Despite its flaws, brevity, familiar concept and small serving of features, this game does more than enough right so much so that it's the only game I've ever felt compelled to review on this site.
It lacks polish but this game is very engaging if a bit unbalanced and repetitive. Very few 3D first person nsfw games exist in a complete state with an emphasis on mobility and horror. When that music hits, getting chased by a lustful murderous Sadako phantom woman is legitimately horrifying and equally erotic when you're treading more carefully to the sound of her taunts. There's also good progression with shop cosmetics and upgrades that incentivize you to win but its also fun to lose. It has solid animations in its handful of scenes, simple but effective character design, decent voice acting, and some procedural level design and item placement to keep things fresh long enough.
Looking forward to what this dev puts out next. I wouldn't mind if they even iterated on this concept again or added more to this project. More scenes, characters, and cosmetics would be a huge plus but might require overhauling the gameplay loop so it doesn't get stale.
It lacks polish but this game is very engaging if a bit unbalanced and repetitive. Very few 3D first person nsfw games exist in a complete state with an emphasis on mobility and horror. When that music hits, getting chased by a lustful murderous Sadako phantom woman is legitimately horrifying and equally erotic when you're treading more carefully to the sound of her taunts. There's also good progression with shop cosmetics and upgrades that incentivize you to win but its also fun to lose. It has solid animations in its handful of scenes, simple but effective character design, decent voice acting, and some procedural level design and item placement to keep things fresh long enough.
Looking forward to what this dev puts out next. I wouldn't mind if they even iterated on this concept again or added more to this project. More scenes, characters, and cosmetics would be a huge plus but might require overhauling the gameplay loop so it doesn't get stale.