pompadour

Newbie
Nov 14, 2018
18
11


Hi guys,
this is a short video of sketches about the the studies of a new hairstyle of Myriam character, as you can watch the previous general lineart of the Myriam face was done, this tests are only about the hair.
I insert this video only to give you a fast idea on how much work need to create the characteritics and particularities to define one character (obviously in line with his/her personality).
I need to do this, because when you draw, you must feel your characters with the mind, the heart and the hand..., they are your "children..."
Some day's ago one member of one of the Forum site where i promoting my game wrote that he can't understand where i want to go with the art...
It's difficoult to explain with words, expecially for me that i don't speak eneglish thery well, anyway, you can imagine a that i want create a contrasts through my draws, contrasts about the situations (drama or fun or adventure... etc..) about the styles so as to better highlight a particular scene, and so on.... Moreover i want to be free with my draws, free to change prospectvie, angles, lights, free as you can are with a 3D; all this.... it involves much, much much study, research and work about it in the backstage... Normally an artist need almost 500 hours of work for each character, to start to own and draw it in any situation with his eyes closed (at least for the level that I intend to reach), for other types of results things can certainly be faster, but this is not what I want.
I hope this little explanation will answer, at least in part, the doubts and / or perplexities you may have about how much you have so far been able watched and played, and in addition to the other reasons I have already described on my page, explain in part because I'm so slow to proceed (in addition to the fact that I'm still a junior user of photoshop). Sorry if I was boring.

 

pompadour

Newbie
Nov 14, 2018
18
11
Thia new Animations demonstrate that art ability is improviing... also the techincs ...

it is a pity that you are little followed and that you work alone when you do not have to do your real work;
with a team available you could do a lot more and faster, I hope this game will not die with time.

(from patreon )
A small specification...
Hello,
in today's video and in the next one the animation of Lilly's walk will end (in reality the whole scene is more longer, but for obvious reasons, the rest is a surprise).

Since you are generally used to watching the video designs from beginning to end around, I want to warn you that this time, in the last two videos that I will put on YouTube, I cut many sequences, because everything seemed too repetitive, as each movement is made of many passages and similar drawings, I preferred to combine the main pieces of the various workings, so as to make the idea of the work as a whole without uploading a file of 2 hours ...
 

Dag Robertson

2D Artist
Game Developer
Jun 20, 2017
218
241
Thia new Animations demonstrate that art ability is improviing... also the techincs ...

it is a pity that you are little followed and that you work alone when you do not have to do your real work;
with a team available you could do a lot more and faster, I hope this game will not die with time.

(from patreon )
A small specification...
Hello,
in today's video and in the next one the animation of Lilly's walk will end (in reality the whole scene is more longer, but for obvious reasons, the rest is a surprise).

Since you are generally used to watching the video designs from beginning to end around, I want to warn you that this time, in the last two videos that I will put on YouTube, I cut many sequences, because everything seemed too repetitive, as each movement is made of many passages and similar drawings, I preferred to combine the main pieces of the various workings, so as to make the idea of the work as a whole without uploading a file of 2 hours ...
Thanks..

but the road is still long...

see you
 

pompadour

Newbie
Nov 14, 2018
18
11
I love this ass...
c2.jpg


c1.jpg
I must say that the art it's in continuos evolution ( better evolution)

can't wait to play the new version...
 

Dag Robertson

2D Artist
Game Developer
Jun 20, 2017
218
241
Completed the new version

The new version is finish, I'll check today on different pc and tomorrow I will update it...
Be happy and a good and happy new year friends...

See you
 

Dag Robertson

2D Artist
Game Developer
Jun 20, 2017
218
241
New Version Updated

Hi all, finally here the new game version.
I hope you you can see how the game is taking shape and the general atmosphere I want to broadcast, obviously still missing the most erotic scenes (they will start soon), and many locations and important characters to really get into the story, but I think the potential to make so that the game has something special, new and unique there is ..
After a couple of days for checking all the web contacs, I will restart with the next version (I hope more quickly
I look forward to your comments and suggestions and of course if there are any errors.

Waiting for a moderator to update the OP, You can find all here for the moment:


Have fun and HAPPY NEW YEAR!
 

BuffNerd

Newbie
May 4, 2017
51
92
I like the art, music's good, the storyline blueprint of a guy growing up among girls is always intriguing and sexy, always a solid one. Sure, there are some grammatical and spelling errors here and there but they can be easily fixed. This game, although still in its earliest stages, has potential and I'll be observing its development closely.

Are you also going to implement mini-games and/or an achievement system to the game?
 
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Dag Robertson

2D Artist
Game Developer
Jun 20, 2017
218
241
I like the art, music's good, the storyline blueprint of a guy growing up among girls is always intriguing and sexy, always a solid one. Sure, there are some grammatical and spelling errors here and there but they can be easily fixed. This game, although still in its earliest stages, has potential and I'll be observing its development closely.

Are you also going to implement mini-games and/or an achievement system to the game?
thanks for the comments, I appreciate it.

at the moment mini-game aren't expected, but an achivevement system and much more yes...
but now it's too early to talk about it.
I have big prospective about how the game will develop, but for the moment i can work on it only during my free time and after this, I must watch how the public will react; untill now the feedback was low, but anyway I'm positive, and I belive in my work..

have a nice day
 
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x7xas4UprEta

Member
Apr 21, 2018
111
68
Game looks good so far, have to be careful with time travel stories or choices become meaningless, but game shows a lot of promise. I look forward to what's to come.
 
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Reactions: Dag Robertson

Dag Robertson

2D Artist
Game Developer
Jun 20, 2017
218
241
Game looks good so far, have to be careful with time travel stories or choices become meaningless, but game shows a lot of promise. I look forward to what's to come.
Thanks...
as it is written in the profile of my Pateron page, my studies have had strong scientific bases, so much of the hidden work that I have done so far has been a long and careful research on plausibility and the possibility of time travel, thus seeking to create situations and dialogues and scenes consistent with reality ....
This game, as someone has already commented on me elsewhere, is not the classic purely pornographic game, but a story of adventure, comedy, drama and fantasy with a lot of erotiism ... which is very different,
and that's what I want to convey ...

Surely this approach and my art will not please everyone, but it's what I feel inside ...

See you
 

pompadour

Newbie
Nov 14, 2018
18
11
The in new screenshot about the works it seems there are many expectations...

 

Dag Robertson

2D Artist
Game Developer
Jun 20, 2017
218
241
Short News

I restarted the works, you will find a new video published on YT.

All the 0.1 version will ends with the completion of all the events of the first day, and to give you an idea of what is missing, here there is the list:

  • at least 3-4 animations (2 of them have an important choreography complexity)
  • about 10-15 or more new scenes
  • 5 locations of the house
  • probably (but it is not influential on the story) implementation of a couple of game mechanisms and code structure, especially on the User-Iterface screen.
As I had promised, in order not to lengthen the expectations between updates, I will break all of this works according to intervals of a month or so.
 

Dag Robertson

2D Artist
Game Developer
Jun 20, 2017
218
241
oh sorry i mean do we replay the same day over and over or do we go back in time to moments of are choosing how will the time travel work ?
how will it work?
Well ... I can not reveal everything ... anyway I can anticipate this:
  • technically, I did a lot of research first to create a credible and plausible theory and story compatible with reality and science, something that could really make sense with the laws of physics, and at the same time, something that could be created in everyday life without having to resort to non-existent fantasies. The fulcrum of the solution is contained in the theory of general relativity and in the behavior of light .... but I do not say anything else for now.
  • on the other hand, as far as story is concerned, the protagonist will really travel through time, this is not a game where you repeat the same day several times to create different scenarios or make different choices, but there will be attempts, tests failures and unexpected results ... very unexpected ....

This game is much more a "visual novel" than a role-playing game, but the interactive part exists and there will be actions and tasks to be performed, but above all, important choices that will condition the game path.

I'm trying to do something different, something new, I hope to do it, and I hope I can find his audience, even if I realize that I'm creating something complex on an artistic level, so long to create (especially by myself) ; until now the feedback has been poor (I do not speak about money) but about comments, criticisms, or interactions.
I gave myself a year to see how it will go ... then I will evaluate the situation
 
4.00 star(s) 3 Votes