Honestly? I was going to put a 4/5 as 5 is a "perfect" score and no game is without it's flaws. But it's been years since I've been so enamored with a game.
Story
The game has an interesting premise and has a lot of plots, sub-plots, personal stories, and implications of greater story beats to come. The setting despite having witches, orcs, goblins, etc is actually pretty well grounded. The war which is happening has smaller more reasonable impact on the people who live.
Characters
The characters are great. To start, they're actually characters. There's routines that most characters engage with each day which provides life to the town. The most compelling thing is how they're written. There are personal tragedies that weigh from the past, current issues to be resolved, worries about the future, and all sorts of things that make up interesting motivations that influence their behavior. Not everybody starts as the MC's friend and working through that actually takes effort on the players part. It's well done.
Rarely has there been a time that I've met a character and haven't been interested in seeing how their personal story takes shape afterwards.
Corruption
Easily one of my top 3. Corruption in this game follows the flavor of their being various stages and the various stages have changes in a lot of the dialogue. Entire events play out completely differently depending on the corruption of the characters involved. It's also a slow-burn to get from point A to point C so you have time to appreciate the changes
But, what I like the most is the flavor that this games corruption takes. Characters aren't so much as being brainwashed and molded as they are finding liberation and self-confidence.
Gameplay
It has most of the aspects of a simulation game. You do a large amount of different tasks for your character to earn a living while doing a large amount of other tasks to deepen your relationship with others.
Both my biggest praise and one of my few demerits are in the combat system. The combat system uses the system of weakpoints and by attacking with the right attribute you'll break their guard and make them vulnerable to an attack. If you've played Octopath you're familiar. It's a good system for any game and is good here as well. The main issue is that there aren't a lot of tools you can use to approach combat. Party member skill selection is VERY limited and the fights can take awhile. As a result, you usually end up chipping an enemy to death in a fight you can't possibly lose over a duration of 5+ turns.
The groundwork for additional skills and interactions are already there, so this will undoubtedly improve in the future.
Content
This game is incredibly robust with it's sex scenes. There's a lot of them. So many of them that it threatens to spoil me from any game I play in the future. There's tons of characters, positions, different flavors of pillow talk, the entire gauntlet of foreplay, and multiple angles on top of that. The animations aren't particularly smooth but the sheer eroticism wins out and isn't diminished at all for the majority of the scenes.
NTR
Alright, partially the reason I missed out on this terrific game for so long was in part due to the tags alone. Most games that have NTR (optional) have obvious blackhole sized content gaps. This one does not. There is a toggle that flat out disables it and you never feel like you're missing something due to the way the game is written. No mysterious absent time skips or other stichjobs. If you don't want it to happen, it doesn't happen, and you're not missing anything.
Summary
All in all, I really like this game. This is probably one of the few games I've played that led me to immediately support the creator. I'm interested to see where the game goes. Easily one of the 'must-plays' on this website.
Story
The game has an interesting premise and has a lot of plots, sub-plots, personal stories, and implications of greater story beats to come. The setting despite having witches, orcs, goblins, etc is actually pretty well grounded. The war which is happening has smaller more reasonable impact on the people who live.
Characters
The characters are great. To start, they're actually characters. There's routines that most characters engage with each day which provides life to the town. The most compelling thing is how they're written. There are personal tragedies that weigh from the past, current issues to be resolved, worries about the future, and all sorts of things that make up interesting motivations that influence their behavior. Not everybody starts as the MC's friend and working through that actually takes effort on the players part. It's well done.
Rarely has there been a time that I've met a character and haven't been interested in seeing how their personal story takes shape afterwards.
Corruption
Easily one of my top 3. Corruption in this game follows the flavor of their being various stages and the various stages have changes in a lot of the dialogue. Entire events play out completely differently depending on the corruption of the characters involved. It's also a slow-burn to get from point A to point C so you have time to appreciate the changes
But, what I like the most is the flavor that this games corruption takes. Characters aren't so much as being brainwashed and molded as they are finding liberation and self-confidence.
Gameplay
It has most of the aspects of a simulation game. You do a large amount of different tasks for your character to earn a living while doing a large amount of other tasks to deepen your relationship with others.
Both my biggest praise and one of my few demerits are in the combat system. The combat system uses the system of weakpoints and by attacking with the right attribute you'll break their guard and make them vulnerable to an attack. If you've played Octopath you're familiar. It's a good system for any game and is good here as well. The main issue is that there aren't a lot of tools you can use to approach combat. Party member skill selection is VERY limited and the fights can take awhile. As a result, you usually end up chipping an enemy to death in a fight you can't possibly lose over a duration of 5+ turns.
The groundwork for additional skills and interactions are already there, so this will undoubtedly improve in the future.
Content
This game is incredibly robust with it's sex scenes. There's a lot of them. So many of them that it threatens to spoil me from any game I play in the future. There's tons of characters, positions, different flavors of pillow talk, the entire gauntlet of foreplay, and multiple angles on top of that. The animations aren't particularly smooth but the sheer eroticism wins out and isn't diminished at all for the majority of the scenes.
NTR
Alright, partially the reason I missed out on this terrific game for so long was in part due to the tags alone. Most games that have NTR (optional) have obvious blackhole sized content gaps. This one does not. There is a toggle that flat out disables it and you never feel like you're missing something due to the way the game is written. No mysterious absent time skips or other stichjobs. If you don't want it to happen, it doesn't happen, and you're not missing anything.
Summary
All in all, I really like this game. This is probably one of the few games I've played that led me to immediately support the creator. I'm interested to see where the game goes. Easily one of the 'must-plays' on this website.