5.00 star(s) 2 Votes

Feyschek

Well-Known Member
Game Developer
Jun 12, 2021
1,179
656
What is it with new HTML games and not being phone friendly, its usually the UI that this games uses that is hell to traverse in mobile its 3 games now that it doesnt function properly
Do you have a problem with the resolution of the size of buttons and other elements in the game or the game does not launch on your phone?
 

xetalon

Newbie
Nov 3, 2022
87
100
On that matter, I think a picture with a link would make things a lot easier, it's not that easy to spot the link, but it's doable.

EDIT: I just realized there is an update since Monday… Feel so dumb right now, but it's great news !
 
Last edited:
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Turtleguy007

Newbie
Game Developer
Oct 31, 2023
35
99
What is it with new HTML games and not being phone friendly, its usually the UI that this games uses that is hell to traverse in mobile its 3 games now that it doesnt function properly
It's just get too much if you have custom ui to care about how the ui works on mobile, at least for me because maybe I'm too lazy. But yeah, I did test the game on mobile in the early version, if you have at least 450 pixel width and play it on landscape mode i think its alright...
 
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Feyschek

Well-Known Member
Game Developer
Jun 12, 2021
1,179
656
It's just get too much if you have custom ui to care about how the ui works on mobile, at least for me because maybe I'm too lazy. But yeah, I did test the game on mobile in the early version, if you have at least 450 pixel width and play it on landscape mode i think its alright...
Media screen and (min-width: 1920px) {
#ui-bar {
width: 18em;
}
#story {
margin-left: 15em;
}
#passages {
max-width: 58em;
margin: 0 auto;
margin-top: -60px;
}
}

Put this code in the styles section.

Next, change the values in (min-width: 1920px) to the desired size and you’re done. I know that there is a version of this code that is more complete in terms of settings, well, I took it from an old game where it was necessary to reduce the size for small monitor formats.
 

ttyrke

Well-Known Member
Game Developer
Jun 10, 2017
1,335
1,410
It's just get too much if you have custom ui to care about how the ui works on mobile, at least for me because maybe I'm too lazy. But yeah, I did test the game on mobile in the early version, if you have at least 450 pixel width and play it on landscape mode i think its alright...
Custom UI has nothing to do with it tho. Just don't use table's. There are css flex grid that would work your your grid locations and mobile supports that. Pretty much main goal is not to use strict widths for elements and tables. That's it.
 
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GreenGobbo

Member
Oct 18, 2018
453
1,224
Man, I really gotta start looking at comments before I download anymore games.

Started it up with joiplay, got passed the intro scene with Leana Lovings waking you up, and then couldn't progress any further because going to work was impossible.
Then I come back here and see it's just because I'm using android.
Wonderful. :FacePalm:
 
5.00 star(s) 2 Votes