I wanted to like this game. Great looking models + good renders + incest are usually a combination for success. But the experience is greatly cheapened with weak writing, and bad decision making on the dev's part. If you're going to set up an intro where the characters' main motivation is to go to this party, to the point where they have to sneak out of the house to make it there, why spend so little time on it? From arriving at the cancelled-party to getting drunk enough to pass out felt like a matter of seconds.
Also the whole point of incest is the taboo angle, and although drunk, if the cousin has no conflict whatsoever about making out with the mc, then what's the point of playing this game? It shouldn't be this easy.
Storytelling flaws aside, the main dagger in this game for me is pacing and the poor sentence structure. I've played many games with less than serviceable grammar because the story was worth it or characters were interesting enough to not let go, but I find myself not caring about these characters at all besides the way they look.
Also the whole point of incest is the taboo angle, and although drunk, if the cousin has no conflict whatsoever about making out with the mc, then what's the point of playing this game? It shouldn't be this easy.
Storytelling flaws aside, the main dagger in this game for me is pacing and the poor sentence structure. I've played many games with less than serviceable grammar because the story was worth it or characters were interesting enough to not let go, but I find myself not caring about these characters at all besides the way they look.