guides.rpy", line 2056, in execute
  File "game/mod/Shawn_Guides.rpy", line 2061, in execute
  File "game/mod/Shawn_Guides.rpy", line 2068, in execute
  File "game/mod/Shawn_Guides.rpy", line 2088, in execute
  File "game/mod/Shawn_Guides.rpy", line 2088, in <module>
NameError: name 'restaurant_first_visit' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/House_Free_roam.rpy", line 36, in script
    call screen MC_bedroom_actions
  File "renpy/ast.py", line 2015, in execute
    self.call("execute")
  File "renpy/ast.py", line 2003, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "renpy/statements.py", line 278, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "renpy/exports.py", line 3134, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3315, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3735, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 436, in visit_all
    callback(self)
  File "renpy/display/core.py", line 3735, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/screen.py", line 447, in per_interact
    self.update()
  File "renpy/display/screen.py", line 637, in update
    self.screen.function(**self.scope)
  File "game/mod/Shawn_Guides.rpy", line 2053, in execute
  File "game/mod/Shawn_Guides.rpy", line 2053, in execute
  File "game/mod/Shawn_Guides.rpy", line 2056, in execute
  File "game/mod/Shawn_Guides.rpy", line 2061, in execute
  File "game/mod/Shawn_Guides.rpy", line 2068, in execute
  File "game/mod/Shawn_Guides.rpy", line 2088, in execute
  File "game/mod/Shawn_Guides.rpy", line 2088, in <module>
NameError: name 'restaurant_first_visit' is not defined

Windows-10-10.0.19041
Ren'Py 7.4.10.2178
Reclusive Bay 1.0
Sat Mar 18 22:10:29 2023
 

Shawnchapp

Well-Known Member
Modder
Feb 13, 2018
1,907
5,009
Other -> Peek Snaps-> Cascade

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/House_Free_roam.rpy", line 36, in script
    call screen MC_bedroom_actions
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/mod/Shawn_Guides.rpy", line 2053, in execute
  File "game/mod/Shawn_Guides.rpy", line 2053, in execute
  File "game/mod/Shawn_Guides.rpy", line 2056, in execute
  File "game/mod/Shawn_Guides.rpy", line 2061, in execute
  File "game/mod/Shawn_Guides.rpy", line 2068, in execute
  File "game/mod/Shawn_Guides.rpy", line 2088, in execute
  File "game/mod/Shawn_Guides.rpy", line 2088, in <module>
NameError: name 'restaurant_first_visit' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/House_Free_roam.rpy", line 36, in script
    call screen MC_bedroom_actions
  File "renpy/ast.py", line 2015, in execute
    self.call("execute")
  File "renpy/ast.py", line 2003, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "renpy/statements.py", line 278, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 569, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "renpy/exports.py", line 3134, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3315, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 3735, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/core.py", line 568, in visit_all
    d.visit_all(callback, seen)
  File "renpy/display/screen.py", line 436, in visit_all
    callback(self)
  File "renpy/display/core.py", line 3735, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "renpy/display/screen.py", line 447, in per_interact
    self.update()
  File "renpy/display/screen.py", line 637, in update
    self.screen.function(**self.scope)
  File "game/mod/Shawn_Guides.rpy", line 2053, in execute
  File "game/mod/Shawn_Guides.rpy", line 2053, in execute
  File "game/mod/Shawn_Guides.rpy", line 2056, in execute
  File "game/mod/Shawn_Guides.rpy", line 2061, in execute
  File "game/mod/Shawn_Guides.rpy", line 2068, in execute
  File "game/mod/Shawn_Guides.rpy", line 2088, in execute
  File "game/mod/Shawn_Guides.rpy", line 2088, in <module>
NameError: name 'restaurant_first_visit' is not defined

Windows-10-10.0.19041
Ren'Py 7.4.10.2178
Reclusive Bay 1.0
Sat Mar 18 22:10:29 2023

ya peek snaps are bit bugged some flags were change but where all you need to know for every single one

if an option pops up to "peek" click it
 

wuckfit123

Newbie
Dec 12, 2019
52
238
I finished the game following this WT mod, but somehow some characters haven't reached 30RS or 10SL. Are there any steps skipped by this WT? Dev said that it is possible to reach these stats for all character on a single playthrough
 

Shawnchapp

Well-Known Member
Modder
Feb 13, 2018
1,907
5,009
I finished the game following this WT mod, but somehow some characters haven't reached 30RS or 10SL. Are there any steps skipped by this WT? Dev said that it is possible to reach these stats for all character on a single playthrough
there is some scene like the bar true or dare game that it literally asked you to pick a girl to get +rs so depending on your choose in those scene will reflect the tottaly SL/RS and there are other choices that will give one girl +2rs and another -RS and the other choice would be +1rs and +1sl for choices like that themod won't tell you to pick any choices that can give -RS so its the other option

but most girls should be around 30 RS or more and 10SL by the end
 

reddmann23

Newbie
Jun 26, 2022
75
158
Vivian story step #4, it tells me to go to my room at night
ya peek snaps are bit bugged some flags were change but where all you need to know for every single one

if an option pops up to "peek" click it

Vivian story step #4, it tells me to go to my room at night in the walkthrough. But when I do nothing happens. Please help.
 

Shawnchapp

Well-Known Member
Modder
Feb 13, 2018
1,907
5,009
Vivian story step #4, it tells me to go to my room at night



Vivian story step #4, it tells me to go to my room at night in the walkthrough. But when I do nothing happens. Please help.

can you send me your save please
 

meatdeath

New Member
Jul 16, 2021
1
2
Any chance this could be used to notify the player of what impact certain choices have? I am new to the game, and getting locked options for the characters due to lack of points. With out rolling back and then digging into save editing I feel like a bit of content is locked away.

Edit: Oh... I actually used your walk through, found the "best" responses there. Thanks for the hard work!
 
Last edited:

balboa2151

Member
Jun 10, 2023
123
111
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 755, in script
call screen warning(3.0)
File "game/script.rpy", line 755, in script
call screen warning(3.0)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/mod/Shawn_Overrides.rpy", line 514, in execute
File "game/mod/Shawn_Overrides.rpy", line 514, in execute
File "game/mod/Shawn_Overrides.rpy", line 517, in execute
File "game/mod/Shawn_Overrides.rpy", line 518, in execute
Exception: Imagebutton does not have a idle image. (auto=u'mod/images/btn_mod_%s.png').

Can anyone please help me with this error? thanks
 

Shawnchapp

Well-Known Member
Modder
Feb 13, 2018
1,907
5,009
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 755, in script
call screen warning(3.0)
File "game/script.rpy", line 755, in script
call screen warning(3.0)
File "renpy/common/000statements.rpy", line 569, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/mod/Shawn_Overrides.rpy", line 514, in execute
File "game/mod/Shawn_Overrides.rpy", line 514, in execute
File "game/mod/Shawn_Overrides.rpy", line 517, in execute
File "game/mod/Shawn_Overrides.rpy", line 518, in execute
Exception: Imagebutton does not have a idle image. (auto=u'mod/images/btn_mod_%s.png').

Can anyone please help me with this error? thanks

Guessing your on a mac? that seems to be an error for some mac users for some reason and i honestly have no clue why. (don't own a mac so i can't even test things for it) only thing i can suggest is make sure you instaled the mod properly. like if you go into "game/mod/images" if the image "btn_mod_idle.png" is there then its instal properly

if the file strucure is "game/game/mod" you installed it wrong.

so should be (replace "ReclusiveBay-1.0-pc" with "ReclusiveBay-1.0-mac" or w./e the mac version is called)
1695702209090.png
 
Last edited:

balboa2151

Member
Jun 10, 2023
123
111
Guessing your on a mac? that seems to be an error for some mac users for some reason and i honestly have no clue why. (don't own a mac so i can't even test things for it) only thing i can suggest is make sure you instaled the mod properly. like if you go into "game/mod/images" if the image "btn_mod_idle.png" is there then its instal properly

if the file strucure is "game/game/mod" you installed it wrong.

thanks for the fast reply...no I'm using windows..I used winrar to extract to game folder and I receive this error
 

Shawnchapp

Well-Known Member
Modder
Feb 13, 2018
1,907
5,009
thanks for the fast reply...no I'm using windows..I used winrar to extract to game folder and I receive this error
and the file structure is correct? cause i also use winrar without any errors (its what i use to compress all my files)

"gamename/game/mod" not "gamename/game/game/mod"
 

balboa2151

Member
Jun 10, 2023
123
111
and the file structure is correct? cause i also use winrar without any errors (its what i use to compress all my files)

"gamename/game/mod" not "gamename/game/game/mod"
thank you very much for your help...I installed mod folder into game folder and everything works perfect. thanks Rich
 
  • Like
Reactions: Shawnchapp