- Jan 5, 2024
- 24
- 114
A lot of people have played v0.1 and letting me know what they wish to be improved. This is the first time the game has been tested, so there were plenty of suggestions. I quickly released this patch to address some of the most important things.
- Skippable prologue (while playing it and from the menu).
- Checkpoints are now working correctly.
- Hold ‘E’ is converted to just Press ‘E’ in most of the cases, where it’s still hold, you will see a UI popup letting you know you should hold.
- The shooting range tutorial has only 1 task, which is a combination of the static & dynamic targets.
- The shooting targets count for the tutorial is reduced from 30 to 10 (but its repeatable if you wish).
- Enemy difficulty is toned down during the first level.
- If you break the collision in the cave level you won't fall down, but be teleported inside the cave again.