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RPGM - Warlock and Boobs [v0.500.0.2] [boobsgames]

  1. 4.00 star(s)

    Tavarokk

    The good:
    - Artwork. Or, rather, fucking ARTWORK! Sure, it may be YMMV in terms of theme and style, but quality is top notch and it's all custom made for this game by the looks of it.
    - Writing. Because, sadly, we live in a world where not once feeling the urge to slam my palm into my face and unsee the last few lines or even paragraphs is a notable merit for a title rather than a given.
    - Map design. In that there is a reasonable amount of that involved, rather than bashing a bunch of assets together and calling it done. Maps actually look like a decent representation of a possible real terrain.

    The bad:
    - Atrocious combat system, in that it forces the PC into as many encounters as possible due to mobs guarding narrow passages and their obnoxious PC tracking behaviour (I've had a slime trail after me across half the forest map), while the encounters themselves force player to make as many clicks as possible, there's no choices for player to make (the only thing you can do is spam a single single target ability no matter what), and PC's magic has flat miss chance built into it instead of scaling with stats. Which means that you can still miss several times during even an easy encounter (the highest I got was 5 misses vs 3 one-shot slimes) and get screwed over hard, seeing how outside of boss fights combat largely revolves around HP attrition rate over multiple encounters (i.e. do you have enough HP and HP recovery to make it to quest objective and back or is your day wasted for reasons). So what I'm saying here is, cheat yourself HP potions, Mana and MAtk and don't bother.
    - Lust scarcity. Events are gated by PC lust, yet means of gaining lust without paying disproportionate amount of in-game time are either limited outright or cost gold.
  2. 2.00 star(s)

    PervyMage32

    Kind of a boring game, but I might as well go through the motions to explain why. I'll start with the good, because there's not much of that.

    The artwork is pretty good, and there's a somewhat complex day/night cycle. That's about it.

    While the hand drawn work is praise worthy, you will almost never see it. Most of the sex scenes are done through pixel animations, which aren't bad, but the game is set to its standard zoom, so there's not much to appreciate. The "game" also isn't customized in ANY way.

    In other words, there's no standard options menu that usually comes with RPG Maker, and your forced to use the outdated movement system using the arrow keys, since you can't change the controls. Instead of the options menu, you press F1 and get a pop up windows box that let's you turn things off. This disappointment is most noticeable with the sounds, as the game is very loud, but your only options are to deal with it or turn it off completely. For a game with this many patches, it's sort of a weird thing to ignore.

    The aforementioned day/night cycle is neat, but as far as I can tell, there is no way to advance time, other than losing a fight and dealing with the lengthy scene after, or by walking around outside the town for like five minutes to advance time ONE segment. Combine this with the fact that the game runs at like 10 frames per second on fullscreen with a gaming PC, and you quickly have a frustrating experience.

    Also, during the couple hours I played, I could not for the life of me figure out how to start the story, if any exists. There appears to be smaller stories, bound to the various characters you come across, but the only one I could really start is with the friend Erik. Although, it's pretty obvious where that relationship will probably go, so I didn't advance it very far.

    There are battles in the game, but they are kind of tedious. The only real attack you start with is Fire Arrow, which makes short work of slimes, but barely helps elsewhere. Based on the screenshots of the game, you can learn other things, but winning battles doesn't earn you experience. Instead, you get a "chance" of getting items from the monsters to sell, except that the drop chance is absurdly low, and the items seem to sell poorly. Training with Erik granted me 2 XP, so there's probably other ways to earn it through quests, but considering my next level required 50 XP, I didn't feel compelled to try.

    I gave the game a second star because the artwork truly is good, but I didn't care for the rest of the game. If the customization options were there and the game didn't run so slowly for me (obviously poorly coded), I would have put more effort in. Based on some posts in this thread, some people seem to enjoy the game, but with how cryptic and slow everything was, I couldn't.

    Normally I keep a massive folder of older games on my larger drive, even if I don't plan on playing them again, but this time around, I actually deleted the game. That alone kind of explains how disappointed I was. I'm no stranger to old school grindfest RPG's, but this just not worth wasting time on, only to see barely visible pixelated erotic scenes.

    There are worse games out there, but if you look at the screenshots for it on this thread, you've basically already seen everything the game has to offer.
  3. 1.00 star(s)

    hakarlman

    update, 12-13,2022: There's a high % of people complaining about this game in the thread, I'm not alone. Do not give the developer any $$$ until he resolves the issues with his game, or at least makes a promise to try and make his next game not have all these problems, all within reason, because development is hard and he can't do a million things at once, that's understandable, but DO NOT give him any $$$ on Patreon, or else you're rewarding his bad game design decisions; which may not be intentional, because he specifically says it's his first game, BUT that was YEARS ago, you think he'd learn something after all this time, lol.

    update, 3-21-2021: I tried this fucking game again and there is still massive difficulty in figuring out what the hell you're supposed to do in game. Even with a walk through, the game is brutally difficult to figure out, damn near impossible. The reason I'm so upset is because the art & fetishes are all what I like, but the game is fucking inaccessible. It's absurd how difficult this game is. I'm bumping down to 1 star.

    update, april 19, 2019: i tried this game for the third time, but it's still too difficult to figure out, there's no quest system so you just wander around. i can't figure out what to do.

    _____
    I tried to play this game again. This time I got a quest to find someone who left town. When i exited town I got lost. The world is so big. I fell into this cavern and then I couldn't get back to town anymore.

    The game's difficulty in figuring things out is too high. Even the walk through doesn't help you get back to town once you've fallen into that cavern.

    ----
    I couldn't get past the RPG maker aspect. The game doesn't tell you what to do in the beginning. I just walked around and nothing happened. The game aspect of it takes away from the porn aspect.

    The game needs an in game tutorial that tells you what to do.

    edit: I tried this game again and really tried to get into it. Art is top notch and that gets it at least 3 stars, I just wish I could figure it out.
  4. 2.00 star(s)

    rhev

    Any RPGmaker game has to be something really special and polished in order to hold my attention. Unfortunately W&B is not.

    The art work is fantastic, so lets get that out of the way right away. I'm giving it two stars on that alone.

    But unfortunately that's about the best that I can say about it. With no plot to speak of, tropey uninspired characters, from 'way too young looking mom,' to 'tsundre villager girl' to 'gruff futa adventurer' to 'tavern maid girl next door with a young brother' it's just by the numbers.

    Then as mentioned it does use RPGMaker, and unfortunately uses it in a very uninspired way... pretty much what you'd expect from almost any RPGmaker game. There is attention to detail on the maps, which is nice, and probably kept this from falling down to a 1 star rating. But that's not saying much.

    Further more, and this is pretty unacceptable in my opinion, even though the intro mentions the mouse plugin, it's not accessable and you're forced to use the old arrow keys combo that's standard for RPGM. More frustrating than that however is combat is currently broken (v0.3301) because if you select something you can't go backwards. So I chose special in combat, realized there were no special options, and since I had none, I was stuck. I couldn't even finish the round of combat. Literally the only thing I could do is F5, close, and delete the game.

    I think on the strength of the artwork this could bump up to a 3 star game once it gets a little more time under it's belt, assuming the creator works out some of the issues.

    But I probably will be giving future versions a pass.... it's just.... a very meh RPGM game.

    /shrug
  5. 5.00 star(s)

    aborym

    Probably my favorite game of the moment, I eagerly look forward for the next version. The art has a very original style and that's a big positive aspect. The RPGMaker engine use can be quite difficult at the start, and probably is not tuned in the right way, since you tend to lose the fights often, but in the end and with a bit of luck & patience you can overcome. I only hope this dev gets enough money to not abandon this project.
  6. 4.00 star(s)

    Joshuac2y

    The reason i'm giving this game 4 stars because the other one star is for you to have more future improvement. This game is great dude , thanks for the art sketch and the animations. I do love all of those scene.
  7. 5.00 star(s)

    Ayunena

    I am giving this game five star rating because it is simple happy sex RPG: you get quests, explore locations, overwhelm monstress and f... em if you like (or they f... you even you dont). And drawings. DRAWINGS! Curves, boobls, areolas and NIPPLES (particulary of bartenderness and priestess) - they are blowing my mind
  8. 2.00 star(s)

    Amedore

    Review of the version 0.327.1

    - Story, scenes and characters: 6/10. Tolerable. It's a fantasy world, so the story admits almost everything, really easy to write that way. Quests are the classic "go from point A to point B, fight some monsters, see a sexual scene with a monster girl, get some random magic object, and return" :rolleyes:. Actually, the most interesting part of the game is the sandbox. The characters of the village are really good (even if the graphic design of the bodies of some of the females is so weird, and I'm not talking about "futas", and even if right now their personalities are just a couple of cliches for every character and there is no deep and complexity in their stories at all :cautious:) and it's funny to interact with them and get the scenes. I would prefer more content with the characters of the village - to know them better, to have more options to interact with them (y) - and less quests with monster-girls and demons (n)

    - Art: 8/10. Very Good. Kind of a mix of styles between Disney and manga:D But... There are only a few drawings in this stage of the development. The scenes only have one or two drawings usually, and a lot of them, not even that, just some text (too short, there are not even good and kinky sexual descriptions :cautious:) and a small pixelated animation. The game needs a way bigger amount of drawings and way better text to be good :confused:
    Also, the faces of the characters are great :D, but some of the bodies are terrible. I think that plastic surgery for bizarre pornstars with silicone implants bigger than heads and a medieval world are not a good mix :rolleyes: You can draw monster girls with ridiculously ulta-over-exaggerated breast in slim frames if you want, but women should have a more realistic design, as the girl that takes a shower under the waterfall in the morings :p For example, the design of the bodies of the nun, Alice, Fina and her daughter are too weird to be sexy o_O For some reason, it seems the dev has put more attention and realism in the bodies of both boys in the game, the MC and Eric. :unsure:

    - Playability: 1/10. Terrible. The old RPGM engine is awful in 2018. :sick: You can't even use the mouse. Most of the time you don't know what you have to do without a walkthrough. The worst part are the hidden scenes that only happen in a moment of the week if certain conditions are met, so you have to visit all the places every day every moment of the day with the hope of seeing something new. It's like living into "Groundhog Day". :sleep: The system of getting money/experience is so slow and unbalanced the playing without cheats is a pain in the ass. The combat system (as happens with all RPGM games) is totally pointless. Thank god RPGMakerSaveEdit exists. Without it, I would have never played a game so grindy. The sensation of being wasting a lot of time in pointless tasks while playing this game is terrible. :mad:

    - Futa/gay content: A NO-NO for most of the people, including myself. But since the drawings are cartoons, it doesn't cause me physical repulsion, as happens with that kind of content in games with 3D images or a more realistic art. Also, you can disable the images of that kind of content, so that kind of content shouldn't stop people to play this game.

    The dev doesn't have a Patreon page, he distributes the game for free :) and only asks for tips :coffee: , so we can't ask the same level of quality and contents as a Patreon game. I assume that the game is just a hobby for the dev. But if he's thinking in opening a Patreon account and asking for real money, the game should be improved A LOT. The art is a good starting point because catches the attention of the player, but it's necessary something more to make people spend several hours of their lives with a game.
  9. 4.00 star(s)

    kshyk

    This game is something beautiful. Author have some good ideas. My kind of ideas.
    Art 9.9/10 (too many big boobs)
    Story 4/10 (mage of boobs? oh come on!)
    Sex 10/10 (you can fuck in the ass but also be fucked in yours if you loose battle - how great is that!)
    Characters 10/10

    I can say it now - choices in this game will mater!
    At this point (v0.327.1) story is one big cons. Ideas are nice but there's almost no much of a story now - however, this is early version and this could change. (I hope this will fallow 'Roundscape Adorevia' in that aspect - great story and sanse of humor)
    I would suggest to make some good intro - what we have now is confusing.

    Game is early in development. This version is more like a showcase. There's a lot of content just to try and enjoy it. So, I will eagerly wait couple of months and than play it again.