- Jul 12, 2020
- 7,827
- 17,321
Nice looking characters but there are a couple of things that ruin it as far as I'm concerned.
1) Quicktime events... I hate these!
2) A redone UI that doesn't allow for skipping transitions and the ridiculous number of screen shakes.
Just got done with the first release, and I must say I'm liking it a lot.
One thing that I'd always welcome is addition of proper horror genre games, cause despite the "horror" tag existing for this site, game which really focuses on this aspect is quite rare.
As long as the future updates continue with the suspense and terror aspect, I see potential for it to be great.
As for the story, I'm finding myself engaged with it; I like how the mystery is slowly getting unveiled to the MC.
With the LIs, they each seem to have distinct enough interest to kepp me engaged (currently I'm most interested in Haze, but let's see how I feel with more episodes, heh).
So all in all, good job dev on your first release.
Will keep tabs on this one to see how things develop with future episodes.
Mia was such a dumbass that my canon is that her department deliberately sent her out to Spooky Island, hoping she'd get Sadako'd. Glad she's gone, hope she doesn't come back.
Haven't seen a single QTE so far that fits in a VN, and this one is no exception. They can be decent if used in an action game, since you're already used to twitch reflex inputs there. But when you're chilling with an interactive story like this and suddenly forced to go into ready mode, it's not a good player experience, and it's not good game design.
Renders are nice, UI is polished, plot setup feels interesting. Could've done without the typical (sorta but not really) incest characters, but I guess that's what the people want. Although they probably want real incest characters, so this middle of the road approach might not work for either crowd.
I think it's going to be tricky developing the game, considering a lot of effort seems to have been spent on the paranormal aspects of the story (which so far have been done well, imo - Mia's stupidity excluded). But making that work along with the more carnal aspects of an adult VN might be a juggling act. Anyway, interested to see how this goes, and good luck to the dev.
Well...I was gonna leave the exact same thoughts on the game, thx for doing it for me.
Two things I'd like to add:
Desperately needs a proofreader.
Some times dialogue and/or renders play too fast, for example to conway the best friend quickly dropping a bit of info and then leaving. Its not a big deal, but some people, like me, need to read everything on the screen, wich in this case means rolling back and forth to catch everything. Slightly annoying, not a big deal, but also easy to fix.
Liked the setup of the story and am curios to see if dev can see it through.
This, this, this and this lol...no point in writing out all the above myself really.
___________
It's interesting for a first release sure, nicely put together but for the dev, if going have dumb people doing dumb things, I can watch any number of a thousand horror films over the last 40 years where everyone does this.
Also never understood why with such a creature on the 'island'...wtf would anyone live there (considering they are aware of it)...just fucking move...
That aside...worth following for now I think but all the above quotes stand, especially the QTE's. Too many devs want to make a game..not a VN. If I want QTE's etc I can go play far better ones...far more polished. Make a visual novel, leave out the pointless crap and maybe try and find a native English speaker to polish up the script for you.