V.231203
This is an extremely frustrating game thats difficult for the sake of laughing at the player's face. To those who aren't certain on what this game is, its a pixel artstyle sidescroller that has heavy emphasis on ryona, AKA girls getting heavily beat up.
Pros:
-If you like Ryona, you'll like the scenes. Prolapsed vaginas, rape, stomach bulges, etc. There's a ton.
-The Pixel art is genuinely great. I have no complaints in the art department.
Cons:
-My biggest complaint is how difficult it is to control the FMC. If she were more smooth in controls, the game's difficulty would be fine...but she controls horribly. There's a small delay before you make nearly ANY action. Heavy kicks, jumping, you name it. She just feels stupidly clunky to control, and I guarantee you'll feel frustrated at least once in the first three rooms you visit.
-Now, why do I say that "the game is laughing at the player's face"? What if they just aren't that good at programming? Well, I say the game mocks the player because the enemies have stupidly precise spacing and movesets. The first "weak" mob of the game knows how to sidestep, can dodge closerange kicks, and runs at the same speed as you. If this mod touches you, you get stunned. If you fail the QTE, you now have to spam ur controls to wiggle out of their grasp. As "hot" as it sounds, I promise you its extremely frustrating. This isn't even accounting for the first boss. The first boss
. But hey, you finished the stupidly difficult boss that you had to grind for, right? Well...
.
This game would genuinely be a 1/5 if it weren't for the pixel art and graphic scenes hard carrying the game. I thought the game was clunky for the sake of charm, but that first boss genuinely pissed me off because that boss made it evident that the "clunkiness" of the FMC was intentional, and left clunky on purpose. Imagine you're playing Mario 64, and you're simply admiring the charm. Controls are funky, but it's whatever. Then you fight King Bombom in world 1-1, and he moves with the fluidity of Bayonetta or Dante. Then when you die, the game laughs and flat out says "lol go grind the goombas with your N64 controller for 20 minutes". Just grab a gallery for this game, it genuinely isn't worth it to grind this game out.
This is an extremely frustrating game thats difficult for the sake of laughing at the player's face. To those who aren't certain on what this game is, its a pixel artstyle sidescroller that has heavy emphasis on ryona, AKA girls getting heavily beat up.
Pros:
-If you like Ryona, you'll like the scenes. Prolapsed vaginas, rape, stomach bulges, etc. There's a ton.
-The Pixel art is genuinely great. I have no complaints in the art department.
Cons:
-My biggest complaint is how difficult it is to control the FMC. If she were more smooth in controls, the game's difficulty would be fine...but she controls horribly. There's a small delay before you make nearly ANY action. Heavy kicks, jumping, you name it. She just feels stupidly clunky to control, and I guarantee you'll feel frustrated at least once in the first three rooms you visit.
-Now, why do I say that "the game is laughing at the player's face"? What if they just aren't that good at programming? Well, I say the game mocks the player because the enemies have stupidly precise spacing and movesets. The first "weak" mob of the game knows how to sidestep, can dodge closerange kicks, and runs at the same speed as you. If this mod touches you, you get stunned. If you fail the QTE, you now have to spam ur controls to wiggle out of their grasp. As "hot" as it sounds, I promise you its extremely frustrating. This isn't even accounting for the first boss. The first boss
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This game would genuinely be a 1/5 if it weren't for the pixel art and graphic scenes hard carrying the game. I thought the game was clunky for the sake of charm, but that first boss genuinely pissed me off because that boss made it evident that the "clunkiness" of the FMC was intentional, and left clunky on purpose. Imagine you're playing Mario 64, and you're simply admiring the charm. Controls are funky, but it's whatever. Then you fight King Bombom in world 1-1, and he moves with the fluidity of Bayonetta or Dante. Then when you die, the game laughs and flat out says "lol go grind the goombas with your N64 controller for 20 minutes". Just grab a gallery for this game, it genuinely isn't worth it to grind this game out.