UngusOfDaBungus

New Member
May 5, 2023
1
0
View attachment 3555902

I'm still hoping we get a splendid game over for the trap enemy that completely impales Syahata but hey, progress!

The subtle anus twitch is a nice touch here, at any rate. Looking forward to the addition of tentacles in later phases.
I'm not trying to sound selfish with this, it's just a genuine question, but I'm assuming this is one of the supporter only CGs, will these be released normally in the future and they're just early access or is it one of those "Genuine" supporter only things? Because I'll be really sad if that's the case.
 

flame77

Newbie
Aug 17, 2023
17
9
I'm not trying to sound selfish with this, it's just a genuine question, but I'm assuming this is one of the supporter only CGs, will these be released normally in the future and they're just early access or is it one of those "Genuine" supporter only things? Because I'll be really sad if that's the case.
it's just early access CGs some would mostlikly be added next update
 

Poggersq

Active Member
May 2, 2022
864
484
someone gotta ask jaypin to either mod, or add preg belly with dialogue whenever some insect or tentacle implants their egg/seed in syahata
 

SpookySylv

New Member
May 3, 2023
2
5
Very good game with top tier animations. Just wish the Christmas enemies, bosses, and mutants weren't the only enemies that would loop/keep going so you could really appreciate them outside the gallery, and wouldn't need to get back up and surrender to get pounded again. Fingers crossed the final version makes all enemies (like the basic zombie enemies in the first stage) able to keep going at Syahata like that, whether it takes health or not. Even better if there's an extra "more lewd" stage in the animations for the loop, kinda like how Syahata seems to go limp/"give in to pleasure" in the looping stage of the mutant animations. Like, maybe the basic male zombie could get something like in its Game Over CG where it starts pounding deeper, and Syahata starts looking and sounding more pleasured?

Another fun feature would be animations or sounds changing to more lewd/"giving in" variants at either 500+ ml, or with low health. Kinda represent her getting more "corrupted". But that's more just me being greedy. Just getting the other enemies to loop would be good enough in my book.
 

eksynn

Newbie
Sep 13, 2018
18
6
Very good game with top tier animations. Just wish the Christmas enemies, bosses, and mutants weren't the only enemies that would loop/keep going so you could really appreciate them outside the gallery, and wouldn't need to get back up and surrender to get pounded again. Fingers crossed the final version makes all enemies (like the basic zombie enemies in the first stage) able to keep going at Syahata like that, whether it takes health or not. Even better if there's an extra "more lewd" stage in the animations for the loop, kinda like how Syahata seems to go limp/"give in to pleasure" in the looping stage of the mutant animations. Like, maybe the basic male zombie could get something like in its Game Over CG where it starts pounding deeper, and Syahata starts looking and sounding more pleasured?

Another fun feature would be animations or sounds changing to more lewd/"giving in" variants at either 500+ ml, or with low health. Kinda represent her getting more "corrupted". But that's more just me being greedy. Just getting the other enemies to loop would be good enough in my book.
some good ideas - might wana tell the dev too
 

tantan0210

Member
Mar 24, 2019
130
101
Very good game with top tier animations. Just wish the Christmas enemies, bosses, and mutants weren't the only enemies that would loop/keep going so you could really appreciate them outside the gallery, and wouldn't need to get back up and surrender to get pounded again. Fingers crossed the final version makes all enemies (like the basic zombie enemies in the first stage) able to keep going at Syahata like that, whether it takes health or not. Even better if there's an extra "more lewd" stage in the animations for the loop, kinda like how Syahata seems to go limp/"give in to pleasure" in the looping stage of the mutant animations. Like, maybe the basic male zombie could get something like in its Game Over CG where it starts pounding deeper, and Syahata starts looking and sounding more pleasured?

Another fun feature would be animations or sounds changing to more lewd/"giving in" variants at either 500+ ml, or with low health. Kinda represent her getting more "corrupted". But that's more just me being greedy. Just getting the other enemies to loop would be good enough in my book.
ill send this to jashinn when i get the chance, they're fairly open to hearing new ideas
 

SpookySylv

New Member
May 3, 2023
2
5
ill send this to jashinn when i get the chance, they're fairly open to hearing new ideas
Glad people like the ideas here! Hopefully, JaShinn likes them, too. Hopefully enough to implement them. Though if nothing else here gets in, I'd just like if every enemy looped, especially if they had a third, hotter "loop" animation. The other stuff would just be nice bonuses if we *did* happen to get them. :LOL:

But, it just makes more sense for them to not stop after finishing once, ya know? Why would they? We're not exactly trying to get away, so...I say let the enemies have their fun. :sneaky:

(Not to mention it'd make getting your ml count up easier. And getting those nice Game Over CGs easier, assuming you take damage.)
 
4.40 star(s) 63 Votes