- Feb 7, 2020
- 129
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It's fairly simple, but you'll need rpgmaker ace installed.PS : How did you reverse the code / edit the Cache script ? I'm familiar with dev and Unity moding but never looked at the RPG Maker scene.
Make sure all the files are unpacked first. (the one from this thread is already unpacked)
Put the RPGMaker ace project file on the same folder as the game .exe
The project file is basically a file named "Game.rvproj2"
which has "RPGVXAce 1.02" written inside, I'll attach it here but you can create it yourself.
Open the game in rpgmaker editor ( you select the Game.rvproj2 to open the game project)
Click the Edit script icon top or press F11 to open the scripts window
Click on the script named "Cache" on the left side. Find the line and make the change.
Press OK then the play button top or F12 just to make sure the files will be compiled.
Done.
PS: I've redone the fix on the MTL version. I didn't test it but it should be okay.