Ren'Py - Town of Magic [v0.69.002] [Deimus]

  1. 3.00 star(s)

    conspiracyhoax

    This game is great in many areas and has a lot of potential and that's why it breaks my heart to see it fall so short in a few important places.

    First and foremost there is definitely a bit of a problem with the grinding required, however I wouldn't necessarily have an issue with that if we could use that time to interact with characters more. The characters in this game are fairly well written (at least at first but I'll get to that later) and I'd like to interact with them. Unfortunately at the moment the interactions are extremely linear. Want to talk to your commander or other guildmates? Too bad, have to progress the story to an arbitrary point to get the next interaction. Don't like a certain character or don't like where their interactions are going? Well you've got no choice because only one dialogue choice will progress their affinity and their affinity is required for story progression. I kid you not, at one point you are looking for someone that has gone missing and you need to level up a different person's affinity just so they can say "have you checked their house?" The main character is introduced and shown to be fairly competent and proactive until they suddenly aren't for the sole purpose of requiring affinity.

    The next area this suffers is the hyper-fixation on the main fetish of the game, domination loss, to the detriment of the characters and story. The latter half of the currently available content just turns into possession quest, with every character either becoming a blank husk void of any personality or a carbon copy of the first ghost you met but with a different coat of paint and much less fleshed out. Calling the later content domination loss isn't even accurate as every person just seems to immediately accept giving whatever random ghost is possessing them this time control of their body. This is such a shame because as mentioned before the characters were all quite charming and decently written in the beginning and it's a shame to see them devolve into one note trope characters.

    Many of these issues could be fixed if the creator changed it from an entirely linear story and game to having at least a bit of a branching path, or even better just let the player interact with characters individually, don't require max ghost possession affinity for absolutely everyone.

    TLDR: Gameplay is fun but a bit grindy, art is great, setting and characters are fun but the extremely linear progression and hyper-fixation on domination loss eats away at their quality,
  2. 3.00 star(s)

    Adama

    It would be a great game, but it has mechanics that have no reason to be there and the porn side is incredibly vanilla and all the same.

    The grind is awful and has no place in there. The game would have a long playtime even without it. I don't understand why it's this grindy then. And we talking hours of LMB clicking cause most battles can't be skipped unless you go with the ghost girl, but then again it's half an hour of holding CTRL to get what you need due to the game hiccup-ing trying to load animations during the skipping...

    The gameplay is otherwise great. The fights are fine, the mechanics are nice. The scaling is a bit weird since you can skip farm levels infinitely, so you can just hold CTRL for an hour and have enough skillpoints for every skill, so the progress feels kinda empty.

    The characters are great, pretty fun, but could use some Male characters since 90% of the game is just lesbian content honestly.

    The sex scenes are well written, but so damn boring in a sense that the scenes are different in the tone, but the content is the same. Eg. girl on girl touching and licking are like 90% of the scenes and you are the sub everytime. Also the animations are incredibly choppy. Like they are those 2-3s loops that a lot of times overlap, hiccup or freeze no matter what settings you pick and how good your PC is...

    If you took away the grind, the gaming part of the game would be great, like 8/10. But the porn is barely 4/10 due to the variety. Kinda shame because the world and the setttings are both well done. I feel like there should be waaaaay more events with different characters in this stage of development, and the lewd events with the characters already there should be more engaging. Ghost girl has the most content by a mile, but even her content is incredibly vanilla even though she is a slut...
  3. 5.00 star(s)

    Ernesto Clout

    Good thread for a godlike p-game! The people who post usually give advice and insight regarding the game and its mechanics. Not only that, but they're also exceptional at uploading current versions and the associated walk through with them!
  4. 5.00 star(s)

    Mattriones98

    This game has promise, it aint bad, but it has few issues:

    Animations - there are lot of animations and debug menu lets you see all of them. Sadly most animations are generic fingering or breast play, only one monster eats you out (plant girl) and certain animations are too long before you can fight again. It would be cooler if we could speed animations or if there would be different ones depending on MC lewdness.

    Story: Its lackluster, not much happens in beginning and many events require the ghost girl to have high bond with your MC. It would be better if all of them would be independent and not reliant on each other. For instance the first sidekick, the short girl that brags about her magic, needs the ghost girl sidequest to progress further. It would be nice if we could fill it through normal human bonding, not getting constantly possesed.

    Grind: This total grindfest, this game pushes it into another level. Game could use some type of work or job system to let us get money easier. Also once you buy everything, money is kinda useless. The wallet system is also bad, why do we need max amount of gold? Wouldnt it be better to have limitless wallet if we rack up 10000 gold then we rack that amount?

    Companions: They are interesting and have interesting dynamic with MC, mainly the succubus who has interesting skill if your MC gets grabbed. Game could also use some camping system or bonding with companions mechanic on road.

    That is all I guess that kinda bothered me but otherwise, as I said, game looks decent. Would welcome some more types of sexual animations, lover system or more female enemies (bandits, mystical creatures, elfs etc.). Game is still in 0.67, so Im looking forward for full version.


    Edit: The soundtrack of this game is also fantastic. Ceres ship theme and her battle soundtrack slaps. You would expect something like this in AAA game, not hentai indie game. Still, this is great.
  5. 1.00 star(s)

    LittleSisterLover

    This is on version 0.67.003.

    What kills this game in my mind isn't even the grind (which is insane), but the completely linear "sandbox", lack of substantial character interaction, and conflicting information.

    So let's dive into those.

    The game features the usual sandbox map to move between locations, however, the entire story and its content is entirely linear. "Go here, talk to this character, go here, talk to this character, go here, talk to this character". You are never in any control of any decisions.

    That leads to the player never actually interacting with characters. Every single character exists to give you a task to progress to the next task. It's tragic, because some of the characters do seem genuinely interesting and I would like to be able to form relationships with them - but that isn't what they're used for, despite the taglines.

    Conflicting information. Some of the information provided is just plain wrong. The single biggest stand out in my mind is very early in the game, you are directed to the "Library", which houses a menu of books that are basically just tutorials. One of these specifies that you will not gain content by losing fights, and that you should never aim to. You guessed it, this is a straight, no-nonsense lie, because you encounter within just a couple hours a fight that is necessary to lose multiple times to progress the game. And because everything is entirely linear, you have no option on that despite the fight being very easy to win repeatedly, just to endlessely be looped into it.

    So what does this game do well? Not all that much, actually. The greatest thing I can say is that there are characters I want to get to know, as previously mentioned, but that doesn't count for much when that isn't possible.

    What attracts many people to this game is the art, and honestly...it's not that great. I was interested in the art too, but its illusion was shattered for me instantly when I opened the game and the "animations" were the sprites just sliding around the screen. That in itself isn't awful, but the reasonably high-quality sprites contrast greatly with the lack of animation, a dissonance I found incredibly jarring. The sex animations are alright, often quite smooth, but the small viewing window combined with the rather vanilla poses and abstracted view means you can really never see much of anything. The hacked up solution provided for this is an unlockable to be able to zoom in. Yea, I'm serious, it's not a huge grind to get that one but it's there and doesn't really alleviate the problem at all.

    Just since I mentioned the viewport, I want to take a dig at the UI: it's bad. A lot of elements are oversized, many things don't need to be taking up room when they do. For instance, why put the hourglass in the inventory, which is already full of crap and too small visually for what it is, when you add a whole separate button on-screen to quickly use it? That inventory's visual is just 3x3 and takes up so much room on-screen, make it 7x7 at least. It's just not well thought out and takes up so much room that should be used for the game's graphics.

    The game is, in actuality, a linear time-sink turned possession rape game. The RPG elements, stats, items, combat, serve in absolutely no way to enhance the experience because they are your only interaction in a game that otherwise just does what it wants. What 95% of the playtime is, then, is simple padding. You could sink many tens of hours into this game and come out appalled at the lack of actual content with any substance. Ironically, I would likely rate the game higher were it not for this.

    What I have to say about Town of Magic, then, is that it holds a lot of initial promise that is quickly wasted by the completely kinetic and player-taxing experience.
  6. 2.00 star(s)

    Mike17723

    The exploration and the grind are killing this game, seriously, this is the first porn game where I literally called an NPC and let her farm dungeons while I browse the web and wait for her to finish, this is how fucking atrocious the game design is.

    Hey, at least there is a guide, but the fact that the guide is required to progress, hell to even unlock the fortune teller hints, it's just absurd.

    The only high quality part in this game is the story and the characters - they are legit, well written and interesting.
  7. 5.00 star(s)

    Ellano

    Excellent game, a bit grindy but i love the pixel art and the concept of possession. The way it is used is unique and the caracters are well written. I'm really looking forward to discovering new content. Keep up the good work !
  8. 5.00 star(s)

    SuicideByTaco

    Usually seen this updated occasionally, but never tried it. Finally played it about a few days ago and gotta say it's definitely a hidden gem. It's super grindy and very hard to find things without a walkthrough so keep that in mind. The character routes are really well written and extremely sexy at times. Favorite routes so far are Glace, Domenea and Nel in those order from 1st to 3rd.
  9. 5.00 star(s)

    Xombii

    One of the best Ren'Py rpg on this website.

    Almost a hundred events animated. The different characters have a lot of personality. Maybe a little to grindy with the battle but the content is very good.
  10. 5.00 star(s)

    Luminosity247

    Great art, and I can't say I've played a game before where the player is being mind-controlled to this extent. I would probably remove a star for the grindfactor, but the mind-control trivializes that easily.
  11. 3.00 star(s)

    Itacimi

    This is a 5/5 in everything for me except grind and story progression hints.
    I was able to mitigate a lot of grind frustration by getting possesed but it took a long time regardless. With all that said, I do love the combat system, I would love more bosses or other challenges.

    I like the progression hints in theory, in practice they are a little agravating

    -1 star for each gripe

    Still one of my favorites; there are some games I'd rate higher and enjoy less.
  12. 2.00 star(s)

    Deleted member 951200

    Great presentation, likeable characters, lovely art.
    Unfortunately the grind is unbearable. Went to the tavern, which is where you go for progression tips, and seems like every time its "you need to level up". Level up by fighting monsters in the forest.... over and over and over and over and over and over. and the fights are so slow. spam the same attack repeatedly to the same monsters. I thought this would be at least slightly remedied by exploring town and triggering some random events, but even those seem to be rare, and I didn't find any lewd ones (I'm sure they're there but I didn't have the patience).
    Honestly, keep the events rare, keep the buildup slow.... JUST eliminate the senseless grind and make the battles faster, then this game could be a 4 or 5 star game. Make it so that the game progresses at level 2 instead of level 4, then more progression at level 3 instead of level 6. I understand the dev is probably proud of his battle system, but it just isn't going to be the core draw....
  13. 2.00 star(s)

    molitar

    Art: 4/5
    Sound: 3/5
    Animation: 3/5 (not very many)
    Game Play: 1/5 (exercise in frustration trying to guess what the hell to do)

    Developer seems to have this sick fantasy of making you fucking guess what to do to solve any quest/event. It gets damn well impossible and there is no damn guide anywhere that makes sense! I finally just had to give up on it for my own damn sanity!
  14. 3.00 star(s)

    zehirman

    Have fun playing...lost my save...think about the grind...remember all the slow actions, dialogue, combat...Remember my farm period on WOW...lost the envy to play this game again...
    More serioulsy, great ambiance, characters and fetish...but the gameplay is horrible. Yes it's "innovative" for rem'py but after two fight you got bored and the problem is that you need to do a LOOOOOOOOOOOT of it. So you disconnect the brain and start to farm the xp and the zone for loot...THEN you need to rebranch it to undestand what to fuse together for crafting some items. Next farm is for the relations you need to have to unlock "romance" "sex scene" with others...not gonna give a try again, i have a life. i need to grind my level on others games !
  15. 4.00 star(s)

    Lilitas72

    TL;DR: Lesbians, mind control, possession, combat sex, GREAT characters and a GREAT story to boot? If you like any of those things, please try the game. Just be wary that the combat can become a massive grind so you might wanna get a mod to make it easier/faster.


    Character design and interactions, story, sex animations, and general writing:
    Some of the best I've had the pleasure of witnessing!

    Seriously, the story and writing is super entertaining and it's really fun to witness the characters interacting even outside of sexual stuff. When it comes to sexual stuff, though, it's HAWT AF! Especially if you like possession/mind control and/or female on female cause those are the primary focuses so far.

    Seriously, this game pushes so many of my buttons cause I lost count of how many times a sexual encounter was starting and my eyes widened because I was thinking "Oh my god is this actually what they're doing? YES!"

    Moments like those can be attributed to how good the writing is. You can tell the characters really come to care for each other, resulting in adult scenes being much more passionate rather than them simply trying to get off. I mean, they're still horny as hell but they put care into making sure the other person is having a good time. This ties into the possession aspect of the story, where spirits need the body they're possessing to accept them as their owner. So the body's original spirit needs to enjoy what's happening to them, resulting in the possessor having to compromise with the person they're possessing by not just stealing the body and doing whatever they want, but actively improving the person's life. Overall quality-wise which includes sexually. This leads to spicier and spicier interactions as the story progresses and you improve relations with everyone. I don't want to spoil too much, but UGHHH I LOVE THIS STUFF. So I'm gonna write a bunch of spoilers.


    You don't have permission to view the spoiler content. Log in or register now.

    Gameplay:
    HUGE MOTHAFECKIN' GRIND! BEWARE! But, it's fixable with mod(s) that you can find in this thread. I didn't use them and still loved the game but I recommend them cause holy shit you need to kill what feels like thousands of enemies to level up enough that you can make it through boss fights or get important loot. The problem with loot is that even with close to max or at max chance boosts from equipment specifically tailored to getting rare items, I still took forever to get them. Hopefully loot odds are improved, otherwise you should just use a mod to get stuff easier.

    The combat itself is really simple, but I found the power creep as you get better spells and stats good enough to be entertained. Another thing besides loot odds and XP gain that adds to the grind is certain status effects. If you don't have the right potion to make yourself immune or the ability that makes climaxes shorter, getting hit by things like paralysis, sleep, climaxing from sex attacks, or certain others can make fights a torturous slog. It can be avoided by simply saving a lot since you can save at any time outside of a battle, but in the case you ride out a battle after getting hit by a status, you get to sit there and do nothing. Unless you brought a party member that can cleanse your status or remembered to drink a potion, they last way too long.

    Speaking of sex attacks, there's combat sex with every enemy type in the game. I'd say they're maybe a tiny bit lower in quality than the story sex scenes, but the enemy designs are just as good as everyone else. Even the most basic of enemies from anything ever, slimes, have a quality to them (mostly when they're attached to your character) that you don't see often.

    But on top of the status effects and XP/loot, ANOTHER aspect to the grind is getting grappled. Every enemy has to grapple you before they can perform sex attacks, and if you're disabled from a status, you have to sit there and let them do it. If you aren't, you have a chance to get them off you based on your Willpower stat. The problem is that sometimes you'll get caught in an endless loop where they refuse to normally attack you and only try to grab you, so you push them off and then they go in for another grab. And as your lust rises, your willpower drops lower, making your chances to get them off worse and worse until your climax ends and your lust resets. Most enemies have a high enough speed stat that they get a free attack on you after you push them off as well, but that's more annoying than threatening since you become almost impossible to take down once you're strong enough.

    I personally found the quality of the animations and character art good enough to look past it, but you might be disappointed by the combat lewds, as there isn't actually much sex. It's mostly groping and teasing with only a few enemies doing penetration, but penetration is certainly there.


    I guess I love this game more than I thought cause I wasn't expecting to write this much. It's for sure one of my favorites, but the gameplay loop slows things down so much that I can't give it 5 stars. Maybe I would with mods that make it faster, but I haven't tried them.

    This review is of version 0.64.012
    Likes: roe92
  16. 2.00 star(s)

    MarshmallowCasserole

    It caters to different flavors of possession fetish (possessed by a ghost, a mind controller, a living suit) and getting molested by monsters, but that's about it. Like the previous review said the plot... exists. And the combat system... exists. And the skill system exists. And the quest system.

    AND EXISTENCE IS TORMENT grind. All these systems were obviously created with one singular purpose, to slow you down. Well, I'm happy to report, that was an overwhelming success.

    What does not exist is meaningful branching. You're going to slog through the storyline linearly, and basically no content is optional. Coupled with grind, this is just not fun.
  17. 4.00 star(s)

    calob

    The animations are good (but relatively few), I really like the monster design, the combat is simple enough to not get in the way.

    The plot... exists. The grind is real. And there isn't really an opt-out if you dislike a particular fetish or character, because they all require each other to progress.
  18. 3.00 star(s)

    mech2

    1. This game is incredibly grindy. I would never want to restart it from scratch.

    2. The combat is poorly designed. Any combat system that locks the player out of being able to take any kind of action at all for minutes on end is one that has to be fixed. When facing multiple enemies, you can get stuck in a cycle of enemies grabbing onto you, preventing you from attacking. However, when you struggle to get the enemies off of you, THEY get a free attack which can also (STILL) include grabbing you again. This is made far worse by the fact that you don't get an attack that can actually hit multiple enemies until way later into the game.

    The combat is also just boring in general. There's nothing that can add any kind of variety to a fight, like a critical hit or evasion. It's literally just "beat enemy in X attacks" over and over and over and over.

    3. You have to explore areas to be able to make antidotes for status effects. Yet this leaves open the very likely chance that you can run into an enemy and be affected by its gimmick before you ever had a chance to make a preventative antidote. This is really bad when it comes to effects like sleep, and paralysis which, again, lock the player out of doing anything at all for incredibly long periods of time. A status like paralysis is one thing for a typical RPG where you have multiple, controllable characters, but in this game most of the time you'll be alone so how on Earth did the creator think this was a good idea?

    4. This is more a personal gripe, but I was hoping more focus would be placed on sexual content involving the enemies. But by and large the content with them isn't interesting, most of them just grope the player character or something else, pretty much just all foreplay. The sex isn't really integrated into combat at all, as it pretty much just grinds things to a halt when it's happening. Your companion NPCs also don't react much at all to see you getting fucked.

    5. There's a "lewdness" stat, but as of yet there's practically nothing in the game that features any content with the player character being lewd in public settings. You can't even walk around in your underwear despite clothing being equippable/unequippable, even with your lewdness maxed out at 100. Again, it's personal taste to want that sort of content, but I feel like just having these kinds of systems in the game would imply that it should be there, yet it just isn't.
  19. 4.00 star(s)

    craigman1211

    I think this game is very fun, and despite it being quite different from the game I usually play, it still holds up very well.

    Pro's
    - Good combat system for Renpy
    - Hot characters
    - The item and skill system is unique
    - It is a large sandbox game but you still are somewhat on the rails

    Con's
    - The grind is real
    - There is no way to speed up anything, the grind could be fixed with simple battle animation speed controls or just allowing fast forward
    - What items can be fused together is unclear
    - Once you have bought all of the accessories and spells there is nothing left to get, but so much more game left to play.
    - The number of interactions required to get through a single stage of a characters development means that they could take many many hours.

    As a whole I do no think the Con's outweigh the Pro's, it is in fact a fun game which I have gotten pretty far in, but I would humbly suggest that there be a way to speed up the combat, since the only real long term downside is the amount of time things take to do. The lack of items it likely something that will be fixed on its own as the development progresses, but the amount of grind is surely a design flaw. Once that is fixed it's a 5 star game for sure.
  20. 4.00 star(s)

    Ebaut

    Good game.
    Nice animations. Nice locations and characters.
    Pretty fun game-play.
    Negative points will be weak quest log (or its function deligated to npc) and very grind dependable.
    Desirable would be add hint to open scenes and completing the quests.